Final 0.3.7 changes.
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@ -10,7 +10,7 @@ EXTRA_DIST = \
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SUBDIRS = src-libs simgear
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SUBDIRS = src-libs simgear
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dist-hook:
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dist-hook:
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(cd $(top_srcdir); $(HOME)/projects/FlightGear-0.9/admin/am2dsp.pl)
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(cd $(top_srcdir); $(HOME)/Projects/FlightGear-0.9/admin/am2dsp.pl)
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#
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#
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# Rule to build RPM distribution package
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# Rule to build RPM distribution package
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6
NEWS
6
NEWS
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New in 0.3.7-pre1
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New in 0.3.7
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* September 10, 2004
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* October 12, 2004
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* Add support for parsing xml from an in memory buffer, not just a file.
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* Add support for parsing xml from an in memory buffer, not just a file.
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* Don't reduce visibility for a "clear" cloud layer.
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* Don't reduce visibility for a "clear" cloud layer.
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* Add support for audio orientation (direction and cone) for internal
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* Add support for audio orientation (direction and cone) for internal
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view and tower view.
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view and tower view.
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* Add support for drawing from display lists rather than in immediate mode.
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This provides a big performance improvement on many systems.
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New in 0.3.6
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New in 0.3.6
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@ -10,7 +10,7 @@ dnl Require at least automake 2.52
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AC_PREREQ(2.52)
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AC_PREREQ(2.52)
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dnl Initialize the automake stuff
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dnl Initialize the automake stuff
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AM_INIT_AUTOMAKE(SimGear, 0.3.7-pre1)
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AM_INIT_AUTOMAKE(SimGear, 0.3.7)
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dnl Specify KAI C++ compiler and flags.
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dnl Specify KAI C++ compiler and flags.
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dnl Borrowed with slight modification from blitz distribution.
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dnl Borrowed with slight modification from blitz distribution.
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@ -417,6 +417,7 @@ AC_CONFIG_FILES([ \
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simgear/props/Makefile \
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simgear/props/Makefile \
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simgear/route/Makefile \
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simgear/route/Makefile \
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simgear/scene/Makefile \
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simgear/scene/Makefile \
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simgear/scene/fgsg/Makefile \
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simgear/scene/material/Makefile \
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simgear/scene/material/Makefile \
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simgear/scene/model/Makefile \
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simgear/scene/model/Makefile \
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simgear/scene/sky/Makefile \
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simgear/scene/sky/Makefile \
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@ -1,6 +1,6 @@
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includedir = @includedir@/scene
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includedir = @includedir@/scene
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SUBDIRS = material model sky tgdb
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SUBDIRS = fgsg material model sky tgdb
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# lib_LIBRARIES = libsgscene.a
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# lib_LIBRARIES = libsgscene.a
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