Standardise path-handling in XML mode files
aircraft-dir/fg-data paths always work, and paths relative to the location of the current XML file always work.
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d7bea0c4c6
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a7439aa056
@ -57,7 +57,7 @@ using namespace simgear;
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using namespace osg;
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static osg::Node *
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sgLoad3DModel_internal(const std::string& path,
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sgLoad3DModel_internal(const SGPath& path,
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const osgDB::ReaderWriter::Options* options,
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SGPropertyNode *overlay = 0);
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@ -82,9 +82,15 @@ SGReaderWriterXML::readNode(const std::string& fileName,
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{
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osg::Node *result=0;
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try {
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result=sgLoad3DModel_internal(fileName, options);
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} catch (const sg_throwable &t) {
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SG_LOG(SG_INPUT, SG_ALERT, "Failed to load model: " << t.getFormattedMessage());
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SGPath p = SGModelLib::findDataFile(fileName);
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if (!p.exists()) {
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return ReadResult::FILE_NOT_FOUND;
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}
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result=sgLoad3DModel_internal(p, options);
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} catch (const sg_exception &t) {
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SG_LOG(SG_INPUT, SG_ALERT, "Failed to load model: " << t.getFormattedMessage()
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<< "\n\tfrom:" << fileName);
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result=new osg::Node;
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}
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if (result)
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@ -193,17 +199,24 @@ void makeEffectAnimations(PropertyList& animation_nodes,
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}
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static osg::Node *
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sgLoad3DModel_internal(const string &path,
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sgLoad3DModel_internal(const SGPath& path,
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const osgDB::ReaderWriter::Options* options_,
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SGPropertyNode *overlay)
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{
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if (!path.exists()) {
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SG_LOG(SG_INPUT, SG_ALERT, "Failed to load file: \"" << path.str() << "\"");
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return NULL;
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}
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const SGReaderWriterXMLOptions* xmlOptions;
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xmlOptions = dynamic_cast<const SGReaderWriterXMLOptions*>(options_);
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SGSharedPtr<SGPropertyNode> prop_root;
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osg::Node *(*load_panel)(SGPropertyNode *)=0;
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osg::ref_ptr<SGModelData> data;
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SGPath modelpath;
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SGPath modelpath(path);
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SGPath texturepath(path);
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SGPath modelDir(modelpath.dir());
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if (xmlOptions) {
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prop_root = xmlOptions->getPropRoot();
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@ -211,19 +224,10 @@ sgLoad3DModel_internal(const string &path,
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data = xmlOptions->getModelData();
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}
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modelpath = SGModelLib::findDataFile(path);
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if (!prop_root) {
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prop_root = new SGPropertyNode;
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}
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if (modelpath.str().empty()) {
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SG_LOG(SG_INPUT, SG_ALERT, "Failed to load file: \"" << path << "\"");
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return 0;
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}
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SGPath texturepath = modelpath;
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osg::ref_ptr<osg::Node> model;
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osg::ref_ptr<osg::Group> group;
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SGPropertyNode_ptr props = new SGPropertyNode;
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@ -232,7 +236,7 @@ sgLoad3DModel_internal(const string &path,
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if (modelpath.extension() == "xml") {
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try {
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readProperties(modelpath.str(), props);
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} catch (const sg_throwable &t) {
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} catch (const sg_exception &t) {
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SG_LOG(SG_INPUT, SG_ALERT, "Failed to load xml: "
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<< t.getFormattedMessage());
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throw;
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@ -241,11 +245,9 @@ sgLoad3DModel_internal(const string &path,
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copyProperties(overlay, props);
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if (props->hasValue("/path")) {
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modelpath = modelpath.dir();
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modelpath.append(props->getStringValue("/path"));
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modelpath = SGModelLib::findDataFile(props->getStringValue("/path"), NULL, modelDir);
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if (props->hasValue("/texture-path")) {
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texturepath = texturepath.dir();
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texturepath.append(props->getStringValue("/texture-path"));
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texturepath = SGModelLib::findDataFile(props->getStringValue("/texture-path"), NULL, modelDir);
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}
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} else {
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model = new osg::Node;
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@ -255,8 +257,7 @@ sgLoad3DModel_internal(const string &path,
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if (mp && prop_root && prop_root->getParent())
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copyProperties(mp, prop_root);
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} else {
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SG_LOG(SG_INPUT, SG_DEBUG, "model without wrapper: "
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<< modelpath.str());
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// model without wrapper
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}
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osg::ref_ptr<SGReaderWriterXMLOptions> options
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@ -275,8 +276,8 @@ sgLoad3DModel_internal(const string &path,
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= osgDB::Registry::instance()->readNode(modelpath.str(),
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options.get());
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if (!modelResult.validNode())
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throw sg_io_exception("Failed to load 3D model",
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sg_location(modelpath.str()));
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throw sg_io_exception("Failed to load 3D model:" + modelResult.message(),
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modelpath.str());
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model = copyModel(modelResult.getNode());
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// Add an extra reference to the model stored in the database.
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// That is to avoid expiring the object from the cache even if
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@ -334,25 +335,21 @@ sgLoad3DModel_internal(const string &path,
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SGPath submodelpath;
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osg::ref_ptr<osg::Node> submodel;
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string submodelFileName = sub_props->getStringValue("path");
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if (submodelFileName.size() > 2
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&& !submodelFileName.compare(0, 2, "./" )) {
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submodelpath = modelpath.dir();
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submodelpath.append( submodelFileName.substr( 2 ) );
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} else {
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submodelpath = submodelFileName;
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}
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SGPath submodelPath = SGModelLib::findDataFile(sub_props->getStringValue("path"),
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NULL, modelDir);
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osg::ref_ptr<SGReaderWriterXMLOptions> options;
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options = new SGReaderWriterXMLOptions(*options_);
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options->setPropRoot(prop_root);
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options->setLoadPanel(load_panel);
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try {
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submodel = sgLoad3DModel_internal(submodelpath.str(), options.get(),
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submodel = sgLoad3DModel_internal(submodelPath, options.get(),
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sub_props->getNode("overlay"));
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} catch (const sg_throwable &t) {
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SG_LOG(SG_INPUT, SG_ALERT, "Failed to load submodel: " << t.getFormattedMessage());
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throw;
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} catch (const sg_exception &t) {
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SG_LOG(SG_INPUT, SG_ALERT, "Failed to load submodel: " << t.getFormattedMessage()
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<< "\n\tfrom:" << t.getOrigin());
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}
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osg::ref_ptr<osg::Node> submodel_final = submodel;
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@ -73,8 +73,20 @@ void SGModelLib::setResolveFunc(resolve_func rf)
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}
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std::string SGModelLib::findDataFile(const std::string& file,
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const osgDB::ReaderWriter::Options* opts)
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const osgDB::ReaderWriter::Options* opts,
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SGPath currentPath)
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{
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// if we have a valid current path, first attempt to resolve relative
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// to that path
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if (currentPath.exists()) {
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SGPath p = currentPath;
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p.append(file);
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if (p.exists()) {
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return p.str();
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}
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}
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// next try the resolve function if one has been defined
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if (static_resolver) {
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SGPath p = static_resolver(file);
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if (p.exists()) {
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@ -82,6 +94,7 @@ std::string SGModelLib::findDataFile(const std::string& file,
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}
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}
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// finally hand on to standard OSG behaviour
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return osgDB::findDataFile(file, opts);
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}
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@ -70,7 +70,9 @@ public:
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SGPropertyNode *prop_root = NULL,
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SGModelData *data=0);
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static std::string findDataFile(const std::string& file, const osgDB::ReaderWriter::Options* opts = NULL);
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static std::string findDataFile(const std::string& file,
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const osgDB::ReaderWriter::Options* opts = NULL,
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SGPath currentDir = SGPath());
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protected:
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SGModelLib();
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~SGModelLib ();
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