Added background (threaded) garbage collector
This commit is contained in:
parent
b3ef2478f5
commit
7354201b5d
@ -28,6 +28,7 @@ set(SOURCES
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code.h
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data.h
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parse.h
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ThreadedGarbageCollector.cpp
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)
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simgear_component(nasal nasal "${SOURCES}" "${HEADERS}")
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176
simgear/nasal/ThreadedGarbageCollector.cpp
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176
simgear/nasal/ThreadedGarbageCollector.cpp
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@ -0,0 +1,176 @@
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//#include "nasal.h"
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//#include "data.h"
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//#include "code.h"
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#include <simgear/timing/timestamp.hxx>
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#include <simgear/threads/SGThread.hxx>
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#include <simgear/debug/logstream.hxx>
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#include <mutex>
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#include <condition_variable>
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#include <atomic>
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extern "C" {
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extern int __bg_gc;
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extern int GCglobalAlloc();
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extern int naGarbageCollect();
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}
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class SGExclusiveThread : public SGThread
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{
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private:
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std::mutex mutex_;
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std::condition_variable condVar;
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SGTimeStamp timestamp;
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std::mutex Cmutex_;
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std::condition_variable CcondVar;
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bool _started;
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bool _terminated;
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int last_await_time;
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std::atomic<bool> dataReady;
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std::atomic<bool> complete;
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std::atomic<bool> process_ran;
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std::atomic<bool> process_running;
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public:
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SGExclusiveThread() :
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_started(false), _terminated(false), last_await_time(0),
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dataReady(false), complete(true), process_ran(false), process_running(false)
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{
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}
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virtual ~SGExclusiveThread()
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{
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}
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void release() {
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std::unique_lock<std::mutex> lck(mutex_);
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if (!complete) {
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SG_LOG(SG_NASAL, SG_ALERT, "[SGExclusiveThread] not finished - skipping");
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return;
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}
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if (!complete.exchange(false))
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SG_LOG(SG_NASAL, SG_ALERT, "[SGExclusiveThread] concurrent failure (2)");
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if (dataReady.exchange(true))
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SG_LOG(SG_NASAL, SG_ALERT, "[SGExclusiveThread] concurrent failure (1)");
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condVar.notify_one();
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}
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void wait() {
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std::unique_lock<std::mutex> lck(mutex_);
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if (!dataReady)
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{
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do
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{
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condVar.wait(lck);
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} while (!dataReady);
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}
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}
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void clearAwaitCompletionTime() {
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last_await_time = 0;
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}
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virtual void awaitCompletion() {
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timestamp.stamp();
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std::unique_lock<std::mutex> lck(Cmutex_);
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if (!complete)
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{
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do {
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CcondVar.wait(lck);
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} while (!complete.load());
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}
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if (process_ran) {
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last_await_time = timestamp.elapsedUSec();
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printf("await %5.1f ", last_await_time / 1000.0);
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process_ran = 0;
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}
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}
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void setCompletion() {
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std::unique_lock<std::mutex> lck(Cmutex_);
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if (!dataReady.exchange(false))
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SG_LOG(SG_NASAL, SG_ALERT, "[SGExclusiveThread] atomic operation on dataReady failed (5)\n");
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if (complete.exchange(true))
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SG_LOG(SG_NASAL, SG_ALERT, "[SGExclusiveThread] atomic operation on complete failed (5)\n");
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CcondVar.notify_one();
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}
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virtual int process() = 0;
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virtual void run()
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{
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process_running = true;
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while (!_terminated) {
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wait();
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process_ran = process();
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setCompletion();
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}
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process_running = false;
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_terminated = false;
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_started = false;
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}
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void terminate() {
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_terminated = true;
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}
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bool stop()
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{
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return true;
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}
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void ensure_running()
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{
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if (!_started)
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{
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_started = true;
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start();
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}
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}
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bool is_running()
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{
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return process_running;
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}
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};
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class ThreadedGarbageCollector : public SGExclusiveThread
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{
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public:
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ThreadedGarbageCollector() : SGExclusiveThread()
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{
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}
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virtual ~ThreadedGarbageCollector()
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{
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}
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virtual int process()
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{
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return naGarbageCollect();
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}
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};
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ThreadedGarbageCollector gct;
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extern"C" {
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void startNasalBackgroundGarbageCollection()
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{
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gct.ensure_running();
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}
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void stopNasalBackgroundGarbageCollection()
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{
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gct.terminate();
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}
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void performNasalBackgroundGarbageCollection()
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{
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if (gct.is_running())
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gct.release();
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}
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void awaitNasalGarbageCollectionComplete(bool can_wait)
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{
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if (gct.is_running())
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{
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if (can_wait)
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gct.awaitCompletion();
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else
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gct.clearAwaitCompletionTime();
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}
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}
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}
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@ -24,21 +24,21 @@ struct Globals* globals = 0;
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static naRef bindFunction(naContext ctx, struct Frame* f, naRef code);
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char __name[3000] = { 0 };
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int init = 0;
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void getSource(struct Context* c) {
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naRef v = naGetSourceFile(c, 0);
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init = 1;
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if (!IS_NIL(v))
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snprintf(__name, 3000, "%s:%d", naStr_data(v), naGetLine(c, 0));
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else
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*__name = 0;
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}
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char *getName() {
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if (init)
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return __name;
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return "**";
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}
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//char __name[3000] = { 0 };
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//int init = 0;
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//void getSource(struct Context* c) {
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// naRef v = naGetSourceFile(c, 0);
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// init = 1;
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// if (!IS_NIL(v))
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// snprintf(__name, 3000, "%s:%d", naStr_data(v), naGetLine(c, 0));
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// else
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// *__name = 0;
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//}
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//char *getName() {
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// if (init)
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// return __name;
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// return "**";
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//}
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#define ERR(c, msg) naRuntimeError((c),(msg))
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void naRuntimeError(naContext c, const char* fmt, ...)
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{
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@ -172,7 +172,7 @@ static void initContext(naContext c)
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c->error[0] = 0;
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c->userData = 0;
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}
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#define BASE_SIZE 256000
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static void initGlobals()
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{
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int i;
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@ -183,10 +183,10 @@ static void initGlobals()
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globals->sem = naNewSem();
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globals->lock = naNewLock();
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globals->allocCount = 256; // reasonable starting value
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globals->allocCount = BASE_SIZE; // reasonable starting value
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for(i=0; i<NUM_NASAL_TYPES; i++)
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naGC_init(&(globals->pools[i]), i);
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globals->deadsz = 256;
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globals->deadsz = BASE_SIZE;
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globals->ndead = 0;
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globals->deadBlocks = naAlloc(sizeof(void*) * globals->deadsz);
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@ -320,7 +320,7 @@ static void checkNamedArgs(naContext ctx, struct naCode* c, struct naHash* h)
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static struct Frame* setupFuncall(naContext ctx, int nargs, int mcall, int named)
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{
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getSource(ctx);
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//getSource(ctx);
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naRef *args, func, code, obj = naNil();
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struct Frame* f;
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int opf = ctx->opTop - nargs;
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@ -351,8 +351,9 @@ static struct Frame* setupFuncall(naContext ctx, int nargs, int mcall, int named
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f->ip = 0;
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f->bp = ctx->opFrame;
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if(mcall) naHash_set(f->locals, globals->meRef, obj);
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if (mcall) {
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naHash_set(f->locals, globals->meRef, obj);
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}
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if(named) checkNamedArgs(ctx, PTR(code).code, PTR(f->locals).hash);
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else setupArgs(ctx, f, args, nargs);
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@ -921,8 +922,9 @@ naRef naCall(naContext ctx, naRef func, int argc, naRef* args,
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func = naNewFunc(ctx, func);
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PTR(func).func->namespace = locals;
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}
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if(!IS_NIL(obj))
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if (!IS_NIL(obj)) {
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naHash_set(locals, globals->meRef, obj);
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}
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ctx->opTop = ctx->markTop = 0;
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ctx->fTop = 1;
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@ -25,6 +25,12 @@
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#include <boost/function.hpp>
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#include <simgear/threads/SGThread.hxx>
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#include <mutex>
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#include <condition_variable>
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#include <atomic>
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namespace nasal
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{
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//----------------------------------------------------------------------------
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@ -123,4 +129,116 @@ namespace nasal
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);
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}
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template <class T> class FastStack
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{
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public:
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T* st;
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int allocationSize;
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int lastIndex;
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//std::mutex mutex_;
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public:
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FastStack(int stackSize);
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~FastStack();
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inline void resize(int newSize);
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inline void push(T x);
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inline void pop();
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inline void clear();
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inline void iterate(int(*process)(naRef v));
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inline size_t size() {
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return lastIndex + 1;
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}
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T top()
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{
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//std::unique_lock<std::mutex> lck(mutex_);
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return st[lastIndex];
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}
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void push_if_not_present(naRef r);
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};
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template <class T>
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FastStack<T>::FastStack(int stackSize)
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{
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st = NULL;
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this->allocationSize = stackSize;
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st = (T*)malloc(stackSize * sizeof(naRef));
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lastIndex = -1;
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}
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template <class T>
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FastStack<T>::~FastStack()
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{
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delete[] st;
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}
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template <class T>
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void FastStack<T>::clear()
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{
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lastIndex = -1;
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}
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template <class T>
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void FastStack<T>::push_if_not_present(naRef r) {
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/*for (int i = 0; i <= lastIndex; i++)
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if (st[i] == r)
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return;*/
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push(r);
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}
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template <class T>
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void FastStack<T>::iterate(int(*process)(naRef v))
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{
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for (int i = 0; i <= lastIndex; i++)
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if (process(st[i]))
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break;
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}
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template <class T>
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void FastStack<T>::pop()
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{
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--lastIndex;
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}
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template <class T>
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void FastStack<T>::push(T x)
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{
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if (++lastIndex >= allocationSize)
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resize(allocationSize * 2);
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st[lastIndex] = x;
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}
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template <class T>
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void FastStack<T>::resize(int newSize)
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{
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//std::unique_lock<std::mutex> lck(mutex_);
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T* new_st = (T*)realloc(st, newSize * sizeof(naRef));
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if (new_st)
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{
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st = new_st;
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allocationSize = newSize;
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SG_LOG(SG_NASAL, SG_WARN, "Increased tc stack to " << allocationSize);
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}
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else
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throw "Failed to grow tc stack";
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}
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FastStack < naRef> t_stack(40);
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extern"C" {
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int __stack_hwm = 0;
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void na_t_stack_push(naRef v) {
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t_stack.push(v);
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if (t_stack.size() > __stack_hwm)
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__stack_hwm = t_stack.size();
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}
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extern int na_t_stack_count() {
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return t_stack.size();
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}
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extern naRef na_t_stack_pop()
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{
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naRef v = t_stack.top();
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t_stack.pop();
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return v;
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}
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}
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} // namespace nasal
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@ -5,6 +5,8 @@
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static void reap(struct naPool* p);
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static void mark(naRef r);
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static void process_all(naRef r, int(*process)(naRef r));
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struct Block {
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int size;
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@ -14,14 +16,15 @@ struct Block {
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// Must be called with the giant exclusive lock!
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extern void global_stamp();
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extern int global_elapsedUSec();
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extern char *getName();
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static void freeDead()
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int nasal_gc_old = 0;
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static int freeDead()
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{
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int i;
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for(i=0; i<globals->ndead; i++)
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naFree(globals->deadBlocks[i]);
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globals->ndead = 0;
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printf("--> freedead (%d) : %d", i, global_elapsedUSec());
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return i;
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}
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static void marktemps(struct Context* c)
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@ -34,54 +37,105 @@ static void marktemps(struct Context* c)
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}
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}
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int __elements_visited = 0;
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extern int __stack_hwm;
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int busy=0;
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// Must be called with the big lock!
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static void garbageCollect()
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{
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if (busy)
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return;
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busy = 1;
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int i;
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struct Context* c;
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globals->allocCount = 0;
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c = globals->allContexts;
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while(c) {
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for(i=0; i<NUM_NASAL_TYPES; i++)
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int ctxc = 0;
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__elements_visited = 0;
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__stack_hwm = 0;
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int st = global_elapsedUSec();
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int et = 0;
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int stel = __elements_visited;
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int eel = 0;
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c = globals->allContexts;
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while (c) {
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ctxc++;
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for (i = 0; i < NUM_NASAL_TYPES; i++)
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c->nfree[i] = 0;
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for(i=0; i < c->fTop; i++) {
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for (i = 0; i < c->fTop; i++) {
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mark(c->fStack[i].func);
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mark(c->fStack[i].locals);
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}
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for(i=0; i < c->opTop; i++)
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for (i = 0; i < c->opTop; i++)
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mark(c->opStack[i]);
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mark(c->dieArg);
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marktemps(c);
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c = c->nextAll;
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}
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printf("--> garbageCollect: %d ", global_elapsedUSec());
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et = global_elapsedUSec() - st;
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st = global_elapsedUSec();
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eel = __elements_visited - stel; stel = __elements_visited;
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printf("--> garbageCollect(#e%-5d): %-4d ", eel, et);
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mark(globals->save);
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et = global_elapsedUSec() - st;
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st = global_elapsedUSec();
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eel = __elements_visited - stel; stel = __elements_visited;
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printf("s(%5d) %-5d ", eel, et);
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mark(globals->save_hash);
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et = global_elapsedUSec() - st;
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st = global_elapsedUSec();
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eel = __elements_visited - stel; stel = __elements_visited;
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printf("h(%5d) %-5d ", eel, et);
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mark(globals->symbols);
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et = global_elapsedUSec() - st;
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st = global_elapsedUSec();
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eel = __elements_visited - stel; stel = __elements_visited;
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//printf("sy(%5d) %-4d ", eel, et);
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mark(globals->meRef);
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et = global_elapsedUSec() - st;
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st = global_elapsedUSec();
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eel = __elements_visited - stel; stel = __elements_visited;
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//printf("me(%5d) %-5d ", eel, et);
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mark(globals->argRef);
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et = global_elapsedUSec() - st;
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st = global_elapsedUSec();
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eel = __elements_visited - stel; stel = __elements_visited;
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//printf("ar(%5d) %-5d ", eel, et);
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mark(globals->parentsRef);
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printf("m> %d", global_elapsedUSec());
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|
||||
et = global_elapsedUSec() - st;
|
||||
st = global_elapsedUSec();
|
||||
eel = __elements_visited - stel; stel = __elements_visited;
|
||||
//printf(" ev[%3d] %-5d", eel, et);
|
||||
// Finally collect all the freed objects
|
||||
for (i = 0; i < NUM_NASAL_TYPES; i++) {
|
||||
reap(&(globals->pools[i]));
|
||||
printf(" p(%d)> %d", i, global_elapsedUSec());
|
||||
}
|
||||
et = global_elapsedUSec() - st;
|
||||
st = global_elapsedUSec();
|
||||
printf(" >> reap %-5d", et);
|
||||
// Make enough space for the dead blocks we need to free during
|
||||
// execution. This works out to 1 spot for every 2 live objects,
|
||||
// which should be limit the number of bottleneck operations
|
||||
// without imposing an undue burden of extra "freeable" memory.
|
||||
if(globals->deadsz < globals->allocCount) {
|
||||
globals->deadsz = globals->allocCount;
|
||||
if(globals->deadsz < 256) globals->deadsz = 256;
|
||||
if(globals->deadsz < 256000) globals->deadsz = 256000;
|
||||
naFree(globals->deadBlocks);
|
||||
globals->deadBlocks = naAlloc(sizeof(void*) * globals->deadsz);
|
||||
}
|
||||
globals->needGC = 0;
|
||||
printf(">> %d ", global_elapsedUSec());
|
||||
et = global_elapsedUSec() - st;
|
||||
st = global_elapsedUSec();
|
||||
printf(">> %-5d ", et);
|
||||
busy = 0;
|
||||
}
|
||||
|
||||
void naModLock()
|
||||
@ -119,16 +173,33 @@ static void bottleneck()
|
||||
UNLOCK(); naSemDown(g->sem); LOCK();
|
||||
g->waitCount--;
|
||||
}
|
||||
printf("bottleneck wait finished %d usec", global_elapsedUSec());
|
||||
printf("GC: wait %2d ", global_elapsedUSec());
|
||||
if(g->waitCount >= g->nThreads - 1) {
|
||||
freeDead();
|
||||
//if(g->needGC)
|
||||
int fd = freeDead();
|
||||
printf("--> freedead (%5d) : %5d", fd, global_elapsedUSec());
|
||||
if(g->needGC)
|
||||
garbageCollect();
|
||||
if(g->waitCount) naSemUp(g->sem, g->waitCount);
|
||||
g->bottleneck = 0;
|
||||
}
|
||||
char *c = getName();
|
||||
printf("bottleneck finished: %d %s\n", global_elapsedUSec(), c);
|
||||
printf(" :: finished: %5d\n", global_elapsedUSec());
|
||||
}
|
||||
|
||||
static void bottleneckFreeDead()
|
||||
{
|
||||
global_stamp();
|
||||
struct Globals* g = globals;
|
||||
g->bottleneck = 1;
|
||||
while (g->bottleneck && g->waitCount < g->nThreads - 1) {
|
||||
g->waitCount++;
|
||||
UNLOCK(); naSemDown(g->sem); LOCK();
|
||||
g->waitCount--;
|
||||
}
|
||||
if (g->waitCount >= g->nThreads - 1) {
|
||||
freeDead();
|
||||
if (g->waitCount) naSemUp(g->sem, g->waitCount);
|
||||
g->bottleneck = 0;
|
||||
}
|
||||
}
|
||||
|
||||
void naGC()
|
||||
@ -139,6 +210,29 @@ void naGC()
|
||||
UNLOCK();
|
||||
naCheckBottleneck();
|
||||
}
|
||||
int naGarbageCollect()
|
||||
{
|
||||
int rv = 1;
|
||||
LOCK();
|
||||
//
|
||||
// The number here is again based on observation - if this is too low then the inline GC will be used
|
||||
// which is fine occasionally.
|
||||
// So what we're doing by checking the global alloc is to see if GC is likely required during the next frame and if
|
||||
// so we pre-empt this by doing it now.
|
||||
// GC can typically take between 5ms and 50ms (F-15, FG1000 PFD & MFD, Advanced weather) - but usually it is completed
|
||||
// prior to the start of the next frame.
|
||||
|
||||
globals->needGC = nasal_globals->allocCount < 23000;
|
||||
if (globals->needGC)
|
||||
bottleneck();
|
||||
else {
|
||||
bottleneckFreeDead();
|
||||
rv = 0;
|
||||
}
|
||||
UNLOCK();
|
||||
naCheckBottleneck();
|
||||
return rv;
|
||||
}
|
||||
|
||||
void naCheckBottleneck()
|
||||
{
|
||||
@ -219,7 +313,9 @@ static int poolsize(struct naPool* p)
|
||||
while(b) { total += b->size; b = b->next; }
|
||||
return total;
|
||||
}
|
||||
|
||||
int GCglobalAlloc() {
|
||||
return globals->allocCount;
|
||||
}
|
||||
struct naObj** naGC_get(struct naPool* p, int n, int* nout)
|
||||
{
|
||||
struct naObj** result;
|
||||
@ -227,6 +323,7 @@ struct naObj** naGC_get(struct naPool* p, int n, int* nout)
|
||||
LOCK();
|
||||
while(globals->allocCount < 0 || (p->nfree == 0 && p->freetop >= p->freesz)) {
|
||||
globals->needGC = 1;
|
||||
printf("++");
|
||||
bottleneck();
|
||||
}
|
||||
if(p->nfree == 0)
|
||||
@ -239,51 +336,130 @@ struct naObj** naGC_get(struct naPool* p, int n, int* nout)
|
||||
UNLOCK();
|
||||
return result;
|
||||
}
|
||||
extern void na_t_stack_push(naRef v);
|
||||
extern int na_t_stack_count();
|
||||
extern naRef na_t_stack_pop();
|
||||
|
||||
static void markvec(naRef r)
|
||||
static void oldmarkvec(naRef r)
|
||||
{
|
||||
int i;
|
||||
struct VecRec* vr = PTR(r).vec->rec;
|
||||
if(!vr) return;
|
||||
for(i=0; i<vr->size; i++)
|
||||
if (!vr) return;
|
||||
for (i = 0; i<vr->size; i++)
|
||||
mark(vr->array[i]);
|
||||
}
|
||||
|
||||
// Sets the reference bit on the object, and recursively on all
|
||||
// objects reachable from it. Uses the processor stack for recursion...
|
||||
static void mark(naRef r)
|
||||
static void oldmark(naRef r)
|
||||
{
|
||||
int i;
|
||||
|
||||
if(IS_NUM(r) || IS_NIL(r))
|
||||
if (IS_NUM(r) || IS_NIL(r))
|
||||
return;
|
||||
|
||||
if(PTR(r).obj->mark == 1)
|
||||
if (PTR(r).obj->mark == 1)
|
||||
return;
|
||||
|
||||
PTR(r).obj->mark = 1;
|
||||
switch(PTR(r).obj->type) {
|
||||
case T_VEC: markvec(r); break;
|
||||
switch (PTR(r).obj->type) {
|
||||
case T_VEC: oldmarkvec(r); break;
|
||||
case T_HASH: naiGCMarkHash(r); break;
|
||||
case T_CODE:
|
||||
mark(PTR(r).code->srcFile);
|
||||
for(i=0; i<PTR(r).code->nConstants; i++)
|
||||
oldmark(PTR(r).code->srcFile);
|
||||
for (i = 0; i<PTR(r).code->nConstants; i++)
|
||||
mark(PTR(r).code->constants[i]);
|
||||
break;
|
||||
case T_FUNC:
|
||||
mark(PTR(r).func->code);
|
||||
mark(PTR(r).func->namespace);
|
||||
mark(PTR(r).func->next);
|
||||
oldmark(PTR(r).func->code);
|
||||
oldmark(PTR(r).func->namespace);
|
||||
oldmark(PTR(r).func->next);
|
||||
break;
|
||||
case T_GHOST:
|
||||
mark(PTR(r).ghost->data);
|
||||
oldmark(PTR(r).ghost->data);
|
||||
break;
|
||||
}
|
||||
}
|
||||
void oldnaiGCMark(naRef r)
|
||||
{
|
||||
oldmark(r);
|
||||
}
|
||||
|
||||
static int do_mark(naRef r)
|
||||
{
|
||||
if (IS_NUM(r) || IS_NIL(r))
|
||||
return 1;
|
||||
|
||||
if (PTR(r).obj->mark == 1)
|
||||
return 1;
|
||||
PTR(r).obj->mark = 1;
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void mark(naRef r) {
|
||||
if (nasal_gc_old)
|
||||
oldmark(r);
|
||||
else
|
||||
process_all(r, do_mark);
|
||||
}
|
||||
|
||||
static void process_all(naRef r, int (*process)(naRef r))
|
||||
{
|
||||
na_t_stack_push(r);
|
||||
__elements_visited++;
|
||||
while (na_t_stack_count() != 0)
|
||||
{
|
||||
naRef r = na_t_stack_pop();
|
||||
if ((*process)(r))
|
||||
continue;
|
||||
|
||||
switch (PTR(r).obj->type) {
|
||||
case T_VEC: {
|
||||
int i;
|
||||
struct VecRec* vr = PTR(r).vec->rec;
|
||||
if (vr) {
|
||||
for (i = 0; i < vr->size; i++) {
|
||||
na_t_stack_push(vr->array[i]);
|
||||
__elements_visited++;
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case T_HASH: naiGCMarkHash(r); break;
|
||||
case T_CODE:
|
||||
{
|
||||
int i;
|
||||
na_t_stack_push(PTR(r).code->srcFile);
|
||||
for (i = 0; i < PTR(r).code->nConstants; i++) {
|
||||
na_t_stack_push(PTR(r).code->constants[i]);
|
||||
__elements_visited++;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case T_FUNC:
|
||||
__elements_visited++;
|
||||
__elements_visited++;
|
||||
__elements_visited++;
|
||||
na_t_stack_push(PTR(r).func->code);
|
||||
na_t_stack_push(PTR(r).func->namespace);
|
||||
na_t_stack_push(PTR(r).func->next);
|
||||
break;
|
||||
case T_GHOST:
|
||||
na_t_stack_push(PTR(r).ghost->data);
|
||||
__elements_visited++;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void naiGCMark(naRef r)
|
||||
{
|
||||
mark(r);
|
||||
if (oldmark)
|
||||
oldnaiGCMark(r);
|
||||
else {
|
||||
na_t_stack_push(r);
|
||||
__elements_visited++;
|
||||
}
|
||||
}
|
||||
|
||||
// Collects all the unreachable objects into a free list, and
|
||||
@ -304,9 +480,9 @@ static void reap(struct naPool* p)
|
||||
p->free = p->free0;
|
||||
|
||||
for(b = p->blocks; b; b = b->next)
|
||||
for(elem=0; elem < b->size; elem++) {
|
||||
for (elem = 0; elem < b->size; elem++) {
|
||||
struct naObj* o = (struct naObj*)(b->block + elem * p->elemsz);
|
||||
if(o->mark == 0)
|
||||
if (o->mark == 0)
|
||||
freeelem(p, o);
|
||||
o->mark = 0;
|
||||
}
|
||||
@ -318,11 +494,18 @@ static void reap(struct naPool* p)
|
||||
|
||||
// Allocate more if necessary (try to keep 25-50% of the objects
|
||||
// available)
|
||||
if(p->nfree < total/4) {
|
||||
//if(p->nfree < total/4) {
|
||||
// int used = total - p->nfree;
|
||||
// int avail = total - used;
|
||||
// int need = used/2 - avail;
|
||||
// if(need > 0)
|
||||
// newBlock(p, need);
|
||||
//}
|
||||
if (p->nfree < total / 2) {
|
||||
int used = total - p->nfree;
|
||||
int avail = total - used;
|
||||
int need = used/2 - avail;
|
||||
if(need > 0)
|
||||
int need = used / 1 - avail;
|
||||
if (need > 0)
|
||||
newBlock(p, need);
|
||||
}
|
||||
}
|
||||
|
@ -176,6 +176,17 @@ void naiGCMarkHash(naRef hash)
|
||||
}
|
||||
}
|
||||
|
||||
void oldnaiGCMarkHash(naRef hash)
|
||||
{
|
||||
int i;
|
||||
HashRec* hr = REC(hash);
|
||||
for (i = 0; hr && i < NCELLS(hr); i++)
|
||||
if (TAB(hr)[i] >= 0) {
|
||||
oldnaiGCMark(ENTS(hr)[TAB(hr)[i]].key);
|
||||
oldnaiGCMark(ENTS(hr)[TAB(hr)[i]].val);
|
||||
}
|
||||
}
|
||||
|
||||
static void tmpStr(naRef* out, struct naStr* str, const char* key)
|
||||
{
|
||||
str->type = T_STR;
|
||||
|
@ -65,7 +65,7 @@ naRef naStringValue(naContext c, naRef r)
|
||||
|
||||
naRef naNew(struct Context* c, int type)
|
||||
{
|
||||
getSource(c);
|
||||
//getSource(c);
|
||||
naRef result;
|
||||
if(c->nfree[type] == 0)
|
||||
c->free[type] = naGC_get(&globals->pools[type],
|
||||
|
Loading…
Reference in New Issue
Block a user