Move Noise from scene/material to scene/util

This commit is contained in:
Frederic Bouvier 2012-02-05 23:25:02 +01:00
parent 20414e6ef4
commit 9b130f099f
4 changed files with 1 additions and 3 deletions

View File

@ -4,7 +4,6 @@ set(HEADERS
EffectCullVisitor.hxx EffectCullVisitor.hxx
EffectGeode.hxx EffectGeode.hxx
GLPredicate.hxx GLPredicate.hxx
Noise.hxx
Pass.hxx Pass.hxx
Technique.hxx Technique.hxx
TextureBuilder.hxx TextureBuilder.hxx
@ -20,7 +19,6 @@ set(SOURCES
EffectCullVisitor.cxx EffectCullVisitor.cxx
EffectGeode.cxx EffectGeode.cxx
GLPredicate.cxx GLPredicate.cxx
Noise.cxx
Pass.cxx Pass.cxx
Technique.cxx Technique.cxx
TextureBuilder.cxx TextureBuilder.cxx

View File

@ -32,7 +32,7 @@
#include <osg/Image> #include <osg/Image>
#include <simgear/scene/material/Noise.hxx> #include "Noise.hxx"
using namespace osg; using namespace osg;