TerraSync: Rate-limit hash-cache writes
This helps with IO-limited performance on Windows
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05094510be
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9c530d6978
@ -111,7 +111,7 @@ public:
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typedef std::vector<HashCacheEntry> HashCache;
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HashCache hashes;
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bool hashCacheDirty;
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int hashCacheDirty = 0;
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struct Failure
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{
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@ -123,7 +123,6 @@ public:
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FailureList failures;
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HTTPRepoPrivate(HTTPRepository* parent) :
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hashCacheDirty(false),
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p(parent),
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isUpdating(false),
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status(HTTPRepository::REPO_NO_ERROR),
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@ -1083,10 +1082,10 @@ HTTPRepository::failure() const
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void HTTPRepoPrivate::updatedFileContents(const SGPath& p, const std::string& newHash)
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{
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// remove the existing entry
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HashCache::iterator it = std::find_if(hashes.begin(), hashes.end(), HashEntryWithPath(p));
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auto it = std::find_if(hashes.begin(), hashes.end(), HashEntryWithPath(p));
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if (it != hashes.end()) {
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hashes.erase(it);
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hashCacheDirty = true;
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++hashCacheDirty;
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}
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if (newHash.empty()) {
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@ -1105,12 +1104,12 @@ HTTPRepository::failure() const
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entry.lengthBytes = p2.sizeInBytes();
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hashes.push_back(entry);
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hashCacheDirty = true;
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++hashCacheDirty ;
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}
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void HTTPRepoPrivate::writeHashCache()
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{
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if (!hashCacheDirty) {
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if (hashCacheDirty == 0) {
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return;
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}
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@ -1123,7 +1122,7 @@ HTTPRepository::failure() const
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<< it->lengthBytes << "*" << it->hashHex << "\n";
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}
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stream.close();
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hashCacheDirty = false;
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hashCacheDirty = 0;
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}
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void HTTPRepoPrivate::parseHashCache()
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@ -1237,10 +1236,16 @@ HTTPRepository::failure() const
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http->makeRequest(rr);
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}
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// rate limit how often we write this, since otherwise
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// it dominates the time on Windows. 256 seems about right,
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// causes a write a few times a minute.
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if (hashCacheDirty > 256) {
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writeHashCache();
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}
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if (activeRequests.empty() && queuedRequests.empty()) {
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isUpdating = false;
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writeHashCache();
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}
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}
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