DeletionManager

Class for safely deleting objects that may be active in different threads.
This is now used in the implementation of spin animations.
This commit is contained in:
Tim Moore 2012-08-03 17:15:15 +02:00
parent e202d4e4a5
commit 78a78a17cc
4 changed files with 128 additions and 6 deletions

View File

@ -44,6 +44,7 @@
#include <simgear/structure/SGBinding.hxx>
#include <simgear/scene/material/EffectGeode.hxx>
#include <simgear/scene/material/EffectCullVisitor.hxx>
#include <simgear/scene/util/DeletionManager.hxx>
#include <simgear/scene/util/OsgMath.hxx>
#include <simgear/scene/util/SGNodeMasks.hxx>
#include <simgear/scene/util/SGSceneUserData.hxx>
@ -778,7 +779,8 @@ protected:
// more than one camera. It is probably safe to overwrite the
// reference values in multiple threads, but we'll provide a
// threadsafe way to manage those values just to be safe.
struct ReferenceValues {
struct ReferenceValues : public osg::Referenced
{
ReferenceValues(double t, double rot, double vel)
: _time(t), _rotation(rot), _rotVelocity(vel)
{
@ -800,19 +802,31 @@ void SpinAnimCallback::operator()(osg::Node* node, osg::NodeVisitor* nv)
if (!_condition || _condition->test()) {
double t = nv->getFrameStamp()->getReferenceTime();
double rps = _animationValue->getValue() / 60.0;
ReferenceValues* refval = static_cast<ReferenceValues*>(_referenceValues.get());
if (!refval || refval->_rotVelocity != rps) {
ReferenceValues* newref = 0;
if (!refval) {
ref_ptr<ReferenceValues>
refval(static_cast<ReferenceValues*>(_referenceValues.get()));
if (!refval || refval->_rotVelocity != rps) {
ref_ptr<ReferenceValues> newref;
if (!refval.valid()) {
// initialization
newref = new ReferenceValues(t, 0.0, rps);
} else {
double newRot = refval->_rotation + (t - refval->_time) * refval->_rotVelocity;
newref = new ReferenceValues(t, newRot, rps);
}
// increment reference pointer, because it will be stored
// naked in _referenceValues.
newref->ref();
if (_referenceValues.assign(newref, refval)) {
delete refval;
if (refval.valid()) {
DeletionManager::instance()->addStaleObject(refval.get());
refval->unref();
}
} else {
// Another thread installed new values before us
newref->unref();
}
// Whatever happened, we can use the reference values just
// calculated.
refval = newref;
}
double rotation = refval->_rotation + (t - refval->_time) * rps;

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@ -2,6 +2,7 @@ include (SimGearComponent)
set(HEADERS
CopyOp.hxx
DeletionManager.hxx
NodeAndDrawableVisitor.hxx
Noise.hxx
OsgMath.hxx
@ -28,6 +29,7 @@ set(HEADERS
set(SOURCES
CopyOp.cxx
DeletionManager.cxx
NodeAndDrawableVisitor.cxx
Noise.cxx
PrimitiveUtils.cxx

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@ -0,0 +1,58 @@
// DeletionManager.hxx -- defer deletions to a safe time
//
// Copyright (C) 2012 Tim Moore timoore33@gmail.com
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the
// Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
// Boston, MA 02110-1301, USA.
#include "DeletionManager.hxx"
#include <OpenThreads/ScopedLock>
#include <osg/Node>
#include "OsgSingleton.hxx"
namespace simgear
{
using namespace osg;
bool DeletionManager::handle(const osgGA::GUIEventAdapter& ea,
osgGA::GUIActionAdapter&,
osg::Object*, osg::NodeVisitor*)
{
if (ea.getEventType() == osgGA::GUIEventAdapter::FRAME)
{
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_mutex);
_staleObjects.resize(0);
}
return false;
}
void DeletionManager::addStaleObject(Referenced* obj)
{
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_mutex);
_staleObjects.push_back(obj);
}
void DeletionManager::install(Node* node)
{
node->addEventCallback(instance());
}
DeletionManager* DeletionManager::instance()
{
return SingletonRefPtr<DeletionManager>::instance();
}
}

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@ -0,0 +1,48 @@
// DeletionManager.hxx -- defer deletions to a safe time
//
// Copyright (C) 2012 Tim Moore timoore33@gmail.com
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the
// Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
// Boston, MA 02110-1301, USA.
#ifndef SIMGEAR_DELETIONMANAGER_HXX
#define SIMGEAR_DELETIONMANAGER_HXX 1
#include <vector>
#include <OpenThreads/Mutex>
#include <osg/ref_ptr>
#include <osg/NodeCallback>
#include <osg/Referenced>
#include <osgGA/GUIEventHandler>
namespace simgear
{
class DeletionManager : public osgGA::GUIEventHandler
{
public:
virtual bool handle(const osgGA::GUIEventAdapter& ea,
osgGA::GUIActionAdapter& aa,
osg::Object* object, osg::NodeVisitor* nv);
void addStaleObject(osg::Referenced* obj);
static void install(osg::Node* node);
static DeletionManager* instance();
protected:
OpenThreads::Mutex _mutex;
std::vector<osg::ref_ptr<osg::Referenced> > _staleObjects;
};
}
#endif