TerraSync: allow separate OSM2City server
Lookup OSM2City using a separate service profile, and use this server for requests for OSM2City suffix dirs.
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a0d7f0e172
@ -109,13 +109,13 @@ bool hasWhitespace(string path)
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class SyncItem
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{
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public:
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enum Type
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{
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enum Type {
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Stop = 0, ///< special item indicating to stop the SVNThread
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Tile,
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AirportData,
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SharedModels,
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AIData
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AIData,
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OSMTile ///< OSm2City per-Tile data
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};
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enum Status
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@ -171,7 +171,9 @@ public:
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static const int SYNC_SLOT_TILES = 0; ///< Terrain and Objects sync
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static const int SYNC_SLOT_SHARED_DATA = 1; /// shared Models and Airport data
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static const int SYNC_SLOT_AI_DATA = 2; /// AI traffic and models
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static const unsigned int NUM_SYNC_SLOTS = 3;
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static const int SYNC_SLOT_OSM_TILE_DATA = 3;
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static const unsigned int NUM_SYNC_SLOTS = 4;
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/**
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* @brief translate a sync item type into one of the available slots.
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@ -186,7 +188,8 @@ static unsigned int syncSlotForType(SyncItem::Type ty)
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return SYNC_SLOT_SHARED_DATA;
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case SyncItem::AIData:
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return SYNC_SLOT_AI_DATA;
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case SyncItem::OSMTile:
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return SYNC_SLOT_OSM_TILE_DATA;
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default:
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return SYNC_SLOT_SHARED_DATA;
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}
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@ -296,6 +299,11 @@ public:
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_sceneryVersion = simgear::strutils::strip(sceneryVersion);
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}
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void setOSMCityVersion(const std::string& osmCityVersion)
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{
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_osmCityService = osmCityVersion;
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}
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void setLocalDir(string dir) { _local_dir = stripPath(dir);}
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string getLocalDir() { return _local_dir;}
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@ -322,6 +330,8 @@ public:
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void setCachePath(const SGPath &p) { _persistentCachePath = p; }
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private:
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std::string dnsSelectServerForService(const std::string& service);
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void incrementCacheHits()
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{
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std::lock_guard<std::mutex> g(_stateLock);
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@ -363,6 +373,9 @@ public:
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string _local_dir;
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SGPath _persistentCachePath;
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string _httpServer;
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string _osmCityServer;
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string _osmCityService = "o2c";
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bool _isAutomaticServer;
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SGPath _installRoot;
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string _sceneryVersion;
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@ -474,8 +487,19 @@ bool SGTerraSync::WorkerThread::findServer()
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{
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if ( false == _isAutomaticServer ) return true;
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_httpServer = dnsSelectServerForService(MakeQService(_protocol, _sceneryVersion));
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if (!_osmCityService.empty()) {
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_osmCityServer = dnsSelectServerForService(_osmCityService);
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}
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return !_httpServer.empty();
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}
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std::string SGTerraSync::WorkerThread::dnsSelectServerForService(const std::string& service)
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{
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DNS::NAPTRRequest * naptrRequest = new DNS::NAPTRRequest(_dnsdn);
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naptrRequest->qservice = MakeQService(_protocol, _sceneryVersion);
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naptrRequest->qservice = service;
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naptrRequest->qflags = "U";
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DNS::Request_ptr r(naptrRequest);
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@ -483,14 +507,15 @@ bool SGTerraSync::WorkerThread::findServer()
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DNS::Client dnsClient;
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dnsClient.makeRequest(r);
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SG_LOG(SG_TERRASYNC,SG_DEBUG,"DNS NAPTR query for '" << _dnsdn << "' '" << naptrRequest->qservice << "'" );
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while( !r->isComplete() && !r->isTimeout() )
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while (!r->isComplete() && !r->isTimeout()) {
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dnsClient.update(0);
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}
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if( naptrRequest->entries.empty() ) {
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SG_LOG(SG_TERRASYNC, SG_ALERT, "Warning: no DNS entry found for '" << _dnsdn << "' '" << naptrRequest->qservice << "'" );
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_httpServer = "";
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return false;
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return {};
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}
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// walk through responses, they are ordered by 1. order and 2. preference
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// For now, only take entries with lowest order
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// TODO: try all available servers in the order given by preferenc and order
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@ -498,38 +523,33 @@ bool SGTerraSync::WorkerThread::findServer()
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// get all servers with this order and the same (for now only lowest preference)
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DNS::NAPTRRequest::NAPTR_list availableServers;
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for( DNS::NAPTRRequest::NAPTR_list::const_iterator it = naptrRequest->entries.begin();
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it != naptrRequest->entries.end();
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++it ) {
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if( (*it)->order != order )
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for (const auto& entry : naptrRequest->entries) {
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if (entry->order != order)
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continue;
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string regex = (*it)->regexp;
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if( false == simgear::strutils::starts_with( (*it)->regexp, "!^.*$!" ) ) {
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SG_LOG(SG_TERRASYNC,SG_WARN, "ignoring unsupported regexp: " << (*it)->regexp );
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const string regex = entry->regexp;
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if (false == simgear::strutils::starts_with(regex, "!^.*$!")) {
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SG_LOG(SG_TERRASYNC, SG_WARN, "ignoring unsupported regexp: " << regex);
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continue;
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}
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if( false == simgear::strutils::ends_with( (*it)->regexp, "!" ) ) {
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SG_LOG(SG_TERRASYNC,SG_WARN, "ignoring unsupported regexp: " << (*it)->regexp );
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if (false == simgear::strutils::ends_with(regex, "!")) {
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SG_LOG(SG_TERRASYNC, SG_WARN, "ignoring unsupported regexp: " << regex);
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continue;
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}
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// always use first entry
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if( availableServers.empty() || (*it)->preference == availableServers[0]->preference) {
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SG_LOG(SG_TERRASYNC,SG_DEBUG, "available server regexp: " << (*it)->regexp );
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availableServers.push_back( *it );
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if (availableServers.empty() || entry->preference == availableServers[0]->preference) {
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SG_LOG(SG_TERRASYNC, SG_DEBUG, "available server regexp: " << regex);
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availableServers.push_back(entry);
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}
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}
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// now pick a random entry from the available servers
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DNS::NAPTRRequest::NAPTR_list::size_type idx = sg_random() * availableServers.size();
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_httpServer = availableServers[idx]->regexp;
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_httpServer = _httpServer.substr( 6, _httpServer.length()-7 ); // strip search pattern and separators
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SG_LOG(SG_TERRASYNC,SG_INFO, "picking entry # " << idx << ", server is " << _httpServer );
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return true;
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auto idx = static_cast<int>(sg_random() * availableServers.size());
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const auto server = availableServers.at(idx)->regexp;
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SG_LOG(SG_TERRASYNC, SG_INFO, "picking entry # " << idx << ", server is " << server.substr(6, server.length() - 7););
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return server.substr(6, server.length() - 7);
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}
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void SGTerraSync::WorkerThread::run()
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@ -606,7 +626,7 @@ void SGTerraSync::WorkerThread::updateSyncSlot(SyncSlot &slot)
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if (type == SyncItem::AirportData) {
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beginSyncAirports(slot);
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} else if (type == SyncItem::Tile) {
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} else if ((type == SyncItem::Tile) || (type == SyncItem::OSMTile)) {
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beginSyncTile(slot);
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} else {
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beginNormalSync(slot);
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@ -677,7 +697,12 @@ void SGTerraSync::WorkerThread::beginSyncTile(SyncSlot& slot)
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const auto path = SGPath::fromUtf8(_local_dir) / tileCategory;
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slot.repository.reset(new HTTPRepository(path, &_http));
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if (slot.currentItem._type == SyncItem::OSMTile) {
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slot.repository->setBaseUrl(_osmCityServer + "/" + tileCategory);
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} else {
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slot.repository->setBaseUrl(_httpServer + "/" + tileCategory);
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}
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if (_installRoot.exists()) {
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SGPath p = _installRoot / tileCategory;
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@ -685,6 +710,7 @@ void SGTerraSync::WorkerThread::beginSyncTile(SyncSlot& slot)
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}
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const auto dirPrefix = tenByTenDir + "/" + oneByOneDir;
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using simgear::strutils::starts_with;
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// filter callback to *only* sync the 1x1 dir we want, if it exists
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// if doesn't, we'll simply stop, which is what we want
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@ -693,7 +719,10 @@ void SGTerraSync::WorkerThread::beginSyncTile(SyncSlot& slot)
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if (item.directory.empty()) {
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return item.filename == tenByTenDir;
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} else if (item.directory == tenByTenDir) {
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return item.filename == oneByOneDir;
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// allow 10x10 dir to contain 1x1_dir.tgz/.zip and still be accepted
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// this does mean we'd also download oneByOneDir_foobar but that
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// doesn't seem unreasonable either
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return starts_with(item.filename, oneByOneDir);
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}
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// allow arbitrary children below dirPrefix, including sub-dirs
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@ -1042,6 +1071,7 @@ void SGTerraSync::reinit()
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_availableNode->setBoolValue(true);
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_workerThread->setHTTPServer( _terraRoot->getStringValue("http-server","automatic") );
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_workerThread->setSceneryVersion( _terraRoot->getStringValue("scenery-version","ws20") );
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_workerThread->setOSMCityVersion(_terraRoot->getStringValue("osm2city-version", "o2c"));
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_workerThread->setProtocol( _terraRoot->getStringValue("protocol","") );
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#if 1
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// leave it hardcoded for now, not sure about the security implications for now
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@ -1210,6 +1240,10 @@ string_list SGTerraSync::getSceneryPathSuffixes() const
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return scenerySuffixes;
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}
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bool isOSMSuffix(const std::string& suffix)
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{
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return (suffix == "Buildings") || (suffix == "Roads") || (suffix == "Pylons") || (suffix == "Details");
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}
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void SGTerraSync::syncAreaByPath(const std::string& aPath)
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{
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@ -1223,7 +1257,7 @@ void SGTerraSync::syncAreaByPath(const std::string& aPath)
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continue;
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}
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SyncItem w(dir, SyncItem::Tile);
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SyncItem w(dir, isOSMSuffix(suffix) ? SyncItem::OSMTile : SyncItem::Tile);
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_workerThread->request( w );
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}
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}
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@ -1242,6 +1276,11 @@ bool SGTerraSync::isTileDirPending(const std::string& sceneryDir) const
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}
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for (const auto& suffix : getSceneryPathSuffixes()) {
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// don't wait on OSM dirs, even if enabled
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if (isOSMSuffix(suffix)) {
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continue;
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}
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const auto s = suffix + "/" + sceneryDir;
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if (_workerThread->isDirActive(s)) {
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return true;
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