Mathias Frhlich:
Add the basic infrastructure for a reference counter class. Adding it now (without using it) enables Mathias and others to prepare some memory reduction code.
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@ -7,7 +7,10 @@ include_HEADERS = \
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commands.hxx \
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commands.hxx \
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exception.hxx \
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exception.hxx \
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event_mgr.hxx \
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event_mgr.hxx \
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subsystem_mgr.hxx
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ssgSharedPtr.hxx \
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subsystem_mgr.hxx \
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SGReferenced.hxx \
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SGSharedPtr.hxx
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libsgstructure_a_SOURCES = \
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libsgstructure_a_SOURCES = \
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commands.cxx \
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commands.cxx \
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53
simgear/structure/SGReferenced.hxx
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53
simgear/structure/SGReferenced.hxx
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/* -*-c++-*-
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*
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* Copyright (C) 2005-2006 Mathias Froehlich
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as
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* published by the Free Software Foundation; either version 2 of the
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* License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*
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*/
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#ifndef SGReferenced_HXX
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#define SGReferenced_HXX
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/// Base class for all reference counted SimGear objects
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/// Classes derived from this one are meant to be managed with
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/// the SGSharedPtr class.
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/// For more info see @SGSharedPtr.
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class SGReferenced {
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public:
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SGReferenced(void) : _refcount(0u)
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{}
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/// Do not copy reference counts. Each new object has it's own counter
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SGReferenced(const SGReferenced&) : _refcount(0u)
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{}
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/// Do not copy reference counts. Each object has it's own counter
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SGReferenced& operator=(const SGReferenced&)
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{ return *this; }
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static unsigned get(const SGReferenced* ref)
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{ if (ref) return ++(ref->_refcount); else return ~0u; }
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static unsigned put(const SGReferenced* ref)
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{ if (ref) return --(ref->_refcount); else return ~0u; }
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static unsigned count(const SGReferenced* ref)
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{ if (ref) return ref->_refcount; else return ~0u; }
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static bool shared(const SGReferenced* ref)
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{ if (ref) return 1u < ref->_refcount; else return false; }
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private:
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mutable unsigned _refcount;
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};
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#endif
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99
simgear/structure/SGSharedPtr.hxx
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99
simgear/structure/SGSharedPtr.hxx
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/* -*-c++-*-
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*
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* Copyright (C) 2005-2006 Mathias Froehlich
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as
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* published by the Free Software Foundation; either version 2 of the
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* License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*
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*/
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#ifndef SGSharedPtr_HXX
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#define SGSharedPtr_HXX
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#include "SGReferenced.hxx"
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/// This class is a pointer proxy doing reference counting on the object
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/// it is pointing to.
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/// The SGSharedPtr class handles reference counting and possible
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/// destruction if no nore references are in use automatically.
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/// Classes derived from @SGReferenced can be handled with SGSharedPtr.
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/// Once you have a SGSharedPtr available you can use it just like
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/// a usual pointer with the exception that you don't need to delete it.
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/// Such a reference is initialized by zero if not initialized with a
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/// class pointer.
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/// One thing you need to avoid are cyclic loops with such pointers.
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/// As long as such a cyclic loop exists the reference count never drops
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/// to zero and consequently the objects will never be destroyed.
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/// Always try to use directed graphs where the references away from the
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/// top node are made with SGSharedPtr's and the back references are done with
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/// ordinary pointers.
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/// There is a very good description of OpenSceneGraphs ref_ptr which is
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/// pretty much the same than this one at
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/// http://dburns.dhs.org/OSG/Articles/RefPointers/RefPointers.html
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template<typename T>
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class SGSharedPtr {
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public:
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SGSharedPtr(void) : _ptr(0)
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{}
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SGSharedPtr(T* ptr) : _ptr(ptr)
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{ get(_ptr); }
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SGSharedPtr(const SGSharedPtr& p) : _ptr(p.ptr())
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{ get(_ptr); }
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template<typename U>
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SGSharedPtr(const SGSharedPtr<U>& p) : _ptr(p.ptr())
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{ get(_ptr); }
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~SGSharedPtr(void)
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{ put(); }
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SGSharedPtr& operator=(const SGSharedPtr& p)
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{ assign(p.ptr()); return *this; }
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template<typename U>
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SGSharedPtr& operator=(const SGSharedPtr<U>& p)
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{ assign(p.ptr()); return *this; }
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template<typename U>
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SGSharedPtr& operator=(U* p)
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{ assign(p); return *this; }
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T* operator->(void) const
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{ return _ptr; }
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T& operator*(void) const
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{ return *_ptr; }
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operator T*(void) const
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{ return _ptr; }
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T* ptr(void) const
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{ return _ptr; }
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bool isShared(void) const
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{ return SGReferenced::shared(_ptr); }
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unsigned getNumRefs(void) const
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{ return SGReferenced::count(_ptr); }
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bool valid(void) const
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{ return _ptr; }
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private:
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void assign(T* p)
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{ get(p); put(); _ptr = p; }
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void get(const T* p) const
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{ SGReferenced::get(p); }
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void put(void)
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{ if (!SGReferenced::put(_ptr)) { delete _ptr; _ptr = 0; } }
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// The reference itself.
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T* _ptr;
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};
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#endif
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94
simgear/structure/ssgSharedPtr.hxx
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94
simgear/structure/ssgSharedPtr.hxx
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/* -*-c++-*-
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*
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* Copyright (C) 2005-2006 Mathias Froehlich
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as
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* published by the Free Software Foundation; either version 2 of the
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* License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*
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*/
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#ifndef ssgSharedPtr_HXX
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#define ssgSharedPtr_HXX
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/// This class is a pointer proxy doing reference counting on the object
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/// it is pointing to.
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/// It is very similar to the SGSharedPtr class but is made to work together
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/// with reference counting of plib's ssg reference counters
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/// For notes on usage see SGSharedPtr.
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template<typename T>
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class ssgSharedPtr {
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public:
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ssgSharedPtr(void) : _ptr(0)
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{}
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ssgSharedPtr(T* ptr) : _ptr(ptr)
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{ get(_ptr); }
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ssgSharedPtr(const ssgSharedPtr& p) : _ptr(p.ptr())
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{ get(_ptr); }
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template<typename U>
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ssgSharedPtr(const ssgSharedPtr<U>& p) : _ptr(p.ptr())
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{ get(_ptr); }
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~ssgSharedPtr(void)
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{ put(); }
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ssgSharedPtr& operator=(const ssgSharedPtr& p)
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{ assign(p.ptr()); return *this; }
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template<typename U>
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ssgSharedPtr& operator=(const ssgSharedPtr<U>& p)
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{ assign(p.ptr()); return *this; }
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template<typename U>
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ssgSharedPtr& operator=(U* p)
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{ assign(p); return *this; }
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T* operator->(void) const
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{ return _ptr; }
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T& operator*(void) const
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{ return *_ptr; }
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operator T*(void) const
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{ return _ptr; }
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T* ptr(void) const
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{ return _ptr; }
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bool isShared(void) const
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{ if (_ptr) return 1 < _ptr->getRef(); else return false; }
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unsigned getNumRefs(void) const
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{ if (_ptr) return _ptr->getRef(); else return 0; }
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bool valid(void) const
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{ return _ptr; }
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private:
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void assign(T* p)
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{ get(p); put(); _ptr = p; }
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static void get(T* p)
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{ if (p) p->ref(); }
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void put(void)
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{
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if (!_ptr)
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return;
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assert(0 < _ptr->getRef());
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_ptr->deRef();
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if (_ptr->getRef() == 0) {
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delete _ptr;
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_ptr = 0;
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}
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}
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// The reference itself.
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T* _ptr;
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};
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#endif
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