Add helper to get osg::Node path as string.
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@ -7,6 +7,7 @@ set(HEADERS
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NodeAndDrawableVisitor.hxx
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Noise.hxx
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OptionsReadFileCallback.hxx
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OsgDebug.hxx
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OsgMath.hxx
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OsgSingleton.hxx
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parse_color.hxx
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@ -37,6 +38,7 @@ set(SOURCES
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NodeAndDrawableVisitor.cxx
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Noise.cxx
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OptionsReadFileCallback.cxx
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OsgDebug.cxx
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parse_color.cxx
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PrimitiveUtils.cxx
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QuadTreeBuilder.cxx
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49
simgear/scene/util/OsgDebug.cxx
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49
simgear/scene/util/OsgDebug.cxx
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@ -0,0 +1,49 @@
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// Helper for OSG related debugging
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//
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// Copyright (C) 2013 Thomas Geymayer <tomgey@gmail.com>
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Library General Public
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// License as published by the Free Software Foundation; either
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// version 2 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Library General Public License for more details.
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//
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// You should have received a copy of the GNU Library General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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#include "OsgDebug.hxx"
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#include <osg/Node>
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namespace simgear
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{
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//----------------------------------------------------------------------------
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std::string getNodePathString(const osg::Node* node)
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{
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if( !node )
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return "(nullptr)";
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std::string str;
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const osg::NodePathList& paths = node->getParentalNodePaths();
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for(size_t i = 0; i < paths.size(); ++i)
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{
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if( !str.empty() )
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str += ":";
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const osg::NodePath& path = paths.at(i);
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for(size_t j = 0; j < path.size(); ++j)
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{
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const osg::Node* node = path[j];
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str += "/'" + node->getName() + "'";
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}
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}
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return str;
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}
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} // namespace simgear
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36
simgear/scene/util/OsgDebug.hxx
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36
simgear/scene/util/OsgDebug.hxx
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@ -0,0 +1,36 @@
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///@file Helper for OSG related debugging
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//
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// Copyright (C) 2013 Thomas Geymayer <tomgey@gmail.com>
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Library General Public
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// License as published by the Free Software Foundation; either
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// version 2 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Library General Public License for more details.
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//
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// You should have received a copy of the GNU Library General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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#ifndef OSGDEBUG_HXX_
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#define OSGDEBUG_HXX_
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#include <string>
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namespace osg { class Node; }
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namespace simgear
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{
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/**
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* Get parent path(s) of scene graph node as string.
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*/
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std::string getNodePathString(const osg::Node* node);
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} // namespace simgear
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#endif /* OSGDEBUG_HXX_ */
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