Compile when not GLX
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@ -2780,7 +2780,6 @@ bool RenderTexture::_ReleaseBoundBuffers()
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* @fn RenderTexture::_MakeCurrent()
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* @brief Makes the RenderTexture's context current
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*/
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static GLXContext last_hGLContext = 0;
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bool RenderTexture::_MakeCurrent()
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{
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#ifdef _WIN32
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@ -2805,11 +2804,6 @@ bool RenderTexture::_MakeCurrent()
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return false;
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}
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#endif
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if ( last_hGLContext != _hGLContext ) {
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last_hGLContext = _hGLContext;
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dbg_printf( "_MakeCurrent: glXMakeCurrent set to [%p] SUCCESS! returning true\n", _hGLContext );
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}
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return true;
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}
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