Tidy up for a source code "snapshot" release.
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@ -22,7 +22,7 @@ PROJECT_NAME = SimGear
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# This could be handy for archiving the generated documentation or
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# if some version control system is used.
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PROJECT_NUMBER = 0.3.10
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PROJECT_NUMBER = 1.99.5
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# The OUTPUT_DIRECTORY tag is used to specify the (relative or absolute)
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# base path where the generated documentation will be put.
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4
NEWS
4
NEWS
@ -1,3 +1,7 @@
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Version 1.99.5
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* October 30, 2008 (sourcecode snapshot release)
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New in 0.3.10
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* April 5, 2006
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15
SimGear.dsp
15
SimGear.dsp
@ -1650,6 +1650,21 @@ SOURCE=.\simgear\scene\sky\newcloud.cxx
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=.\simgear\scene\sky\CloudShaderGeometry.cxx
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!IF "$(CFG)" == "SimGear - Win32 Release"
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# PROP Intermediate_Dir "Release\Lib_sgsky"
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!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
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# PROP Intermediate_Dir "Debug\Lib_sgsky"
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!ENDIF
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# End Source File
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# End Group
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# Begin Group "Lib_sgtgdb"
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@ -8,7 +8,7 @@ dnl Require at least automake 2.52
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AC_PREREQ(2.52)
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dnl Initialize the automake stuff
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AM_INIT_AUTOMAKE(SimGear, 1.99.4)
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AM_INIT_AUTOMAKE(SimGear, 1.99.5)
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dnl Specify KAI C++ compiler and flags.
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dnl Borrowed with slight modification from blitz distribution.
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