Update the code a bit more, add a function to retreive the last error string and add a function to write SGI texture fils.

This commit is contained in:
ehofman 2005-01-13 14:47:31 +00:00
parent efce88ff12
commit 8c783b1680
2 changed files with 238 additions and 39 deletions

View File

@ -24,6 +24,13 @@
#include "texture.hxx"
#include "colours.h"
const char *FILE_OPEN_ERROR = "Unable to open file.";
const char *WRONG_COUNT = "Unsupported number of color channels.";
const char *NO_TEXTURE = "No texture data resident.";
const char *OUT_OF_MEMORY = "Out of memory.";
SGTexture::SGTexture()
: texture_id(0),
texture_data(0),
@ -32,7 +39,8 @@ SGTexture::SGTexture()
}
SGTexture::SGTexture(unsigned int width, unsigned int height)
: texture_id(0)
: texture_id(0),
errstr("")
{
texture_data = new GLubyte[ width * height * 3 ];
}
@ -127,12 +135,7 @@ SGTexture::prepare(unsigned int width, unsigned int height) {
// Resize the OpenGL window to the size of our dynamic texture
resize(texture_width, texture_height);
// Clear the contents of the screen buffer to blue
glClearColor(0.0, 0.0, 1.0, 1.0);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
// Turn off texturing (don't want the torus to be texture);
glDisable(GL_TEXTURE_2D);
glClearColor(0.0, 0.0, 0.0, 1.0);
}
/**
@ -182,6 +185,7 @@ SGTexture::read_alpha_texture(const char *name)
image = ImageOpen(name);
if(!image) {
errstr = FILE_OPEN_ERROR;
return;
}
@ -192,13 +196,16 @@ SGTexture::read_alpha_texture(const char *name)
if (image->zsize != 1) {
ImageClose(image);
errstr = WRONG_COUNT;
return;
}
texture_data = new GLubyte[ image->xsize * image->ysize ];
num_colors = 1;
if (!texture_data)
if (!texture_data) {
errstr = NO_TEXTURE;
return;
}
lptr = texture_data;
for(y=0; y<image->ysize; y++) {
@ -220,13 +227,16 @@ SGTexture::read_rgb_texture(const char *name)
delete texture_data;
image = ImageOpen(name);
if(!image)
if(!image) {
errstr = FILE_OPEN_ERROR;
return;
}
texture_width = image->xsize;
texture_height = image->ysize;
if (image->zsize != 3 && image->zsize != 4) {
ImageClose(image);
errstr = WRONG_COUNT;
return;
}
@ -242,6 +252,7 @@ SGTexture::read_rgb_texture(const char *name)
delete gbuf;
delete bbuf;
delete abuf;
errstr = OUT_OF_MEMORY;
return;
}
@ -284,13 +295,16 @@ SGTexture::read_rgba_texture(const char *name)
delete texture_data;
image = ImageOpen(name);
if(!image)
if(!image) {
errstr = FILE_OPEN_ERROR;
return;
}
texture_width = image->xsize;
texture_height = image->ysize;
if (image->zsize != 3 && image->zsize != 4) {
ImageClose(image);
errstr = WRONG_COUNT;
return;
}
@ -306,6 +320,7 @@ SGTexture::read_rgba_texture(const char *name)
delete gbuf;
delete bbuf;
delete abuf;
errstr = OUT_OF_MEMORY;
return;
}
@ -347,19 +362,23 @@ SGTexture::read_raw_texture(const char *name)
image = RawImageOpen(name);
if(!image)
if(!image) {
errstr = FILE_OPEN_ERROR;
return;
}
texture_width = 256;
texture_height = 256;
texture_data = new GLubyte[ 256 * 256 * 3 ];
if(!texture_data)
if(!texture_data) {
errstr = OUT_OF_MEMORY;
return;
}
ptr = texture_data;
for(y=0; y<256; y++) {
gzread(image->file, ptr, 256*3);
gzread(image->gzfile, ptr, 256*3);
ptr+=256*3;
}
ImageClose(image);
@ -379,19 +398,23 @@ SGTexture::read_r8_texture(const char *name)
//it wouldn't make sense to write a new function ...
image = RawImageOpen(name);
if(!image)
if(!image) {
errstr = FILE_OPEN_ERROR;
return;
}
texture_width = 256;
texture_height = 256;
texture_data = new GLubyte [ 256 * 256 * 3 ];
if(!texture_data)
if(!texture_data) {
errstr = OUT_OF_MEMORY;
return;
}
ptr = texture_data;
for(xy=0; xy<(256*256); xy++) {
gzread(image->file, c, 1);
gzread(image->gzfile, c, 1);
//look in the table for the right colours
ptr[0]=msfs_colour[c[0]][0];
@ -404,11 +427,66 @@ SGTexture::read_r8_texture(const char *name)
}
void
SGTexture::write_texture(const char *name) {
SGTexture::ImageRec *image;
int x, y;
image=ImageWriteOpen(name);
GLubyte *ptr = texture_data;
for (y=0; y<texture_height; y++) {
for (x=0; x<texture_width; x++) {
image->tmp[x]=*ptr;
ptr = ptr + num_colors;
}
fwrite(image->tmp, 1, texture_width, image->file);
}
if (num_colors > 1) {
ptr = texture_data + 1;
for (y=0; y<texture_height; y++) {
for (x=0; x<texture_width; x++) {
image->tmp[x]=*ptr;
ptr = ptr + num_colors;
}
fwrite(image->tmp, 1, texture_width, image->file);
}
if (num_colors > 2) {
ptr = texture_data + 2;
for (y=0; y<texture_height; y++) {
for (x=0; x<texture_width; x++) {
image->tmp[x]=*ptr;
ptr = ptr + num_colors;
}
fwrite(image->tmp, 1, texture_width, image->file);
}
if (num_colors > 3) {
ptr = texture_data + 3;
for (y=0; y<texture_height; y++) {
for (x=0; x<texture_width; x++) {
image->tmp[x]=*ptr;
ptr = ptr + num_colors;
}
fwrite(image->tmp, 1, texture_width, image->file);
}
}
}
}
ImageClose(image);
}
void
SGTexture::set_pixel(GLuint x, GLuint y, sgVec3 &c)
{
if (!texture_data)
if (!texture_data) {
errstr = NO_TEXTURE;
return;
}
unsigned int pos = (x + y*texture_width)*3;
texture_data[pos] = (unsigned char)(c[0] * 256);
@ -423,8 +501,10 @@ SGTexture::get_pixel(GLuint x, GLuint y)
static sgVec3 c;
sgSetVec3(c, 0, 0, 0);
if (!texture_data)
if (!texture_data) {
errstr = NO_TEXTURE;
return c;
}
unsigned int pos = (x + y*texture_width)*3;
@ -454,14 +534,15 @@ SGTexture::ImageOpen(const char *fileName)
image = new SGTexture::ImageRec;
if (image == 0) {
// fprintf(stderr, "Out of memory!\n");
errstr = OUT_OF_MEMORY;
return 0;
}
if ((image->file = gzopen(fileName, "rb")) == 0) {
if ((image->gzfile = gzopen(fileName, "rb")) == 0) {
errstr = FILE_OPEN_ERROR;
return 0;
}
gzread(image->file, image, 12);
gzread(image->gzfile, image, 12);
if (swapFlag) {
ConvertShort(&image->imagic, 6);
@ -469,7 +550,7 @@ SGTexture::ImageOpen(const char *fileName)
image->tmp = new GLubyte[ image->xsize * 256 ];
if (image->tmp == 0) {
// fprintf(stderr, "\nOut of memory!\n");
errstr = OUT_OF_MEMORY;
return 0;
}
@ -478,13 +559,13 @@ SGTexture::ImageOpen(const char *fileName)
image->rowStart = new unsigned[x];
image->rowSize = new int[x];
if (image->rowStart == 0 || image->rowSize == 0) {
// fprintf(stderr, "\nOut of memory!\n");
errstr = OUT_OF_MEMORY;
return 0;
}
image->rleEnd = 512 + (2 * x);
gzseek(image->file, 512, SEEK_SET);
gzread(image->file, image->rowStart, x);
gzread(image->file, image->rowSize, x);
gzseek(image->gzfile, 512, SEEK_SET);
gzread(image->gzfile, image->rowStart, x);
gzread(image->gzfile, image->rowSize, x);
if (swapFlag) {
ConvertUint(image->rowStart, x/(int) sizeof(unsigned));
ConvertUint((unsigned *)image->rowSize, x/(int) sizeof(int));
@ -496,12 +577,12 @@ SGTexture::ImageOpen(const char *fileName)
void
SGTexture::ImageClose(SGTexture::ImageRec *image) {
gzclose(image->file);
if (image->gzfile) gzclose(image->gzfile);
if (image->file) fclose(image->file);
delete image->tmp;
delete image;
}
SGTexture::ImageRec *
SGTexture::RawImageOpen(const char *fileName)
{
@ -522,14 +603,15 @@ SGTexture::RawImageOpen(const char *fileName)
image = new SGTexture::ImageRec;
if (image == 0) {
// fprintf(stderr, "Out of memory!\n");
errstr = OUT_OF_MEMORY;
return 0;
}
if ((image->file = gzopen(fileName, "rb")) == 0) {
if ((image->gzfile = gzopen(fileName, "rb")) == 0) {
errstr = FILE_OPEN_ERROR;
return 0;
}
gzread(image->file, image, 12);
gzread(image->gzfile, image, 12);
if (swapFlag) {
ConvertShort(&image->imagic, 6);
@ -540,21 +622,90 @@ SGTexture::RawImageOpen(const char *fileName)
image->tmp = new GLubyte;
if (image->tmp == 0) {
// fprintf(stderr, "\nOut of memory!\n");
errstr = OUT_OF_MEMORY;
return 0;
}
return image;
}
SGTexture::ImageRec *
SGTexture::ImageWriteOpen(const char *fileName)
{
union {
int testWord;
char testByte[4];
} endianTest;
ImageRec* image;
int swapFlag;
int x;
endianTest.testWord = 1;
if (endianTest.testByte[0] == 1) {
swapFlag = 1;
} else {
swapFlag = 0;
}
image = new SGTexture::ImageRec;
if (image == 0) {
errstr = OUT_OF_MEMORY;
return 0;
}
if ((image->file = fopen(fileName, "w")) == 0) {
errstr = FILE_OPEN_ERROR;
return 0;
}
image->imagic = 474;
image->type = 0x0001;
image->dim = 0;
image->xsize = texture_width;
image->ysize = texture_height;
image->zsize = num_colors;
fwrite(image, 1, 12, image->file);
fseek(image->file, 512, SEEK_SET);
if (swapFlag) {
ConvertShort(&image->imagic, 6);
}
image->tmp = new GLubyte[ image->xsize * 256 ];
if (image->tmp == 0) {
errstr = OUT_OF_MEMORY;
return 0;
}
if ((image->type & 0xFF00) == 0x0100) {
x = image->ysize * image->zsize * (int) sizeof(unsigned);
image->rowStart = new unsigned[x];
image->rowSize = new int[x];
if (image->rowStart == 0 || image->rowSize == 0) {
errstr = OUT_OF_MEMORY;
return 0;
}
image->rleEnd = 512 + (2 * x);
fseek(image->file, 512, SEEK_SET);
fread(image->rowStart, 1, x, image->file);
fread(image->rowSize, 1, x, image->file);
if (swapFlag) {
ConvertUint(image->rowStart, x/(int) sizeof(unsigned));
ConvertUint((unsigned *)image->rowSize, x/(int) sizeof(int));
}
}
return image;
}
void
SGTexture::ImageGetRow(SGTexture::ImageRec *image, GLubyte *buf, int y, int z) {
GLubyte *iPtr, *oPtr, pixel;
int count;
if ((image->type & 0xFF00) == 0x0100) {
gzseek(image->file, (long) image->rowStart[y+z*image->ysize], SEEK_SET);
gzread(image->file, image->tmp,
gzseek(image->gzfile, (long) image->rowStart[y+z*image->ysize], SEEK_SET);
gzread(image->gzfile, image->tmp,
(unsigned int)image->rowSize[y+z*image->ysize]);
iPtr = image->tmp;
@ -563,6 +714,7 @@ SGTexture::ImageGetRow(SGTexture::ImageRec *image, GLubyte *buf, int y, int z) {
pixel = *iPtr++;
count = (int)(pixel & 0x7F);
if (!count) {
errstr = WRONG_COUNT;
return;
}
if (pixel & 0x80) {
@ -577,12 +729,50 @@ SGTexture::ImageGetRow(SGTexture::ImageRec *image, GLubyte *buf, int y, int z) {
}
}
} else {
gzseek(image->file, 512+(y*image->xsize)+(z*image->xsize*image->ysize),
gzseek(image->gzfile, 512+(y*image->xsize)+(z*image->xsize*image->ysize),
SEEK_SET);
gzread(image->file, buf, image->xsize);
gzread(image->gzfile, buf, image->xsize);
}
}
void
SGTexture::ImagePutRow(SGTexture::ImageRec *image, GLubyte *buf, int y, int z) {
GLubyte *iPtr, *oPtr, pixel;
int count;
if ((image->type & 0xFF00) == 0x0100) {
fseek(image->file, (long) image->rowStart[y+z*image->ysize], SEEK_SET);
fread( image->tmp, 1, (unsigned int)image->rowSize[y+z*image->ysize],
image->file);
iPtr = image->tmp;
oPtr = buf;
for (;;) {
pixel = *iPtr++;
count = (int)(pixel & 0x7F);
if (!count) {
errstr = WRONG_COUNT;
return;
}
if (pixel & 0x80) {
while (count--) {
*oPtr++ = *iPtr++;
}
} else {
pixel = *iPtr++;
while (count--) {
*oPtr++ = pixel;
}
}
}
} else {
fseek(image->file, 512+(y*image->xsize)+(z*image->xsize*image->ysize),
SEEK_SET);
fread(buf, 1, image->xsize, image->file);
}
}
void
SGTexture::rgbtorgb(GLubyte *r, GLubyte *g, GLubyte *b, GLubyte *l, int n) {
while(n--) {

View File

@ -1,4 +1,4 @@
/**
/*
* \file texture.hxx
* Texture manipulation routines
*
@ -36,6 +36,8 @@ private:
void resize(unsigned int width = 256, unsigned int height = 256);
const char *errstr;
protected:
typedef struct _ImageRec {
@ -47,8 +49,9 @@ protected:
unsigned int wasteBytes;
char name[80];
unsigned long colorMap;
gzFile file;
GLubyte *tmp;
gzFile gzfile;
FILE *file;
GLubyte *tmp, *tmpR, *tmpG, *tmpB;
unsigned long rleEnd;
unsigned int *rowStart;
int *rowSize;
@ -61,9 +64,11 @@ protected:
GLubyte *l, int n);
ImageRec *ImageOpen(const char *fileName);
ImageRec *ImageWriteOpen(const char *fileName);
ImageRec *RawImageOpen(const char *fileName);
void ImageClose(ImageRec *image);
void ImageGetRow(ImageRec *image, GLubyte *buf, int y, int z);
void ImagePutRow(ImageRec *image, GLubyte *buf, int y, int z);
inline void free_id() {
#ifdef GL_VERSION_1_1
@ -87,6 +92,7 @@ public:
void read_rgba_texture(const char *name);
void read_raw_texture(const char *name);
void read_r8_texture(const char *name);
void write_texture(const char *name);
inline bool usable() { return (texture_id > 0) ? true : false; }
@ -128,6 +134,9 @@ public:
glAreTexturesResident(1, &texture_id, &is_res);
return is_res != 0;
}
inline const char *err_str() { return errstr; }
inline void clear_err_str() { errstr = ""; }
};
#endif