Pass current latitude to moon position calculations to compenstate for it's
parallax.
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09b67e9440
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@ -55,10 +55,10 @@ FGEphemeris::~FGEphemeris( void ) {
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// Update (recalculate) the positions of all objects for the specified
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// time
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void FGEphemeris::update( FGTime *t ) {
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void FGEphemeris::update( FGTime *t, double lat ) {
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// update object positions
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our_sun->updatePosition( t );
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moon->updatePosition( t, our_sun );
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moon->updatePosition( t, lat, our_sun );
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mercury->updatePosition( t, our_sun );
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venus->updatePosition( t, our_sun );
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mars->updatePosition( t, our_sun );
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@ -68,6 +68,7 @@ void FGEphemeris::update( FGTime *t ) {
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neptune->updatePosition( t, our_sun );
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// update planets list
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nplanets = 7;
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mercury->getPos( &planets[0][0], &planets[0][1], &planets[0][2] );
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venus ->getPos( &planets[1][0], &planets[1][1], &planets[1][2] );
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mars ->getPos( &planets[2][0], &planets[2][1], &planets[2][2] );
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@ -75,6 +76,5 @@ void FGEphemeris::update( FGTime *t ) {
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saturn ->getPos( &planets[4][0], &planets[4][1], &planets[4][2] );
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uranus ->getPos( &planets[5][0], &planets[5][1], &planets[5][2] );
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neptune->getPos( &planets[6][0], &planets[6][1], &planets[6][2] );
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}
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@ -53,10 +53,11 @@ class FGEphemeris {
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Uranus *uranus;
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Neptune *neptune;
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// 9 planets - earth - pluto which we don't draw = 7
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// 9 planets, minus earth, minus pluto which we don't draw = 7
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// planets[i][0] = Right Ascension
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// planets[i][1] = Declination
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// planets[i][2] = Magnitude
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int nplanets;
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sgdVec3 planets[7];
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public:
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@ -69,9 +70,10 @@ public:
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// Update (recalculate) the positions of all objects for the
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// specified time
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void update(FGTime *t);
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void update(FGTime *t, double lat);
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// sun position
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// sun
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inline Star *get_sun() const { return our_sun; }
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inline double getSunRightAscension() const {
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return our_sun->getRightAscension();
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}
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@ -79,7 +81,8 @@ public:
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return our_sun->getDeclination();
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}
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// moon position
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// moon
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inline Moon *get_moon() const { return moon; }
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inline double getMoonRightAscension() const {
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return moon->getRightAscension();
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}
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@ -88,9 +91,8 @@ public:
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}
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// planets
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inline sgdVec3 *getPlanets() const {
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return planets;
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}
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inline int getNumPlanets() const { return nplanets; }
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inline sgdVec3 *getPlanets() { return planets; }
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};
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@ -206,7 +206,7 @@ void Moon::setHalo()
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* the position of the moon as seen from the current position on the surface
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* of the moon.
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****************************************************************************/
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void Moon::updatePosition(FGTime *t, Star *ourSun)
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void Moon::updatePosition(FGTime *t, double lat, Star *ourSun)
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{
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double
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eccAnom, ecl, actTime,
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@ -298,11 +298,11 @@ void Moon::updatePosition(FGTime *t, Star *ourSun)
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// FG_LOG( FG_GENERAL, FG_INFO, "r = " << r << " mpar = " << mpar );
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// FG_LOG( FG_GENERAL, FG_INFO, "lat = " << f->get_Latitude() );
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gclat = f->get_Latitude() - 0.003358 *
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sin (2 * DEG_TO_RAD * f->get_Latitude() );
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gclat = lat - 0.003358 *
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sin (2 * DEG_TO_RAD * lat );
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// FG_LOG( FG_GENERAL, FG_INFO, "gclat = " << gclat );
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rho = 0.99883 + 0.00167 * cos(2 * DEG_TO_RAD * f->get_Latitude());
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rho = 0.99883 + 0.00167 * cos(2 * DEG_TO_RAD * lat);
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// FG_LOG( FG_GENERAL, FG_INFO, "rho = " << rho );
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if (geoRa < 0)
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@ -55,7 +55,7 @@ public:
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Moon( FGTime *t);
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Moon();
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~Moon();
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void updatePosition(FGTime *t, Star *ourSun);
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void updatePosition(FGTime *t, double lat, Star *ourSun);
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// void newImage();
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};
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@ -140,7 +140,7 @@ void SolarSystem::rebuild()
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// solar eclipse. This is yet untested though...
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// Euhh, actually the ecplise doesn't work...
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earthsMoon->newImage();
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// earthsMoon->newImage();
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// Step 2b: Add the sun
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// ourSun->newImage();
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// Step 2c: Add the planets
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@ -45,7 +45,6 @@ public:
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void updatePosition(FGTime *t);
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double getM();
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double getw();
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//double getLon();
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double getxs();
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double getys();
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double getDistance();
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