Switch 10.7 on Mac and revert to using libc++
(Deployment on libstdc++ with the 10.9 SDK is just too painful)
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@ -1,11 +1,18 @@
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cmake_minimum_required (VERSION 2.6.4)
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if(COMMAND cmake_policy)
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cmake_policy(SET CMP0054 NEW)
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cmake_policy(SET CMP0042 NEW)
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endif()
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include (CheckFunctionExists)
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include (CheckIncludeFile)
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include (CheckCXXSourceCompiles)
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include (CheckCXXCompilerFlag)
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# set this before project()
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set(CMAKE_OSX_DEPLOYMENT_TARGET 10.6)
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# using 10.7 because boost requires libc++ and 10.6 doesn't include it
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set(CMAKE_OSX_DEPLOYMENT_TARGET 10.7)
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project(SimGear)
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@ -164,12 +171,6 @@ endif (MSVC AND MSVC_3RDPARTY_ROOT)
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if(APPLE)
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find_library(COCOA_LIBRARY Cocoa)
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# force libstdc++, not libc++
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set(CMAKE_XCODE_ATTRIBUTE_CLANG_CXX_LIBRARY "libstdc++")
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list(APPEND CMAKE_CXX_FLAGS "-stdlib=libstdc++")
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list(APPEND CMAKE_EXE_LINKER_FLAGS "-stdlib=libstdc++")
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list(APPEND CMAKE_SHARED_LINKER_FLAGS "-stdlib=libstdc++")
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endif()
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# Somehow this only works if included before searching for Boost...
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