Restructure Canvas/PropertyBasedElement
Nodes inside the osg scenegraph now hold a strong reference to the according canvas element. Canvas elements in turn now only hold a weak reference to the according node. This simplifies for example the canvas::Group as it does not need to keep a list of children on its own anymore. This is now stored inside the scenegraph (as it was already before). The restructuring will also allow to use a canvas::Group for the canvas gui inside FlightGear and share for example the handling of stacking based on z-index.
This commit is contained in:
parent
c8af817eeb
commit
9bfa6ac1a1
@ -75,9 +75,13 @@ namespace canvas
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}
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//----------------------------------------------------------------------------
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Canvas::~Canvas()
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void Canvas::onDestroy()
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{
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if( _root_group )
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{
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_root_group->clearEventListener();
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_root_group->onDestroy();
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}
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}
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//----------------------------------------------------------------------------
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@ -111,19 +115,6 @@ namespace canvas
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return _texture.serviceable();
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}
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//----------------------------------------------------------------------------
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void Canvas::destroy()
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{
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if( _root_group )
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_root_group->clearEventListener();
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// TODO check if really not in use anymore
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getProps()->getParent()
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->removeChild( getProps()->getName(),
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getProps()->getIndex(),
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false );
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}
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//----------------------------------------------------------------------------
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void Canvas::addParentCanvas(const CanvasWeakPtr& canvas)
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{
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@ -133,7 +124,8 @@ namespace canvas
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(
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SG_GENERAL,
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SG_WARN,
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"Canvas::addParentCanvas: got an expired parent: " << _node->getPath()
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"Canvas::addParentCanvas(" << _node->getPath(true) << "): "
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"got an expired parent!"
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);
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return;
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}
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@ -150,7 +142,8 @@ namespace canvas
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(
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SG_GENERAL,
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SG_WARN,
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"Canvas::addChildCanvas: got an expired child: " << _node->getPath()
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"Canvas::addChildCanvas(" << _node->getPath(true) << "): "
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" got an expired child!"
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);
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return;
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}
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@ -71,7 +71,7 @@ namespace canvas
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typedef osg::ref_ptr<CullCallback> CullCallbackPtr;
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Canvas(SGPropertyNode* node);
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virtual ~Canvas();
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virtual void onDestroy();
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void setSystemAdapter(const SystemAdapterPtr& system_adapter);
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SystemAdapterPtr getSystemAdapter() const;
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@ -80,7 +80,6 @@ namespace canvas
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CanvasMgr* getCanvasMgr() const;
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bool isInit() const;
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void destroy();
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/**
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* Add a canvas which should be marked as dirty upon any change to this
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@ -43,19 +43,40 @@ namespace canvas
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const std::string NAME_TRANSFORM = "tf";
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//----------------------------------------------------------------------------
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void Element::removeListener()
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Element::OSGUserData::OSGUserData(ElementPtr element):
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element(element)
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{
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_node->removeChangeListener(this);
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}
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//----------------------------------------------------------------------------
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Element::~Element()
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{
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removeListener();
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}
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//----------------------------------------------------------------------------
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void Element::setSelf(const PropertyBasedElementPtr& self)
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{
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PropertyBasedElement::setSelf(self);
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_transform->setUserData
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(
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new OSGUserData(boost::static_pointer_cast<Element>(self))
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);
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}
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//----------------------------------------------------------------------------
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void Element::onDestroy()
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{
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if( !_transform.valid() )
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return;
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// The transform node keeps a reference on this element, so ensure it is
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// deleted.
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BOOST_FOREACH(osg::Group* parent, _transform->getParents())
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{
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parent->removeChild(_transform);
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parent->removeChild(_transform.get());
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}
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}
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@ -239,14 +260,15 @@ namespace canvas
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}
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//----------------------------------------------------------------------------
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osg::ref_ptr<osg::MatrixTransform> Element::getMatrixTransform()
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osg::MatrixTransform* Element::getMatrixTransform()
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{
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return _transform;
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return _transform.get();
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}
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osg::ref_ptr<osg::MatrixTransform const> Element::getMatrixTransform() const
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//----------------------------------------------------------------------------
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osg::MatrixTransform const* Element::getMatrixTransform() const
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{
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return _transform;
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return _transform.get();
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}
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//----------------------------------------------------------------------------
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@ -45,6 +45,18 @@ namespace canvas
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public PropertyBasedElement
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{
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public:
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/**
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* Store pointer to window as user data
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*/
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class OSGUserData:
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public osg::Referenced
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{
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public:
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ElementPtr element;
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OSGUserData(ElementPtr element);
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};
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typedef boost::function<bool(Element&, const SGPropertyNode*)>
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StyleSetterFunc;
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typedef boost::function<void(Element&, const SGPropertyNode*)>
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@ -61,20 +73,14 @@ namespace canvas
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std::string type; ///!< Interpolation type
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};
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/**
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* Remove the property listener of the element.
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*
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* You will need to call the appropriate methods (#childAdded,
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* #childRemoved, #valueChanged) yourself to ensure the element still
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* receives the needed events.
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*/
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void removeListener();
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/**
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*
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*/
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virtual ~Element() = 0;
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virtual void setSelf(const PropertyBasedElementPtr& self);
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virtual void onDestroy();
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ElementWeakPtr getWeakPtr() const;
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/**
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@ -102,8 +108,8 @@ namespace canvas
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*/
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bool isVisible() const;
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osg::ref_ptr<osg::MatrixTransform> getMatrixTransform();
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osg::ref_ptr<osg::MatrixTransform const> getMatrixTransform() const;
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osg::MatrixTransform* getMatrixTransform();
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osg::MatrixTransform const* getMatrixTransform() const;
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virtual void childAdded( SGPropertyNode * parent,
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SGPropertyNode * child );
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@ -154,8 +160,8 @@ namespace canvas
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uint32_t _attributes_dirty;
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bool _transform_dirty;
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osg::ref_ptr<osg::MatrixTransform> _transform;
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std::vector<TransformType> _transform_types;
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osg::observer_ptr<osg::MatrixTransform> _transform;
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std::vector<TransformType> _transform_types;
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Style _style;
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std::vector<SGPropertyNode_ptr> _bounding_box;
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@ -96,25 +96,13 @@ namespace canvas
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//----------------------------------------------------------------------------
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ElementPtr Group::getChild(const SGPropertyNode* node)
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{
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ChildList::iterator child = findChild(node);
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if( child == _children.end() )
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return ElementPtr();
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return child->second;
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return findChild(node, "");
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}
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//----------------------------------------------------------------------------
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ElementPtr Group::getChild(const std::string& id)
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{
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for( ChildList::iterator child = _children.begin();
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child != _children.end();
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++child )
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{
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if( child->second->get<std::string>("id") == id )
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return child->second;
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}
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return ElementPtr();
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return findChild(0, id);
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}
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//----------------------------------------------------------------------------
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@ -147,10 +135,10 @@ namespace canvas
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{
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std::vector<GroupPtr> groups;
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BOOST_FOREACH( ChildList::value_type child, _children )
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for(size_t i = 0; i < _transform->getNumChildren(); ++i)
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{
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const ElementPtr& el = child.second;
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if( el->getProps()->getStringValue("id") == id )
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const ElementPtr& el = getChildByIndex(i);
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if( el->get<std::string>("id") == id )
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return el;
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GroupPtr group = boost::dynamic_pointer_cast<Group>(el);
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@ -171,8 +159,9 @@ namespace canvas
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//----------------------------------------------------------------------------
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void Group::clearEventListener()
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{
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BOOST_FOREACH( ChildList::value_type child, _children )
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child.second->clearEventListener();
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for(size_t i = 0; i < _transform->getNumChildren(); ++i)
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getChildByIndex(i)->clearEventListener();
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Element::clearEventListener();
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}
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@ -180,8 +169,8 @@ namespace canvas
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//----------------------------------------------------------------------------
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void Group::update(double dt)
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{
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BOOST_FOREACH( ChildList::value_type child, _children )
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child.second->update(dt);
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for(size_t i = 0; i < _transform->getNumChildren(); ++i)
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getChildByIndex(i)->update(dt);
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Element::update(dt);
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}
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@ -190,9 +179,9 @@ namespace canvas
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bool Group::traverse(EventVisitor& visitor)
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{
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// Iterate in reverse order as last child is displayed on top
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BOOST_REVERSE_FOREACH( ChildList::value_type child, _children )
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for(size_t i = _transform->getNumChildren(); i --> 0;)
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{
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if( child.second->accept(visitor) )
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if( getChildByIndex(i)->accept(visitor) )
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return true;
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}
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return false;
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@ -210,9 +199,9 @@ namespace canvas
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return false;
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bool handled = false;
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BOOST_FOREACH( ChildList::value_type child, _children )
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for(size_t i = 0; i < _transform->getNumChildren(); ++i)
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{
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if( child.second->setStyle(style) )
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if( getChildByIndex(i)->setStyle(style) )
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handled = true;
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}
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@ -224,16 +213,17 @@ namespace canvas
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{
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osg::BoundingBox bb;
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BOOST_FOREACH( ChildList::value_type child, _children )
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for(size_t i = 0; i < _transform->getNumChildren(); ++i)
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{
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if( !child.second->getMatrixTransform()->getNodeMask() )
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const ElementPtr& child = getChildByIndex(i);
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if( !child->getMatrixTransform()->getNodeMask() )
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continue;
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bb.expandBy
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(
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child.second->getTransformedBounds
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child->getTransformedBounds
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(
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child.second->getMatrixTransform()->getMatrix() * m
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child->getMatrixTransform()->getMatrix() * m
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)
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);
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}
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@ -255,10 +245,9 @@ namespace canvas
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// Add to osg scene graph...
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_transform->addChild( element->getMatrixTransform() );
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_children.push_back( ChildList::value_type(child, element) );
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// ...and ensure correct ordering
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handleZIndexChanged( --_children.end() );
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handleZIndexChanged(element);
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return;
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}
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@ -279,8 +268,8 @@ namespace canvas
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if( _child_factories.find(node->getNameString()) != _child_factories.end() )
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{
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ChildList::iterator child = findChild(node);
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if( child == _children.end() )
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ElementPtr child = getChild(node);
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if( !child )
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SG_LOG
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(
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SG_GL,
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@ -289,8 +278,9 @@ namespace canvas
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);
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else
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{
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_transform->removeChild( child->second->getMatrixTransform() );
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_children.erase(child);
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// Remove child from the scenegraph (this automatically invalidates the
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// reference on the element hold by the MatrixTransform)
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child->onDestroy();
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}
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}
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else
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@ -306,56 +296,52 @@ namespace canvas
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{
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if( node->getParent()->getParent() == _node
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&& node->getNameString() == "z-index" )
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return handleZIndexChanged( findChild(node->getParent()),
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return handleZIndexChanged( getChild(node->getParent()),
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node->getIntValue() );
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}
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//----------------------------------------------------------------------------
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void Group::handleZIndexChanged(ChildList::iterator child, int z_index)
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void Group::handleZIndexChanged(ElementPtr child, int z_index)
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{
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if( child == _children.end() )
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if( !child )
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return;
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osg::Node* tf = child->second->getMatrixTransform();
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int index = _transform->getChildIndex(tf),
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index_new = index;
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osg::ref_ptr<osg::MatrixTransform> tf = child->getMatrixTransform();
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size_t index = _transform->getChildIndex(tf),
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index_new = index;
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ChildList::iterator next = child;
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++next;
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while( next != _children.end()
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&& next->first->getIntValue("z-index", 0) <= z_index )
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for(;; ++index_new)
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{
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++index_new;
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++next;
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if( index_new + 1 == _transform->getNumChildren() )
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break;
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// Move to end of block with same index (= move upwards until the next
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// element has a higher index)
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if( getChildByIndex(index_new + 1)->get<int>("z-index", 0) > z_index )
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break;
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}
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if( index_new != index )
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if( index_new == index )
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{
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_children.insert(next, *child);
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}
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else
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{
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ChildList::iterator prev = child,
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check = child;
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while( check != _children.begin()
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&& (--check)->first->getIntValue("z-index", 0) > z_index )
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// We were not able to move upwards so now try downwards
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for(;; --index_new)
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{
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--index_new;
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--prev;
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if( index_new == 0 )
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break;
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// Move to end of block with same index (= move downwards until the
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// previous element has the same or a lower index)
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if( getChildByIndex(index_new - 1)->get<int>("z-index", 0) <= z_index )
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break;
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}
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if( index == index_new )
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return;
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_children.insert(prev, *child);
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}
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_transform->removeChild(index);
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_transform->insertChild(index_new, tf);
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_children.erase(child);
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SG_LOG
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(
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SG_GENERAL,
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@ -365,14 +351,34 @@ namespace canvas
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}
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//----------------------------------------------------------------------------
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Group::ChildList::iterator Group::findChild(const SGPropertyNode* node)
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ElementPtr Group::getChildByIndex(size_t index) const
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{
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return std::find_if
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(
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_children.begin(),
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_children.end(),
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boost::bind(&ChildList::value_type::first, _1) == node
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);
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OSGUserData* ud =
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static_cast<OSGUserData*>(_transform->getChild(index)->getUserData());
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return ud->element;
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}
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//----------------------------------------------------------------------------
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ElementPtr Group::findChild( const SGPropertyNode* node,
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const std::string& id ) const
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{
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for(size_t i = 0; i < _transform->getNumChildren(); ++i)
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{
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ElementPtr el = getChildByIndex(i);
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if( node )
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{
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if( el->getProps() == node )
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return el;
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}
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else
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{
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if( el->get<std::string>("id") == id )
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return el;
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}
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}
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return ElementPtr();
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}
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} // namespace canvas
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@ -99,15 +99,16 @@ namespace canvas
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protected:
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static ElementFactories _child_factories;
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ChildList _children;
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virtual void childAdded(SGPropertyNode * child);
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virtual void childRemoved(SGPropertyNode * child);
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virtual void childChanged(SGPropertyNode * child);
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void handleZIndexChanged(ChildList::iterator child, int z_index = 0);
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void handleZIndexChanged(ElementPtr child, int z_index = 0);
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ChildList::iterator findChild(const SGPropertyNode* node);
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ElementPtr getChildByIndex(size_t index) const;
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ElementPtr findChild( const SGPropertyNode* node,
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const std::string& id ) const;
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};
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} // namespace canvas
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@ -350,22 +350,27 @@ namespace canvas
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//----------------------------------------------------------------------------
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void Image::setSrcCanvas(CanvasPtr canvas)
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{
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if( !_src_canvas.expired() )
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_src_canvas.lock()->removeParentCanvas(_canvas);
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if( !_canvas.expired() )
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_canvas.lock()->removeChildCanvas(_src_canvas);
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CanvasPtr src_canvas = _src_canvas.lock(),
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self_canvas = _canvas.lock();
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_src_canvas = canvas;
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if( src_canvas )
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src_canvas->removeParentCanvas(self_canvas);
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if( self_canvas )
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self_canvas->removeChildCanvas(src_canvas);
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_src_canvas = src_canvas = canvas;
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_attributes_dirty |= SRC_CANVAS;
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_geom->setCullCallback(canvas ? new CullCallback(canvas) : 0);
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if( !_src_canvas.expired() )
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if( src_canvas )
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{
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setupDefaultDimensions();
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_src_canvas.lock()->addParentCanvas(_canvas);
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if( !_canvas.expired() )
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_canvas.lock()->addChildCanvas(_src_canvas);
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if( self_canvas )
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{
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self_canvas->addChildCanvas(src_canvas);
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src_canvas->addParentCanvas(self_canvas);
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}
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}
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}
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@ -30,10 +30,29 @@ namespace simgear
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
PropertyBasedElement::~PropertyBasedElement()
|
||||
{
|
||||
onDestroy();
|
||||
removeListener();
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
void PropertyBasedElement::removeListener()
|
||||
{
|
||||
_node->removeChangeListener(this);
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
void PropertyBasedElement::destroy()
|
||||
{
|
||||
if( !_node )
|
||||
return;
|
||||
|
||||
// TODO check if really not in use anymore
|
||||
if( _node->getParent() )
|
||||
_node->getParent()
|
||||
->removeChild(_node->getName(), _node->getIndex(), false);
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
SGConstPropertyNode_ptr PropertyBasedElement::getProps() const
|
||||
{
|
||||
|
@ -43,6 +43,20 @@ namespace simgear
|
||||
PropertyBasedElement(SGPropertyNode* node);
|
||||
virtual ~PropertyBasedElement();
|
||||
|
||||
/**
|
||||
* Remove the property listener of the element.
|
||||
*
|
||||
* You will need to call the appropriate methods (#childAdded,
|
||||
* #childRemoved, #valueChanged) yourself to ensure the element still
|
||||
* receives the needed events.
|
||||
*/
|
||||
void removeListener();
|
||||
|
||||
/**
|
||||
* Destroys this element (removes node from property tree)
|
||||
*/
|
||||
void destroy();
|
||||
|
||||
virtual void update(double delta_time_sec) = 0;
|
||||
|
||||
SGConstPropertyNode_ptr getProps() const;
|
||||
@ -67,6 +81,7 @@ namespace simgear
|
||||
}
|
||||
|
||||
virtual void setSelf(const PropertyBasedElementPtr& self);
|
||||
virtual void onDestroy() {};
|
||||
|
||||
protected:
|
||||
|
||||
|
@ -126,6 +126,7 @@ namespace simgear
|
||||
_elements.resize(index + 1);
|
||||
}
|
||||
else if( _elements[index] )
|
||||
{
|
||||
SG_LOG
|
||||
(
|
||||
SG_GENERAL,
|
||||
@ -133,6 +134,10 @@ namespace simgear
|
||||
_name_elements << "[" << index << "] already exists!"
|
||||
);
|
||||
|
||||
// Give anything holding a reference to this element to release it
|
||||
_elements[index]->onDestroy();
|
||||
}
|
||||
|
||||
PropertyBasedElementPtr el = _element_factory(child);
|
||||
el->setSelf( el );
|
||||
_elements[index] = el;
|
||||
@ -158,8 +163,11 @@ namespace simgear
|
||||
"can't removed unknown " << _name_elements << "[" << index << "]!"
|
||||
);
|
||||
else
|
||||
{
|
||||
// remove the element...
|
||||
_elements[index]->onDestroy();
|
||||
_elements[index].reset();
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace simgear
|
||||
|
Loading…
Reference in New Issue
Block a user