sooner than planned: fix "scale" animation offsets (1 -> 0)

This commit is contained in:
mfranz 2007-06-17 21:01:40 +00:00
parent 4477867ef4
commit 8d3bf19422

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@ -923,7 +923,7 @@ SGScaleAnimation::SGScaleAnimation(const SGPropertyNode* configNode,
_condition = getCondition();
// default offset/factor for all directions
double offset = configNode->getDoubleValue("offset", 1);
double offset = configNode->getDoubleValue("offset", 0);
double factor = configNode->getDoubleValue("factor", 1);
std::string inputPropertyName;