Quiet a log message

This commit is contained in:
James Turner 2016-07-26 22:14:15 +01:00
parent 968e0b4cd2
commit 8b8dbeb00d

View File

@ -93,7 +93,7 @@ bool SGMaterialLib::load( const string &fg_root, const string& mpath,
// Read name node purely for logging purposes // Read name node purely for logging purposes
const SGPropertyNode *nameNode = node->getChild("name"); const SGPropertyNode *nameNode = node->getChild("name");
if (nameNode) { if (nameNode) {
SG_LOG( SG_TERRAIN, SG_INFO, "Loading region " SG_LOG( SG_TERRAIN, SG_DEBUG, "Loading region "
<< nameNode->getStringValue()); << nameNode->getStringValue());
} }
@ -113,7 +113,7 @@ bool SGMaterialLib::load( const string &fg_root, const string& mpath,
fabs(x2 - x1), fabs(x2 - x1),
fabs(y2 - y1)); fabs(y2 - y1));
arealist->push_back(rect); arealist->push_back(rect);
SG_LOG( SG_TERRAIN, SG_INFO, " Area (" SG_LOG( SG_TERRAIN, SG_DEBUG, " Area ("
<< rect.x() << "," << rect.x() << ","
<< rect.y() << ") width:" << rect.y() << ") width:"
<< rect.width() << " height:" << rect.width() << " height:"