Model animation loading errors
Another fix, for a different exception type, spotted by Michael D. SF-ID: https://sourceforge.net/p/flightgear/codetickets/2702/
This commit is contained in:
parent
f17bd77030
commit
8722ea0fb6
@ -824,12 +824,20 @@ sgLoad3DModel_internal(const SGPath& path,
|
||||
|
||||
/// OSGFIXME: duh, why not only model?????
|
||||
SGAnimation::animate(modelData);
|
||||
|
||||
// note from James: we used to re-throw these errors, and they
|
||||
// were caught one level up as an SG_DEV_ALERT log message and
|
||||
// loading an empty osg::Node for the entire model.
|
||||
// Chosing instead to trap them there, since a single failed animation
|
||||
// isn't necessarily a reason to abandon the model load.
|
||||
} catch (sg_exception& e) {
|
||||
simgear::reportFailure(simgear::LoadFailure::NotFound, simgear::ErrorCode::XMLModelLoad,
|
||||
"Couldn't load animation " + animation_nodes[i]->getNameString()
|
||||
+ ":" + e.getFormattedMessage(),
|
||||
simgear::reportFailure(simgear::LoadFailure::Misconfigured, simgear::ErrorCode::XMLModelLoad,
|
||||
"Couldn't load animation " + animation_nodes[i]->getNameString() + ":" + e.getFormattedMessage(),
|
||||
modelpath);
|
||||
} catch (std::exception& e) { // needed because props throws std::runtime_error sometimes
|
||||
simgear::reportFailure(simgear::LoadFailure::Misconfigured, simgear::ErrorCode::XMLModelLoad,
|
||||
"Couldn't load animation " + animation_nodes[i]->getNameString() + ":" + e.what(),
|
||||
modelpath);
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user