This commit is contained in:
gallaert 2019-02-01 12:34:40 +00:00
commit 72dd45388f
33 changed files with 795 additions and 223 deletions

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@ -125,9 +125,14 @@ option(ENABLE_SOUND "Set to OFF to disable building SimGear's sound support"
option(USE_AEONWAVE "Set to ON to use AeonWave instead of OpenAL" ON)
option(ENABLE_PKGUTIL "Set to ON to build the sg_pkgutil application (default)" ON)
option(ENABLE_DNS "Set to ON to use udns library and DNS service resolver" ON)
option(ENABLE_SIMD "Enable SSE/SSE2 support for x86 compilers" ON)
option(ENABLE_SIMD "Enable SSE/SSE2 support for compilers" ON)
option(ENABLE_SIMD_CODE "Enable SSE/SSE2 support code for compilers" OFF)
option(ENABLE_OPENMP "Enable OpenMP compiler support" OFF)
if (NOT ENABLE_SIMD AND ENABLE_SIMD_CODE)
set(ENABLE_SIMD_CODE OFF)
endif()
include (DetectArch)
# until the fstream fix is applied and generally available in OSG,
@ -412,8 +417,8 @@ if(CMAKE_COMPILER_IS_GNUCXX)
"${CMAKE_CXX_FLAGS} -O0 -fno-omit-frame-pointer -fno-inline")
elseif (ENABLE_SIMD)
if (X86 OR X86_64)
set(CMAKE_C_FLAGS_RELEASE "-O3 -msse2 -mfpmath=sse")
set(CMAKE_CXX_FLAGS_RELEASE "-O3 -msse2 -mfpmath=sse")
set(CMAKE_C_FLAGS_RELEASE "-O3 -msse2 -mfpmath=sse -ftree-vectorize -ftree-slp-vectorize")
set(CMAKE_CXX_FLAGS_RELEASE "-O3 -msse2 -mfpmath=sse -ftree-vectorize -ftree-slp-vectorize")
endif()
endif()
@ -440,8 +445,8 @@ if (CLANG)
"${CMAKE_CXX_FLAGS} -O0 -fno-omit-frame-pointer -fno-inline-functions")
elseif (ENABLE_SIMD)
if (X86 OR X86_64)
set(CMAKE_C_FLAGS_RELEASE "-O3 -msse2 -mfpmath=sse")
set(CMAKE_CXX_FLAGS_RELEASE "-O3 -msse2 -mfpmath=sse")
set(CMAKE_C_FLAGS_RELEASE "-O3 -msse2 -mfpmath=sse -ftree-vectorize -ftree-slp-vectorize")
set(CMAKE_CXX_FLAGS_RELEASE "-O3 -msse2 -mfpmath=sse -ftree-vectorize -ftree-slp-vectorize")
endif()
endif()
endif()

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@ -1193,7 +1193,7 @@ VG_API_CALL VGboolean vgInterpolatePath(VGPath dstPath, VGPath startPath,
SHfloat *procData1, *procData2;
SHint procSegCount1=0, procSegCount2=0;
SHint procDataCount1=0, procDataCount2=0;
SHuint8 *newSegs, *newData;
SHuint8 *newSegs, *newData=0;
void *userData[4];
SHint segment1, segment2;
SHint segindex, s,d,i;

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@ -71,8 +71,12 @@ namespace canvas
canvas::Text *_text_element;
void computePositions(unsigned int contextID) const override;
};
#if OSG_VERSION_LESS_THAN(3,5,6)
void computePositions(unsigned int contextID) const override;
#else
void computePositionsImplementation() override;
#endif
};
class TextLine
{
@ -122,6 +126,8 @@ namespace canvas
_quads = &text->_textureGlyphQuadMap.begin()->second;
#if OSG_VERSION_LESS_THAN(3,5,6)
GlyphQuads::LineNumbers const& line_numbers = _quads->_lineNumbers;
GlyphQuads::LineNumbers::const_iterator begin_it =
std::lower_bound(line_numbers.begin(), line_numbers.end(), _line);
@ -133,6 +139,10 @@ namespace canvas
_begin = begin_it - line_numbers.begin();
_end = std::upper_bound(begin_it, line_numbers.end(), _line)
- line_numbers.begin();
#else
//OSG:TODO: Need 3.5.6 version of this
#endif
}
//----------------------------------------------------------------------------
@ -162,33 +172,35 @@ namespace canvas
if( empty() )
return pos;
#if OSG_VERSION_LESS_THAN(3,3,5)
GlyphQuads::Coords2 const& coords = _quads->_coords;
#else
GlyphQuads::Coords2 refCoords = _quads->_coords;
GlyphQuads::Coords2::element_type &coords = *refCoords.get();
#endif
size_t global_i = _begin + i;
GlyphQuads::Coords2 const& coords = _quads->_coords;
#elif OSG_VERSION_LESS_THAN(3,5,6)
GlyphQuads::Coords2 refCoords = _quads->_coords;
GlyphQuads::Coords2::element_type &coords = *refCoords.get();
size_t global_i = _begin + i;
if( global_i == _begin )
// before first character of line
pos.x() = coords[_begin * 4].x();
else if( global_i == _end )
// After Last character of line
pos.x() = coords[(_end - 1) * 4 + 2].x();
else
{
float prev_l = coords[(global_i - 1) * 4].x(),
prev_r = coords[(global_i - 1) * 4 + 2].x(),
cur_l = coords[global_i * 4].x();
if( prev_l == prev_r )
// If previous character width is zero set to begin of next character
// (Happens eg. with spaces)
pos.x() = cur_l;
if (global_i == _begin)
// before first character of line
pos.x() = coords[_begin * 4].x();
else if (global_i == _end)
// After Last character of line
pos.x() = coords[(_end - 1) * 4 + 2].x();
else
// position at center between characters
pos.x() = 0.5 * (prev_r + cur_l);
}
{
float prev_l = coords[(global_i - 1) * 4].x(),
prev_r = coords[(global_i - 1) * 4 + 2].x(),
cur_l = coords[global_i * 4].x();
if (prev_l == prev_r)
// If previous character width is zero set to begin of next character
// (Happens eg. with spaces)
pos.x() = cur_l;
else
// position at center between characters
pos.x() = 0.5 * (prev_r + cur_l);
}
#else
//OSG:TODO: need 3.5.7 version of this.
#endif
return pos;
}
@ -200,12 +212,12 @@ namespace canvas
return cursorPos(0);
GlyphQuads::Glyphs const& glyphs = _quads->_glyphs;
#if OSG_VERSION_LESS_THAN(3,3,5)
#if OSG_VERSION_LESS_THAN(3,3,5)
GlyphQuads::Coords2 const& coords = _quads->_coords;
#else
#elif OSG_VERSION_LESS_THAN(3,5,6)
GlyphQuads::Coords2 refCoords = _quads->_coords;
GlyphQuads::Coords2::element_type &coords = *refCoords.get();
#endif
float const HIT_FRACTION = 0.6;
float const character_width = _text->getCharacterHeight()
@ -225,6 +237,10 @@ namespace canvas
}
return cursorPos(i - _begin);
#else
//OSG:TODO: need 3.5.7 version of this.
return cursorPos(0);
#endif
}
//----------------------------------------------------------------------------
@ -640,7 +656,7 @@ namespace canvas
return bb;
}
//----------------------------------------------------------------------------
#if OSG_VERSION_LESS_THAN(3,5,6)
void Text::TextOSG::computePositions(unsigned int contextID) const
{
if( _textureGlyphQuadMap.empty() || _layout == VERTICAL )
@ -710,6 +726,14 @@ namespace canvas
return osgText::Text::computePositions(contextID);
}
#else
void Text::TextOSG::computePositionsImplementation()
{
TextBase::computePositionsImplementation();
}
#endif
//----------------------------------------------------------------------------
//----------------------------------------------------------------------------
const std::string Text::TYPE_NAME = "text";

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@ -518,7 +518,7 @@ public:
// SG_OSG (OSG notify) - will always be displayed regardless of FG log settings as OSG log level is configured
// separately and thus it makes more sense to allow these message through.
if (p == SG_OSG) return true;
if (static_cast<unsigned>(p) == static_cast<unsigned>(SG_OSG)) return true;
p = translatePriority(p);
if (p >= SG_INFO) return true;

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@ -44,6 +44,10 @@ SGPrecipitation::SGPrecipitation() :
void SGPrecipitation::setEnabled( bool value )
{
_enabled = value;
if (!_enabled) {
_precipitationEffect->snow(0);
_precipitationEffect->rain(0);
}
}
void SGPrecipitation::setDropletExternal( bool value )
@ -64,6 +68,9 @@ bool SGPrecipitation::getEnabled() const
*/
osg::Group* SGPrecipitation::build(void)
{
if (!_enabled)
return nullptr;
osg::ref_ptr<osg::Group> group = new osg::Group;
_precipitationEffect->snow(0);
@ -227,6 +234,9 @@ void SGPrecipitation::setWindProperty(double heading, double speed)
*/
bool SGPrecipitation::update(void)
{
if (!_enabled)
return false;
if (this->_freeze) {
if (this->_rain_intensity > 0) {
this->_snow_intensity = this->_rain_intensity;

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@ -273,6 +273,10 @@ void Client::makeRequest(const Request_ptr& r)
curl_easy_setopt(curlRequest, CURLOPT_USERAGENT, d->userAgent.c_str());
curl_easy_setopt(curlRequest, CURLOPT_HTTP_VERSION, CURL_HTTP_VERSION_1_1);
if (sglog().would_log(SG_TERRASYNC, SG_DEBUG)) {
curl_easy_setopt(curlRequest, CURLOPT_VERBOSE, 1);
}
curl_easy_setopt(curlRequest, CURLOPT_FOLLOWLOCATION, 1);
if (!d->proxy.empty()) {

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@ -64,6 +64,31 @@ SGFile::SGFile( int existingFd ) :
SGFile::~SGFile() {
}
#include <simgear/misc/sg_hash.hxx>
#include <simgear/structure/exception.hxx>
#include "simgear/misc/strutils.hxx"
std::string SGFile::computeHash()
{
if (!file_name.exists())
return std::string();
simgear::sha1nfo info;
sha1_init(&info);
char* buf = static_cast<char*>(malloc(1024 * 1024));
size_t readLen;
SGBinaryFile f(file_name);
if (!f.open(SG_IO_IN)) {
throw sg_io_exception("Couldn't open file for compute hash", file_name);
}
while ((readLen = f.read(buf, 1024 * 1024)) > 0) {
sha1_write(&info, buf, readLen);
}
f.close();
free(buf);
std::string hashBytes((char*)sha1_result(&info), HASH_LENGTH);
return simgear::strutils::encodeHex(hashBytes);
}
// open the file based on specified direction
bool SGFile::open( const SGProtocolDir d ) {

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@ -87,6 +87,9 @@ public:
/** @return true of eof conditions exists */
virtual bool eof() const { return eof_flag; };
std::string computeHash();
};
class SGBinaryFile : public SGFile {

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@ -309,7 +309,7 @@ inline simd4_t<T,N> operator*(simd4_t<T,N> v, T f) {
return v;
}
#ifdef ENABLE_SIMD
#ifdef ENABLE_SIMD_CODE
# ifdef __SSE__
namespace simd4
@ -1305,7 +1305,7 @@ inline simd4_t<int,N> max(simd4_t<int,N> v1, const simd4_t<int,N>& v2) {
# endif
#endif /* ENABLE_SIMD */
#endif /* ENABLE_SIMD_CODE */
#endif /* __SIMD_H__ */

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@ -289,7 +289,7 @@ inline simd4x4_t<T,N> operator*(const simd4x4_t<T,N>& m1, const simd4x4_t<T,N>&
}
#ifdef ENABLE_SIMD
#ifdef ENABLE_SIMD_CODE
# ifdef __SSE__
template<>
@ -1191,7 +1191,7 @@ inline simd4_t<int,3> transform<int>(const simd4x4_t<int,4>& m, const simd4_t<in
} /* namespace simd4x */
# endif
#endif /* ENABLE_SIMD */
#endif /* ENABLE_SIMD_CODE */
#endif /* __SIMD4X4_H__ */

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@ -963,6 +963,11 @@ SGPropertyNode::alias (SGPropertyNode * target)
{
if (target && (_type != props::ALIAS) && (!_tied))
{
/* loop protection: check alias chain; must not contain self */
for (auto p = target; p; p = ((p->_type == props::ALIAS) ? p->_value.alias : nullptr)) {
if (p == this) return false;
}
clearValue();
get(target);
_value.alias = target;
@ -973,7 +978,7 @@ SGPropertyNode::alias (SGPropertyNode * target)
if (!target)
{
SG_LOG(SG_GENERAL, SG_ALERT,
"Failed to create alias for " << getPath() << ". "
"Failed to set alias " << getPath() << ". "
"The target property does not exist.");
}
else
@ -981,15 +986,15 @@ SGPropertyNode::alias (SGPropertyNode * target)
{
if (_value.alias == target)
return true; // ok, identical alias requested
SG_LOG(SG_GENERAL, SG_ALERT,
"Failed to create alias at " << target->getPath() << ". "
"Source "<< getPath() << " is already aliasing another property.");
SG_LOG(SG_GENERAL, SG_ALERT, "alias(): "<< getPath() <<
" is already pointing to " << _value.alias->getPath() <<
" so it cannot alias '" << target->getPath() << ". Use unalias() first.");
}
else
if (_tied)
{
SG_LOG(SG_GENERAL, SG_ALERT, "Failed to create alias at " << target->getPath() << ". "
"Source " << getPath() << " is a tied property.");
SG_LOG(SG_GENERAL, SG_ALERT, "alias(): " << getPath() <<
" is a tied property. It cannot alias " << target->getPath() << ".");
}
return false;

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@ -830,6 +830,9 @@ void reload_shaders()
if (!fileName.empty()) {
shader->loadShaderSourceFromFile(fileName);
}
else
SG_LOG(SG_INPUT, SG_ALERT, "Could not locate shader: " << fileName);
}
}
@ -917,8 +920,13 @@ void ShaderProgramBuilder::buildAttribute(Effect* effect, Pass* pass,
Shader::Type stype = (Shader::Type)shaderKey.second;
string fileName = SGModelLib::findDataFile(shaderName, options);
if (fileName.empty())
{
SG_LOG(SG_INPUT, SG_ALERT, "Could not locate shader" << shaderName);
throw BuilderException(string("couldn't find shader ") +
shaderName);
shaderName);
}
resolvedKey.shaders.push_back(ShaderKey(fileName, stype));
}
ProgramMap::iterator resitr = resolvedProgramMap.find(resolvedKey);
@ -1405,8 +1413,11 @@ bool makeParametersFromStateSet(SGPropertyNode* effectRoot, const StateSet* ss)
// Walk the techniques property tree, building techniques and
// passes.
static SGMutex realizeTechniques_lock;
bool Effect::realizeTechniques(const SGReaderWriterOptions* options)
{
SGGuard<SGMutex> g(realizeTechniques_lock);
if (_isRealized)
return true;
PropertyList tniqList = root->getChildren("technique");

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@ -76,7 +76,7 @@ osg::Texture* TextureBuilder::buildFromType(Effect* effect, Pass* pass, const st
typedef boost::tuple<string, Texture::FilterMode, Texture::FilterMode,
Texture::WrapMode, Texture::WrapMode, Texture::WrapMode,
string, MipMapTuple> TexTuple;
string, MipMapTuple, ImageInternalFormat> TexTuple;
EffectNameValue<TexEnv::Mode> texEnvModesInit[] =
{
@ -239,6 +239,17 @@ TexTuple makeTexTuple(Effect* effect, const SGPropertyNode* props,
}
}
const SGPropertyNode* pInternalFormat = getEffectPropertyChild(effect, props, "internal-format");
pInternalFormat = props->getChild("internal-format");
ImageInternalFormat iformat = ImageInternalFormat::Unspecified;
if (pInternalFormat) {
std::string internalFormat = pInternalFormat->getStringValue();
if (internalFormat == "normalized") {
iformat = ImageInternalFormat::Normalized;
SG_LOG(SG_INPUT, SG_ALERT, "internal-format normalized '" << imageName << "'");
}
}
const SGPropertyNode* pMipmapControl
= getEffectPropertyChild(effect, props, "mipmap-control");
MipMapTuple mipmapFunctions( AUTOMATIC, AUTOMATIC, AUTOMATIC, AUTOMATIC );
@ -246,7 +257,7 @@ TexTuple makeTexTuple(Effect* effect, const SGPropertyNode* props,
mipmapFunctions = makeMipMapTuple(effect, pMipmapControl, options);
return TexTuple(absFileName, minFilter, magFilter, sWrap, tWrap, rWrap,
texType, mipmapFunctions);
texType, mipmapFunctions, iformat);
}
bool setAttrs(const TexTuple& attrs, Texture* tex,
@ -257,7 +268,19 @@ bool setAttrs(const TexTuple& attrs, Texture* tex,
return false;
osgDB::ReaderWriter::ReadResult result;
// load texture for effect
SGReaderWriterOptions::LoadOriginHint origLOH = options->getLoadOriginHint();
if(attrs.get<8>() == ImageInternalFormat::Normalized)
options->setLoadOriginHint(SGReaderWriterOptions::LoadOriginHint::ORIGIN_EFFECTS_NORMALIZED);
else
options->setLoadOriginHint(SGReaderWriterOptions::LoadOriginHint::ORIGIN_EFFECTS);
#if OSG_VERSION_LESS_THAN(3,4,2)
result = osgDB::readImageFile(imageName, options);
#else
result = osgDB::readRefImageFile(imageName, options);
#endif
options->setLoadOriginHint(origLOH);
osg::ref_ptr<osg::Image> image;
if (result.success())
image = result.getImage();
@ -585,36 +608,64 @@ Texture* CubeMapBuilder::build(Effect* effect, Pass* pass, const SGPropertyNode*
cubeTexture->setWrap(osg::Texture3D::WRAP_R, osg::Texture::CLAMP_TO_EDGE);
osgDB::ReaderWriter::ReadResult result;
SGReaderWriterOptions* wOpts = (SGReaderWriterOptions*)options;
SGReaderWriterOptions::LoadOriginHint origLOH = wOpts->getLoadOriginHint();
wOpts->setLoadOriginHint(SGReaderWriterOptions::LoadOriginHint::ORIGIN_EFFECTS);
#if OSG_VERSION_LESS_THAN(3,4,0)
result = osgDB::readImageFile(_tuple.get<0>(), options);
#else
result = osgDB::readRefImageFile(_tuple.get<0>(), options);
#endif
if(result.success()) {
osg::Image* image = result.getImage();
cubeTexture->setImage(TextureCubeMap::POSITIVE_X, image);
}
#if OSG_VERSION_LESS_THAN(3,4,0)
result = osgDB::readImageFile(_tuple.get<1>(), options);
#else
result = osgDB::readRefImageFile(_tuple.get<1>(), options);
#endif
if(result.success()) {
osg::Image* image = result.getImage();
cubeTexture->setImage(TextureCubeMap::NEGATIVE_X, image);
}
#if OSG_VERSION_LESS_THAN(3,4,0)
result = osgDB::readImageFile(_tuple.get<2>(), options);
#else
result = osgDB::readRefImageFile(_tuple.get<2>(), options);
#endif
if(result.success()) {
osg::Image* image = result.getImage();
cubeTexture->setImage(TextureCubeMap::POSITIVE_Y, image);
}
#if OSG_VERSION_LESS_THAN(3,4,0)
result = osgDB::readImageFile(_tuple.get<3>(), options);
#else
result = osgDB::readRefImageFile(_tuple.get<3>(), options);
#endif
if(result.success()) {
osg::Image* image = result.getImage();
cubeTexture->setImage(TextureCubeMap::NEGATIVE_Y, image);
}
#if OSG_VERSION_LESS_THAN(3,4,0)
result = osgDB::readImageFile(_tuple.get<4>(), options);
#else
result = osgDB::readRefImageFile(_tuple.get<4>(), options);
#endif
if(result.success()) {
osg::Image* image = result.getImage();
cubeTexture->setImage(TextureCubeMap::POSITIVE_Z, image);
}
#if OSG_VERSION_LESS_THAN(3,4,0)
result = osgDB::readImageFile(_tuple.get<5>(), options);
#else
result = osgDB::readRefImageFile(_tuple.get<5>(), options);
#endif
if(result.success()) {
osg::Image* image = result.getImage();
cubeTexture->setImage(TextureCubeMap::NEGATIVE_Z, image);
}
wOpts->setLoadOriginHint(origLOH);
if (itr == _cubemaps.end())
_cubemaps[_tuple] = cubeTexture;
@ -634,7 +685,11 @@ Texture* CubeMapBuilder::build(Effect* effect, Pass* pass, const SGPropertyNode*
return cubeTexture.release();
osgDB::ReaderWriter::ReadResult result;
#if OSG_VERSION_LESS_THAN(3,4,0)
result = osgDB::readImageFile(texname, options);
#else
result = osgDB::readRefImageFile(texname, options);
#endif
if(result.success()) {
osg::Image* image = result.getImage();
image->flipVertical(); // Seems like the image coordinates are somewhat funny, flip to get better ones

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@ -227,7 +227,11 @@ SGMaterial::read_properties(const SGReaderWriterOptions* options,
}
else
{
#if OSG_VERSION_LESS_THAN(3,4,0)
osg::Image* image = osgDB::readImageFile(fullMaskPath, options);
#else
osg::Image* image = osgDB::readRefImageFile(fullMaskPath, options);
#endif
if (image && image->valid())
{
Texture2DRef object_mask = new osg::Texture2D;

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@ -31,14 +31,18 @@ class Effect;
class SGReaderWriterOptions;
namespace effect {
enum MipMapFunction {
AUTOMATIC,
AVERAGE,
SUM,
PRODUCT,
MIN,
MAX
};
enum MipMapFunction {
AUTOMATIC,
AVERAGE,
SUM,
PRODUCT,
MIN,
MAX
};
enum ImageInternalFormat {
Unspecified,
Normalized,
};
typedef boost::tuple<MipMapFunction, MipMapFunction, MipMapFunction, MipMapFunction> MipMapTuple;

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@ -111,6 +111,11 @@ public:
if (transform->getNumChildren())
_group->addChild(transform.get());
}
virtual void apply(BVHPageNode& leaf)
{
leaf.traverse(*this);
}
virtual void apply(BVHLineGeometry&)
{
}

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@ -215,7 +215,11 @@ public:
if (pagedLOD.getMinRange(i) <= 0) {
osg::ref_ptr<const osgDB::Options> options;
options = getOptions(pagedLOD.getDatabaseOptions(), pagedLOD.getDatabasePath());
#if OSG_VERSION_LESS_THAN(3,4,0)
node = osgDB::readNodeFile(pagedLOD.getFileName(i), options.get());
#else
node = osgDB::readRefNodeFile(pagedLOD.getFileName(i), options.get());
#endif
}
if (!node.valid())
node = new osg::Group;
@ -256,7 +260,11 @@ public:
osg::ref_ptr<const osgDB::Options> options;
options = getOptions(proxyNode.getDatabaseOptions(), proxyNode.getDatabasePath());
osg::ref_ptr<osg::Node> node;
#if OSG_VERSION_LESS_THAN(3,4,0)
node = osgDB::readNodeFile(proxyNode.getFileName(i), options.get());
#else
node = osgDB::readRefNodeFile(proxyNode.getFileName(i), options.get());
#endif
if (!node.valid())
node = new osg::Group;
if (i < proxyNode.getNumChildren())
@ -353,7 +361,11 @@ SGSharedPtr<BVHNode>
BVHPageNodeOSG::load(const std::string& name, const osg::ref_ptr<const osg::Referenced>& options)
{
osg::ref_ptr<osg::Node> node;
#if OSG_VERSION_LESS_THAN(3,4,0)
node = osgDB::readNodeFile(name, dynamic_cast<const osgDB::Options*>(options.get()));
#else
node = osgDB::readRefNodeFile(name, dynamic_cast<const osgDB::Options*>(options.get()));
#endif
if (!node.valid())
return SGSharedPtr<BVHNode>();

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@ -60,6 +60,8 @@
#include <simgear/props/props.hxx>
#include <simgear/props/props_io.hxx>
#include <simgear/props/condition.hxx>
#include <simgear/io/sg_file.hxx>
#include <simgear/threads/SGGuard.hxx>
#include "BoundingVolumeBuildVisitor.hxx"
#include "model.hxx"
@ -180,9 +182,34 @@ public:
} // namespace
static bool isPowerOfTwo(int width, int height)
static int nearestPowerOfTwo(unsigned int _v)
{
return (((width & (width - 1)) == 0) && ((height & (height - 1))) == 0);
// uint v; // compute the next highest power of 2 of 32-bit v
unsigned int v = (unsigned int)_v;
bool neg = _v < 0;
if (neg)
v = (unsigned int)(-_v);
v &= (2 << 16) - 1; // make +ve
// bit twiddle to round up to nearest pot.
v--;
v |= v >> 1;
v |= v >> 2;
v |= v >> 4;
v |= v >> 8;
v |= v >> 16;
v++;
if (neg)
_v = -(int)v;
else
_v = (int)v;
return v;
}
static bool isPowerOfTwo(int v)
{
return ((v & (v - 1)) == 0);
}
osg::Node* DefaultProcessPolicy::process(osg::Node* node, const std::string& filename,
const Options* opt)
@ -205,6 +232,139 @@ osg::Image* getImageByName(const std::string& filename)
return nullptr;
}
#endif
// a cache which evicts the least recently used item when it is full
#include <map>
#include <list>
#include <utility>
#include <boost/optional.hpp>
template<class Key, class Value>
class lru_cache
{
public:
SGMutex _mutex;
typedef Key key_type;
typedef Value value_type;
typedef std::list<key_type> list_type;
typedef std::map<
key_type,
std::pair<value_type, typename list_type::iterator>
> map_type;
lru_cache(size_t capacity)
: m_capacity(capacity)
{
}
~lru_cache()
{
}
size_t size() const
{
return m_map.size();
}
size_t capacity() const
{
return m_capacity;
}
bool empty() const
{
return m_map.empty();
}
bool contains(const key_type &key)
{
SGGuard<SGMutex> scopeLock(_mutex);
return m_map.find(key) != m_map.end();
}
void insert(const key_type &key, const value_type &value)
{
SGGuard<SGMutex> scopeLock(_mutex);
typename map_type::iterator i = m_map.find(key);
if (i == m_map.end()) {
// insert item into the cache, but first check if it is full
if (size() >= m_capacity) {
// cache is full, evict the least recently used item
evict();
}
// insert the new item
m_list.push_front(key);
m_map[key] = std::make_pair(value, m_list.begin());
}
}
boost::optional<key_type> findValue(const std::string &requiredValue)
{
SGGuard<SGMutex> scopeLock(_mutex);
for (typename map_type::iterator it = m_map.begin(); it != m_map.end(); ++it)
if (it->second.first == requiredValue)
return it->first;
return boost::none;
}
boost::optional<value_type> get(const key_type &key)
{
SGGuard<SGMutex> scopeLock(_mutex);
// lookup value in the cache
typename map_type::iterator i = m_map.find(key);
if (i == m_map.end()) {
// value not in cache
return boost::none;
}
// return the value, but first update its place in the most
// recently used list
typename list_type::iterator j = i->second.second;
if (j != m_list.begin()) {
// move item to the front of the most recently used list
m_list.erase(j);
m_list.push_front(key);
// update iterator in map
j = m_list.begin();
const value_type &value = i->second.first;
m_map[key] = std::make_pair(value, j);
// return the value
return value;
}
else {
// the item is already at the front of the most recently
// used list so just return it
return i->second.first;
}
}
void clear()
{
SGGuard<SGMutex> scopeLock(_mutex);
m_map.clear();
m_list.clear();
}
private:
void evict()
{
SGGuard<SGMutex> scopeLock(_mutex);
// evict item from the end of most recently used list
typename list_type::iterator i = --m_list.end();
m_map.erase(*i);
m_list.erase(i);
}
private:
map_type m_map;
list_type m_list;
size_t m_capacity;
};
lru_cache < std::string, std::string> filename_hash_cache(100000);
lru_cache < std::string, bool> filesCleaned(100000);
static bool refreshCache = false;
ReaderWriter::ReadResult
ModelRegistry::readImage(const string& fileName,
@ -248,6 +408,8 @@ ModelRegistry::readImage(const string& fileName,
if (cache_active) {
if (fileExtension != "dds" && fileExtension != "gz") {
const SGReaderWriterOptions* sgoptC = dynamic_cast<const SGReaderWriterOptions*>(opt);
std::string root = getPathRoot(absFileName);
std::string prr = getPathRelative(root, absFileName);
std::string cache_root = SGSceneFeatures::instance()->getTextureCompressionPath().c_str();
@ -255,99 +417,231 @@ ModelRegistry::readImage(const string& fileName,
SGPath file(absFileName);
std::stringstream tstream;
tstream << std::hex << file.modTime();
newName += "." + tstream.str();
newName += ".cache.dds";
if (!fileExists(newName)) {
res = registry->readImageImplementation(absFileName, opt);
// calucate and use hash for storing cached image. This also
// helps with sharing of identical images between models.
if (fileExists(absFileName)) {
SGFile f(absFileName);
std::string hash;
boost::optional<std::string> cachehash = filename_hash_cache.get(absFileName);
if (cachehash) {
hash = *cachehash;
// SG_LOG(SG_IO, SG_ALERT, "Hash for " + absFileName + " in cache " + hash);
}
else {
// SG_LOG(SG_IO, SG_ALERT, "Creating hash for " + absFileName);
hash = f.computeHash();
filename_hash_cache.insert(absFileName, hash);
boost::optional<std::string> cacheFilename = filename_hash_cache.findValue(hash);
if (res.validImage()) {
osg::ref_ptr<osg::Image> srcImage = res.getImage();
int width = srcImage->s();
bool transparent = srcImage->isImageTranslucent();
int height = srcImage->t();
if (height >= max_texture_size)
{
SG_LOG(SG_IO, SG_WARN, "Image texture too high " << width << "," << height << absFileName);
osg::ref_ptr<osg::Image> resizedImage;
int factor = height / max_texture_size;
if (ImageUtils::resizeImage(srcImage, width / factor, height / factor, resizedImage))
srcImage = resizedImage;
width = srcImage->s();
height = srcImage->t();
}
if (width >= max_texture_size)
{
SG_LOG(SG_IO, SG_WARN, "Image texture too wide " << width << "," << height << absFileName);
osg::ref_ptr<osg::Image> resizedImage;
int factor = width / max_texture_size;
if (ImageUtils::resizeImage(srcImage, width / factor, height / factor, resizedImage))
srcImage = resizedImage;
width = srcImage->s();
height = srcImage->t();
}
//
// only cache power of two textures that are of a reasonable size
if (width >= 64 && height >= 64 && isPowerOfTwo(width, height)) {
simgear::effect::MipMapTuple mipmapFunctions(simgear::effect::AVERAGE, simgear::effect::AVERAGE, simgear::effect::AVERAGE, simgear::effect::AVERAGE);
SGPath filePath(newName);
filePath.create_dir();
// setup the options string for saving the texture as we don't want OSG to auto flip the texture
// as this complicates loading as it requires a flag to flip it back which will preclude the
// image from being cached because we will have to clone the options to set the flag and thus lose
// the link to the cache in the options from the caller.
osg::ref_ptr<Options> nopt;
nopt = opt->cloneOptions();
std::string optionstring = nopt->getOptionString();
if (!optionstring.empty())
optionstring += " ";
nopt->setOptionString(optionstring + "ddsNoAutoFlipWrite");
/*
* decide if we need to compress this.
*/
bool compress = (transparent && compress_transparent) || (!transparent && compress_solid);
if (compress) {
if (processor)
{
if (transparent)
processor->compress(*srcImage, osg::Texture::USE_S3TC_DXT5_COMPRESSION, true, true, osgDB::ImageProcessor::USE_CPU, osgDB::ImageProcessor::PRODUCTION);
else
processor->compress(*srcImage, osg::Texture::USE_S3TC_DXT1_COMPRESSION, true, true, osgDB::ImageProcessor::USE_CPU, osgDB::ImageProcessor::PRODUCTION);
//processor->generateMipMap(*srcImage, true, osgDB::ImageProcessor::USE_CPU);
}
else {
simgear::effect::MipMapTuple mipmapFunctions(simgear::effect::AVERAGE, simgear::effect::AVERAGE, simgear::effect::AVERAGE, simgear::effect::AVERAGE);
SG_LOG(SG_IO, SG_WARN, "Texture compression plugin (osg_nvtt) not available; storing uncompressed image: " << newName);
srcImage = simgear::effect::computeMipmap(srcImage, mipmapFunctions);
}
}
else {
if (processor) {
processor->generateMipMap(*srcImage, true, osgDB::ImageProcessor::USE_CPU);
}
else {
simgear::effect::MipMapTuple mipmapFunctions(simgear::effect::AVERAGE, simgear::effect::AVERAGE, simgear::effect::AVERAGE, simgear::effect::AVERAGE);
srcImage = simgear::effect::computeMipmap(srcImage, mipmapFunctions);
}
}
registry->writeImage(*srcImage, newName, nopt);
absFileName = newName;
}
}
// possibly a shared texture - but warn the user to allow investigation.
if (cacheFilename && *cacheFilename != absFileName) {
SG_LOG(SG_IO, SG_ALERT, " Already have " + hash + " : " + *cacheFilename + " not "+absFileName);
}
// SG_LOG(SG_IO, SG_ALERT, " >>>> " + hash + " :: " + newName);
}
newName = cache_root + "/" + hash.substr(0,2) + "/" + hash + ".cache.dds";
}
else
{
tstream << std::hex << file.modTime();
newName += "." + tstream.str();
newName += ".cache.dds";
}
bool doRefresh = refreshCache;
//if (fileExists(newName) && sgoptC && sgoptC->getLoadOriginHint() == SGReaderWriterOptions::LoadOriginHint::ORIGIN_EFFECTS) {
// doRefresh = true;
//
//}
if (fileExists(newName) && doRefresh) {
if (!filesCleaned.contains(newName)) {
SG_LOG(SG_IO, SG_ALERT, "Removing previously cached effects image " + newName);
SGPath(newName).remove();
filesCleaned.insert(newName, true);
}
}
if (!fileExists(newName)) {
res = registry->readImageImplementation(absFileName, opt);
if (res.validImage()) {
osg::ref_ptr<osg::Image> srcImage = res.getImage();
int width = srcImage->s();
bool transparent = srcImage->isImageTranslucent();
bool isNormalMap = false;
bool isEffect = false;
/*
* decide if we need to compress this.
*/
bool can_compress = (transparent && compress_transparent) || (!transparent && compress_solid);
int height = srcImage->t();
// use the new file origin to determine any special processing
// we handle the following
// - normal maps
// - images loaded from effects
if (sgoptC && transparent && sgoptC->getLoadOriginHint() == SGReaderWriterOptions::LoadOriginHint::ORIGIN_EFFECTS_NORMALIZED) {
isNormalMap = true;
}
else if (sgoptC && transparent && sgoptC->getLoadOriginHint() == SGReaderWriterOptions::LoadOriginHint::ORIGIN_EFFECTS) {
SG_LOG(SG_IO, SG_ALERT, "From effects transparent " + absFileName);
isEffect = true;
// can_compress = false;
}
else if (sgoptC && transparent && sgoptC->getLoadOriginHint() == SGReaderWriterOptions::LoadOriginHint::ORIGIN_EFFECTS) {
SG_LOG(SG_IO, SG_ALERT, "From effects " + absFileName);
isEffect = true;
}
if (can_compress)
{
std::string pot_message;
bool resize = false;
if (!isPowerOfTwo(width)) {
width = nearestPowerOfTwo(width);
resize = true;
pot_message += std::string(" not POT: resized width to ") + std::to_string(width);
}
if (!isPowerOfTwo(height)) {
height = nearestPowerOfTwo(height);
resize = true;
pot_message += std::string(" not POT: resized height to ") + std::to_string(height);
}
if (pot_message.size())
SG_LOG(SG_IO, SG_WARN, pot_message << " " << absFileName);
// unlikely that after resizing in height the width will still be outside of the max texture size.
if (height > max_texture_size)
{
SG_LOG(SG_IO, SG_WARN, "Image texture too high (max " << max_texture_size << ") " << width << "," << height << " " << absFileName);
int factor = height / max_texture_size;
height /= factor;
width /= factor;
resize = true;
}
if (width > max_texture_size)
{
SG_LOG(SG_IO, SG_WARN, "Image texture too wide (max " << max_texture_size << ") " << width << "," << height << " " << absFileName);
int factor = width / max_texture_size;
height /= factor;
width /= factor;
resize = true;
}
if (resize) {
osg::ref_ptr<osg::Image> resizedImage;
if (ImageUtils::resizeImage(srcImage, width, height, resizedImage))
srcImage = resizedImage;
}
//
// only cache power of two textures that are of a reasonable size
if (width >= 4 && height >= 4) {
simgear::effect::MipMapTuple mipmapFunctions(simgear::effect::AVERAGE, simgear::effect::AVERAGE, simgear::effect::AVERAGE, simgear::effect::AVERAGE);
SGPath filePath(newName);
filePath.create_dir();
// setup the options string for saving the texture as we don't want OSG to auto flip the texture
// as this complicates loading as it requires a flag to flip it back which will preclude the
// image from being cached because we will have to clone the options to set the flag and thus lose
// the link to the cache in the options from the caller.
osg::ref_ptr<Options> nopt;
nopt = opt->cloneOptions();
std::string optionstring = nopt->getOptionString();
if (!optionstring.empty())
optionstring += " ";
nopt->setOptionString(optionstring + "ddsNoAutoFlipWrite");
//GLenum srcImageType = srcImage->getDataType();
// printf("--- %-80s --> f=%8x t=%8x\n", newName.c_str(), srcImage->getPixelFormat(), srcImageType);
try
{
if (can_compress) {
osg::Texture::InternalFormatMode targetFormat = osg::Texture::USE_S3TC_DXT1_COMPRESSION;
if (isNormalMap) {
if (transparent) {
targetFormat = osg::Texture::USE_S3TC_DXT5_COMPRESSION;
}
else
targetFormat = osg::Texture::USE_S3TC_DXT5_COMPRESSION;
}
else if (isEffect)
{
if (transparent) {
targetFormat = osg::Texture::USE_S3TC_DXT5_COMPRESSION;
}
else
targetFormat = osg::Texture::USE_S3TC_DXT1_COMPRESSION;
}
else{
if (transparent) {
targetFormat = osg::Texture::USE_S3TC_DXT3_COMPRESSION;
}
else
targetFormat = osg::Texture::USE_S3TC_DXT1_COMPRESSION;
}
if (processor)
{
SG_LOG(SG_IO, SG_ALERT, "Creating " << targetFormat << " for " + absFileName);
// normal maps:
// nvdxt.exe - quality_highest - rescaleKaiser - Kaiser - dxt5nm - norm
processor->compress(*srcImage, targetFormat, true, true, osgDB::ImageProcessor::USE_CPU, osgDB::ImageProcessor::PRODUCTION);
SG_LOG(SG_IO, SG_ALERT, "-- finished creating DDS: " + newName);
//processor->generateMipMap(*srcImage, true, osgDB::ImageProcessor::USE_CPU);
}
else {
simgear::effect::MipMapTuple mipmapFunctions(simgear::effect::AVERAGE, simgear::effect::AVERAGE, simgear::effect::AVERAGE, simgear::effect::AVERAGE);
SG_LOG(SG_IO, SG_WARN, "Texture compression plugin (osg_nvtt) not available; storing uncompressed image: " << absFileName);
srcImage = simgear::effect::computeMipmap(srcImage, mipmapFunctions);
}
}
else {
SG_LOG(SG_IO, SG_ALERT, "Creating uncompressed DDS for " + absFileName);
if (processor) {
processor->generateMipMap(*srcImage, true, osgDB::ImageProcessor::USE_CPU);
}
else {
simgear::effect::MipMapTuple mipmapFunctions(simgear::effect::AVERAGE, simgear::effect::AVERAGE, simgear::effect::AVERAGE, simgear::effect::AVERAGE);
srcImage = simgear::effect::computeMipmap(srcImage, mipmapFunctions);
}
}
//}
//else
// printf("--- no compress or mipmap of format %s\n", newName.c_str());
registry->writeImage(*srcImage, newName, nopt);
{
std::string mdlDirectory = cache_root + "/cache-index.txt";
FILE *f = ::fopen(mdlDirectory.c_str(), "a");
if (f)
{
::fprintf(f, "%s, %s\n", absFileName.c_str(), newName.c_str());
::fclose(f);
}
}
absFileName = newName;
}
catch (...) {
SG_LOG(SG_IO, SG_ALERT, "Exception processing " << absFileName << " may be corrupted");
}
}
else
SG_LOG(SG_IO, SG_WARN, absFileName + " too small " << width << "," << height);
}
}
}
else {
absFileName = newName;
}
}
}
res = registry->readImageImplementation(absFileName, opt);
if (!res.success()) {
@ -368,6 +662,18 @@ ModelRegistry::readImage(const string& fileName,
if (srcImage1->getName().empty()) {
srcImage1->setName(absFileName);
}
if(cache_active && getFileExtension(absFileName) != "dds")
{
if (processor) {
processor->generateMipMap(*srcImage1, true, osgDB::ImageProcessor::USE_CPU);
SG_LOG(SG_IO, SG_ALERT, "Created nvtt mipmaps DDS for " + absFileName);
}
else {
simgear::effect::MipMapTuple mipmapFunctions(simgear::effect::AVERAGE, simgear::effect::AVERAGE, simgear::effect::AVERAGE, simgear::effect::AVERAGE);
srcImage1 = simgear::effect::computeMipmap(srcImage1, mipmapFunctions);
SG_LOG(SG_IO, SG_ALERT, "Created sg mipmaps DDS for " + absFileName);
}
}
if (res.loadedFromCache())
SG_LOG(SG_IO, SG_BULK, "Returning cached image \""
@ -449,19 +755,21 @@ ModelRegistry::readImage(const string& fileName,
}
osg::Node* DefaultCachePolicy::find(const string& fileName,
const Options* opt)
osg::ref_ptr<osg::Node> DefaultCachePolicy::find(const string& fileName, const Options* opt)
{
Registry* registry = Registry::instance();
osg::Node* cached
= dynamic_cast<Node*>(registry->getFromObjectCache(fileName));
if (cached)
SG_LOG(SG_IO, SG_BULK, "Got cached model \""
<< fileName << "\"");
#if OSG_VERSION_LESS_THAN(3,4,0)
osg::ref_ptr<osg::Object> cachedObject = registry->getFromObjectCache(fileName);
#else
osg::ref_ptr<osg::Object> cachedObject = registry->getRefFromObjectCache(fileName);
#endif
ref_ptr<osg::Node> cachedNode = dynamic_cast<osg::Node*>(cachedObject.get());
if (cachedNode.valid())
SG_LOG(SG_IO, SG_BULK, "Got cached model \"" << fileName << "\"");
else
SG_LOG(SG_IO, SG_BULK, "Reading model \""
<< fileName << "\"");
return cached;
SG_LOG(SG_IO, SG_BULK, "Reading model \"" << fileName << "\"");
return cachedNode;
}
void DefaultCachePolicy::addToCache(const string& fileName,

View File

@ -132,7 +132,7 @@ struct DefaultProcessPolicy {
struct DefaultCachePolicy {
DefaultCachePolicy(const std::string& extension) {}
osg::Node* find(const std::string& fileName,
osg::ref_ptr<osg::Node> find(const std::string& fileName,
const osgDB::Options* opt);
void addToCache(const std::string& filename, osg::Node* node);
};

View File

@ -56,7 +56,7 @@ using namespace std;
using namespace simgear;
using namespace osg;
static osg::Node *
static std::tuple<int, osg::Node *>
sgLoad3DModel_internal(const SGPath& path,
const osgDB::Options* options,
SGPropertyNode *overlay = 0);
@ -88,8 +88,10 @@ SGReaderWriterXML::readNode(const std::string& name,
if (!p.exists()) {
return ReadResult::FILE_NOT_FOUND;
}
result=sgLoad3DModel_internal(p, options);
static std::tuple<int, osg::Node *> retval;
int num_anims;
std::tie(num_anims, result) = sgLoad3DModel_internal(p, options);
} catch (const sg_exception &t) {
SG_LOG(SG_INPUT, SG_ALERT, "Failed to load model: " << t.getFormattedMessage()
<< "\n\tfrom:" << fileName);
@ -160,13 +162,13 @@ void makeEffectAnimations(PropertyList& animation_nodes,
SGPropertyNode* typeProp = animProp->getChild("type");
if (!typeProp)
continue;
const char* typeString = typeProp->getStringValue();
if (!strcmp(typeString, "material")) {
effectProp
= SGMaterialAnimation::makeEffectProperties(animProp);
} else if (!strcmp(typeString, "shader")) {
SGPropertyNode* shaderProp = animProp->getChild("shader");
if (!shaderProp || strcmp(shaderProp->getStringValue(), "chrome"))
continue;
@ -215,7 +217,7 @@ private:
osg::Node::NodeMask nodeMaskSet;
osg::Node::NodeMask nodeMaskClear;
};
}
namespace {
@ -229,7 +231,7 @@ namespace {
return (typeString == "pick") || (typeString == "knob") || (typeString == "slider") || (typeString == "touch");
}
};
bool removeNamedNode(osg::Group* aGroup, const std::string& aName)
{
int nKids = aGroup->getNumChildren();
@ -240,28 +242,28 @@ namespace {
return true;
}
}
for (int i = 0; i < nKids; i++) {
osg::Group* childGroup = aGroup->getChild(i)->asGroup();
if (!childGroup)
continue;
if (removeNamedNode(childGroup, aName))
return true;
} // of child groups traversal
return false;
}
}
static osg::Node *
static std::tuple<int, osg::Node *>
sgLoad3DModel_internal(const SGPath& path,
const osgDB::Options* dbOptions,
SGPropertyNode *overlay)
{
if (!path.exists()) {
SG_LOG(SG_INPUT, SG_ALERT, "Failed to load file: \"" << path << "\"");
return NULL;
return std::make_tuple(0, (osg::Node *) NULL);
}
osg::ref_ptr<SGReaderWriterOptions> options;
@ -270,19 +272,20 @@ sgLoad3DModel_internal(const SGPath& path,
SGPath modelpath(path);
SGPath texturepath(path);
SGPath modelDir(modelpath.dir());
int animationcount = 0;
SGSharedPtr<SGPropertyNode> prop_root = options->getPropertyNode();
if (!prop_root.valid())
prop_root = new SGPropertyNode;
// The model data appear to be only used in the topmost model
osg::ref_ptr<SGModelData> data = options->getModelData();
options->setModelData(0);
osg::ref_ptr<osg::Node> model;
osg::ref_ptr<osg::Group> group;
SGPropertyNode_ptr props = new SGPropertyNode;
bool previewMode = (dbOptions->getPluginStringData("SimGear::PREVIEW") == "ON");
// Check for an XML wrapper
if (modelpath.extension() == "xml") {
try {
@ -296,9 +299,9 @@ sgLoad3DModel_internal(const SGPath& path,
copyProperties(overlay, props);
if (previewMode && props->hasChild("nopreview")) {
return NULL;
return std::make_tuple(0, (osg::Node *) NULL);
}
if (props->hasValue("/path")) {
string modelPathStr = props->getStringValue("/path");
modelpath = SGModelLib::findDataFile(modelPathStr, NULL, modelDir);
@ -335,7 +338,11 @@ sgLoad3DModel_internal(const SGPath& path,
options->setDatabasePath(texturepath.local8BitStr());
osgDB::ReaderWriter::ReadResult modelResult;
#if OSG_VERSION_LESS_THAN(3,4,0)
modelResult = osgDB::readNodeFile(modelpath.local8BitStr(), options.get());
#else
modelResult = osgDB::readRefNodeFile(modelpath.local8BitStr(), options.get());
#endif
if (!modelResult.validNode())
throw sg_io_exception("Failed to load 3D model:" + modelResult.message(),
modelpath);
@ -399,9 +406,9 @@ sgLoad3DModel_internal(const SGPath& path,
SGPath submodelpath;
osg::ref_ptr<osg::Node> submodel;
string subPathStr = sub_props->getStringValue("path");
SGPath submodelPath = SGModelLib::findDataFile(subPathStr,
SGPath submodelPath = SGModelLib::findDataFile(subPathStr,
NULL, modelDir);
if (submodelPath.isNull()) {
@ -419,14 +426,16 @@ sgLoad3DModel_internal(const SGPath& path,
}
try {
submodel = sgLoad3DModel_internal(submodelPath, options.get(),
int num_anims;
std::tie(num_anims, submodel) = sgLoad3DModel_internal(submodelPath, options.get(),
sub_props->getNode("overlay"));
animationcount += num_anims;
} catch (const sg_exception &t) {
SG_LOG(SG_INPUT, SG_ALERT, "Failed to load submodel: " << t.getFormattedMessage()
<< "\n\tfrom:" << t.getOrigin());
continue;
}
if (!submodel)
continue;
@ -481,7 +490,7 @@ sgLoad3DModel_internal(const SGPath& path,
}
}
if (dbOptions->getPluginStringData("SimGear::PARTICLESYSTEM") != "OFF") {
if (GlobalParticleCallback::getEnabled()){//dbOptions->getPluginStringData("SimGear::PARTICLESYSTEM") != "OFF") {
std::vector<SGPropertyNode_ptr> particle_nodes;
particle_nodes = props->getChildren("particlesystem");
for (unsigned i = 0; i < particle_nodes.size(); ++i) {
@ -491,7 +500,7 @@ sgLoad3DModel_internal(const SGPath& path,
if (i==0) {
if (!texturepath.extension().empty())
texturepath = texturepath.dir();
options2->setDatabasePath(texturepath.local8BitStr());
}
group->addChild(Particles::appendParticles(particle_nodes[i],
@ -510,13 +519,13 @@ sgLoad3DModel_internal(const SGPath& path,
PropertyList effect_nodes = props->getChildren("effect");
PropertyList animation_nodes = props->getChildren("animation");
if (previewMode) {
PropertyList::iterator it;
it = std::remove_if(animation_nodes.begin(), animation_nodes.end(), ExcludeInPreview());
animation_nodes.erase(it, animation_nodes.end());
}
// Some material animations (eventually all) are actually effects.
makeEffectAnimations(animation_nodes, effect_nodes);
{
@ -543,13 +552,15 @@ sgLoad3DModel_internal(const SGPath& path,
/// OSGFIXME: duh, why not only model?????
SGAnimation::animate(modelData);
}
animationcount += animation_nodes.size();
if (!needTransform && group->getNumChildren() < 2) {
model = group->getChild(0);
group->removeChild(model.get());
if (data.valid())
data->modelLoaded(modelpath.utf8Str(), props, model.get());
return model.release();
return std::make_tuple(animationcount, model.release());
}
if (data.valid())
data->modelLoaded(modelpath.utf8Str(), props, group.get());
@ -559,6 +570,7 @@ sgLoad3DModel_internal(const SGPath& path,
osgDB::writeNodeFile(*group, outputfile);
}
return group.release();
}
SG_LOG(SG_GENERAL, SG_DEBUG, "Model " << path << " animation count: " << animationcount);
return std::make_tuple(animationcount, group.release());
}

View File

@ -43,9 +43,18 @@ SGLoadTexture2D(bool staticTexture, const std::string& path,
{
osg::Image* image;
if (options)
image = osgDB::readImageFile(path, options);
#if OSG_VERSION_LESS_THAN(3,4,0)
image = osgDB::readImageFile(path, options);
#else
image = osgDB::readRefImageFile(path, options);
#endif
else
image = osgDB::readImageFile(path);
#if OSG_VERSION_LESS_THAN(3,4,0)
image = osgDB::readImageFile(path);
#else
image = osgDB::readRefImageFile(path);
#endif
osg::ref_ptr<osg::Texture2D> texture = new osg::Texture2D;
texture->setImage(image);
if (staticTexture)
@ -141,7 +150,11 @@ Texture2D* TextureUpdateVisitor::textureReplace(int unit, const StateAttribute*
// If it is empty or they are identical then there is nothing to do
if (fullLiveryFile.empty() || fullLiveryFile == *fullFilePath)
return 0;
#if OSG_VERSION_LESS_THAN(3,4,0)
Image* newImage = readImageFile(fullLiveryFile);
#else
Image* newImage = readRefImageFile(fullLiveryFile);
#endif
if (!newImage)
return 0;
CopyOp copyOp(CopyOp::DEEP_COPY_ALL & ~CopyOp::DEEP_COPY_IMAGES);

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@ -101,7 +101,11 @@ osg::Node* loadFile(const string& path, SGReaderWriterOptions* options)
options->setInstantiateEffects(true);
}
#if OSG_VERSION_LESS_THAN(3,4,0)
ref_ptr<Node> model = readNodeFile(path, options);
#else
ref_ptr<Node> model = readRefNodeFile(path, options);
#endif
if (!model)
return 0;
else

View File

@ -485,9 +485,11 @@ SGCloudLayer::rebuild()
// repaint the cloud layer colors
bool SGCloudLayer::repaint( const SGVec3f& fog_color ) {
osg::Vec4f combineColor(toOsg(fog_color), cloud_alpha);
osg::TexEnvCombine* combiner
= dynamic_cast<osg::TexEnvCombine*>(layer_root->getStateSet()
->getTextureAttribute(1, osg::StateAttribute::TEXENV));
osg::StateAttribute* textureAtt = layer_root->getStateSet()->getTextureAttribute(1, osg::StateAttribute::TEXENV);
osg::TexEnvCombine* combiner = dynamic_cast<osg::TexEnvCombine*>(textureAtt);
if (combiner == nullptr)
return false;
combiner->setConstantColor(combineColor);
// Set the fog color for the 3D clouds too.

View File

@ -208,7 +208,11 @@ ReaderWriterSPT::readObject(const std::string& fileName, const osgDB::Options* o
imageFileName = osgDB::concatPaths(imageFileName, "Globe");
imageFileName = osgDB::concatPaths(imageFileName, "world.topo.bathy.200407.3x4096x2048.png");
}
#if OSG_VERSION_LESS_THAN(3,4,0)
if (osg::Image* image = osgDB::readImageFile(imageFileName, options)) {
#else
if (osg::Image* image = osgDB::readRefImageFile(imageFileName, options)) {
#endif
osg::Texture2D* texture = new osg::Texture2D;
texture->setImage(image);
texture->setWrap(osg::Texture2D::WRAP_S, osg::Texture2D::REPEAT);
@ -256,7 +260,11 @@ ReaderWriterSPT::createTree(const BucketBox& bucketBox, const LocalOptions& opti
if (bucketBox.getIsBucketSize()) {
std::string fileName;
fileName = bucketBox.getBucket().gen_index_str() + std::string(".stg");
#if OSG_VERSION_LESS_THAN(3,4,0)
return osgDB::readNodeFile(fileName, options._options);
#else
return osgDB::readRefNodeFile(fileName, options._options);
#endif
} else if (!topLevel && options.isPageLevel(bucketBox.getStartLevel())) {
return createPagedLOD(bucketBox, options);
} else {
@ -314,7 +322,11 @@ ReaderWriterSPT::createPagedLOD(const BucketBox& bucketBox, const LocalOptions&
std::string fileName = osgDB::findDataFile(lodPath + extensions[i], options._options);
if (fileName.empty())
continue;
#if OSG_VERSION_LESS_THAN(3,4,0)
osg::ref_ptr<osg::Node> node = osgDB::readNodeFile(fileName, options._options);
#else
osg::ref_ptr<osg::Node> node = osgDB::readRefNodeFile(fileName, options._options);
#endif
if (!node.valid())
continue;
pagedLOD->addChild(node.get(), range, std::numeric_limits<float>::max());
@ -412,7 +424,11 @@ ReaderWriterSPT::getLowLODStateSet(const LocalOptions& options) const
localOptions = static_cast<osgDB::Options*>(options._options->clone(osg::CopyOp()));
localOptions->setObjectCacheHint(osgDB::Options::CACHE_ALL);
#if OSG_VERSION_LESS_THAN(3,4,0)
osg::ref_ptr<osg::Object> object = osgDB::readObjectFile("state.spt", localOptions.get());
#else
osg::ref_ptr<osg::Object> object = osgDB::readRefObjectFile("state.spt", localOptions.get());
#endif
if (!dynamic_cast<osg::StateSet*>(object.get()))
return 0;

View File

@ -156,7 +156,11 @@ struct ReaderWriterSTG::_ModelBin {
proxy->setCenterMode(osg::ProxyNode::UNION_OF_BOUNDING_SPHERE_AND_USER_DEFINED);
node = proxy;
} else {
#if OSG_VERSION_LESS_THAN(3,4,0)
node = osgDB::readNodeFile(o._name, o._options.get());
#else
node = osgDB::readRefNodeFile(o._name, o._options.get());
#endif
if (!node.valid()) {
SG_LOG(SG_TERRAIN, SG_ALERT, o._errorLocation << ": Failed to load "
<< o._token << " '" << o._name << "'");
@ -553,7 +557,11 @@ struct ReaderWriterSTG::_ModelBin {
if (_foundBase) {
for (auto stgObject : _objectList) {
osg::ref_ptr<osg::Node> node;
#if OSG_VERSION_LESS_THAN(3,4,0)
node = osgDB::readNodeFile(stgObject._name, stgObject._options.get());
#else
node = osgDB::readRefNodeFile(stgObject._name, stgObject._options.get());
#endif
if (!node.valid()) {
SG_LOG(SG_TERRAIN, SG_ALERT, stgObject._errorLocation << ": Failed to load "
<< stgObject._token << " '" << stgObject._name << "'");
@ -586,7 +594,7 @@ struct ReaderWriterSTG::_ModelBin {
i->_elev += elevation(*terrainGroup, SGGeod::fromDeg(i->_lon, i->_lat));
}
if (_objectStaticList.empty() && _signList.empty()) {
if (_objectStaticList.empty() && _signList.empty() && (_buildingListList.size() == 0)) {
// The simple case, just return the terrain group
return terrainGroup.release();
} else {

View File

@ -689,10 +689,13 @@ public:
triangleBuildingList.clear();
}
SG_LOG(SG_TERRAIN, SG_DEBUG, "Random Buildings: " << ((bin) ? bin->getNumBuildings() : 0));
SG_LOG(SG_TERRAIN, SG_DEBUG, " Dropped due to mask: " << mask_dropped);
SG_LOG(SG_TERRAIN, SG_DEBUG, " Dropped due to random object: " << random_dropped);
SG_LOG(SG_TERRAIN, SG_DEBUG, " Dropped due to other buildings: " << building_dropped);
const int numBuildings = (bin) ? bin->getNumBuildings() : 0;
if (numBuildings > 0) {
SG_LOG(SG_TERRAIN, SG_DEBUG, "computed Random Buildings: " << numBuildings);
SG_LOG(SG_TERRAIN, SG_DEBUG, " Dropped due to mask: " << mask_dropped);
SG_LOG(SG_TERRAIN, SG_DEBUG, " Dropped due to random object: " << random_dropped);
SG_LOG(SG_TERRAIN, SG_DEBUG, " Dropped due to other buildings: " << building_dropped);
}
}
}

View File

@ -38,12 +38,22 @@ namespace simgear
class SGReaderWriterOptions : public osgDB::Options {
public:
enum LoadOriginHint
{
ORIGIN_MODEL,
ORIGIN_EFFECTS,
ORIGIN_EFFECTS_NORMALIZED,
};
//SGReaderWriterOptions* cloneOptions(const osg::CopyOp& copyop = osg::CopyOp::SHALLOW_COPY) const { return static_cast<SGReaderWriterOptions*>(clone(copyop)); }
SGReaderWriterOptions() :
_materialLib(0),
_load_panel(0),
_model_data(0),
_instantiateEffects(false),
_instantiateMaterialEffects(false)
_instantiateMaterialEffects(false),
_LoadOriginHint(ORIGIN_MODEL)
{ }
SGReaderWriterOptions(const std::string& str) :
osgDB::Options(str),
@ -51,7 +61,8 @@ public:
_load_panel(0),
_model_data(0),
_instantiateEffects(false),
_instantiateMaterialEffects(false)
_instantiateMaterialEffects(false),
_LoadOriginHint(ORIGIN_MODEL)
{ }
SGReaderWriterOptions(const osgDB::Options& options,
const osg::CopyOp& copyop = osg::CopyOp::SHALLOW_COPY) :
@ -60,7 +71,8 @@ public:
_load_panel(0),
_model_data(0),
_instantiateEffects(false),
_instantiateMaterialEffects(false)
_instantiateMaterialEffects(false),
_LoadOriginHint(ORIGIN_MODEL)
{ }
SGReaderWriterOptions(const SGReaderWriterOptions& options,
const osg::CopyOp& copyop = osg::CopyOp::SHALLOW_COPY) :
@ -75,7 +87,8 @@ public:
_instantiateEffects(options._instantiateEffects),
_instantiateMaterialEffects(options._instantiateMaterialEffects),
_materialName(options._materialName),
_sceneryPathSuffixes(options._sceneryPathSuffixes)
_sceneryPathSuffixes(options._sceneryPathSuffixes),
_LoadOriginHint(ORIGIN_MODEL)
{ }
META_Object(simgear, SGReaderWriterOptions);
@ -139,6 +152,13 @@ public:
const SGGeod& getLocation() const
{ return _geod; }
// the load origin defines where the load request has come from.
// example usage; to allow the DDS Texture Cache (DTC) to ignore
// any texture that is used in a shader, as these often have special values
// encoded into the channels that aren't suitable for conversion.
void setLoadOriginHint(LoadOriginHint _v) const { _LoadOriginHint = _v; }
LoadOriginHint getLoadOriginHint() const { return _LoadOriginHint; }
protected:
virtual ~SGReaderWriterOptions();
@ -157,6 +177,7 @@ private:
string _materialName;
string_list _sceneryPathSuffixes;
SGGeod _geod;
mutable LoadOriginHint _LoadOriginHint;
};
}

View File

@ -40,14 +40,14 @@
SGSceneFeatures::SGSceneFeatures() :
_textureCompression(UseARBCompression),
_shaderLights(true),
_pointSpriteLights(true),
_distanceAttenuationLights(true),
_textureFilter(1),
_MaxTextureSize(4096),
_TextureCacheCompressionActive(true),
_TextureCacheCompressionActiveTransparent(true),
_TextureCacheActive(false)
_TextureCacheActive(false),
_shaderLights(true),
_pointSpriteLights(true),
_distanceAttenuationLights(true),
_textureFilter(1)
{
}

View File

@ -27,4 +27,5 @@
#cmakedefine ENABLE_SOUND
#cmakedefine USE_AEONWAVE
#cmakedefine ENABLE_SIMD
#cmakedefine ENABLE_SIMD_CODE
#cmakedefine ENABLE_GDAL

View File

@ -65,16 +65,16 @@ namespace
else if (numChannels == 2 && bitsPerSample == 16) rv = SG_SAMPLE_STEREO16;
else if (numChannels == 2 && bitsPerSample == 8) rv = SG_SAMPLE_STEREO8;
else {
char msg[65];
snprintf(msg, 64, "Unsupported audio format: tracks: %i, bits/sample: %i", numChannels, bitsPerSample);
char msg[81];
snprintf(msg, 80, "Unsupported audio format: tracks: %i, bits/sample: %i", numChannels, bitsPerSample);
throw sg_exception(msg);
}
} else {
if (numChannels == 1 && bitsPerSample == 4) rv = SG_SAMPLE_ADPCM;
else if (numChannels == 1 && bitsPerSample == 8) rv = SG_SAMPLE_MULAW;
else {
char msg[65];
snprintf(msg, 64, "Unsupported compressed audio format: tracks: %i, bits/sample: %i", numChannels, bitsPerSample);
char msg[81];
snprintf(msg, 80, "Unsupported compressed audio format: tracks: %i, bits/sample: %i", numChannels, bitsPerSample);
throw sg_exception(msg);
}
}

View File

@ -8,7 +8,7 @@
// Modified for the new SoundSystem by Erik Hofman, October 2009
//
// Copyright (C) 2001 Curtis L. Olson - http://www.flightgear.org/~curt
// Copyright (C) 2009 Erik Hofman <erik@ehofman.com>
// Copyright (C) 2009-2019 Erik Hofman <erik@ehofman.com>
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
@ -418,8 +418,8 @@ void SGSoundMgr::release_source( unsigned int source )
{
aax::Emitter& emitter = source_it->second;
enum aaxState state = emitter.state();
if (state == AAX_PLAYING || state == AAX_SUSPENDED) {
TRY( emitter.set(AAX_STOPPED) );
if (state != AAX_PROCESSED) {
TRY( emitter.set(AAX_PROCESSED) );
TRY( d->_aax.remove(emitter) );
}
TRY( emitter.remove_buffer() );
@ -555,7 +555,6 @@ void SGSoundMgr::sample_play( SGSoundSample *sample )
if (bufid == SGSoundMgr::FAILED_BUFFER ||
bufid == SGSoundMgr::NO_BUFFER)
{
printf("A: release: %i, bufid: %i (%i, %i)\n", sample->get_source(), bufid, SGSoundMgr::FAILED_BUFFER, SGSoundMgr::NO_BUFFER);
release_source(sample->get_source());
return;
}
@ -590,8 +589,7 @@ void SGSoundMgr::sample_stop( SGSoundSample *sample )
if ( sample->is_looping() && !stopped) {
#ifdef ENABLE_SOUND
aax::Emitter& emitter = d->get_emitter(source);
TRY( emitter.set(AAX_STOPPED) );
TRY( d->_aax.remove(emitter) );
TRY( emitter.set(AAX_PROCESSED) );
#endif
stopped = is_sample_stopped(sample);
}
@ -610,8 +608,7 @@ void SGSoundMgr::sample_destroy( SGSoundSample *sample )
unsigned int source = sample->get_source();
if ( sample->is_playing() ) {
aax::Emitter& emitter = d->get_emitter(source);
TRY( emitter.set(AAX_STOPPED) );
TRY( d->_aax.remove(emitter) );
TRY( emitter.set(AAX_PROCESSED) );
}
release_source( source );
#endif

View File

@ -281,7 +281,7 @@ SGSubsystemGroup::incrementalInit()
notifyDidChange(m->subsystem, State::INIT);
++_initPosition;
if (_initPosition < _members.size()) {
if (_initPosition < static_cast<int>(_members.size())) {
// start init of the next one
notifyWillChange( _members[_initPosition]->subsystem, State::INIT);
}

View File

@ -72,13 +72,33 @@ static clockid_t getClockId()
#endif
#ifdef _WIN32
static bool qpc_init = false;
static LARGE_INTEGER s_frequency;
static BOOL s_use_qpc;
#endif
void SGTimeStamp::stamp()
{
#ifdef _WIN32
unsigned int t;
t = timeGetTime();
_sec = t / 1000;
_nsec = ( t - ( _sec * 1000 ) ) * 1000 * 1000;
if (!qpc_init) {
s_use_qpc = QueryPerformanceFrequency(&s_frequency);
qpc_init = true;
}
if (qpc_init && s_use_qpc) {
LARGE_INTEGER now;
QueryPerformanceCounter(&now);
_sec = now.QuadPart / s_frequency.QuadPart;
_nsec = (1000000000LL * (now.QuadPart - _sec * s_frequency.QuadPart)) / s_frequency.QuadPart;
}
else {
unsigned int t;
t = timeGetTime();
_sec = t / 1000;
_nsec = (t - (_sec * 1000)) * 1000 * 1000;
}
#elif defined(_POSIX_TIMERS) && (0 < _POSIX_TIMERS)
struct timespec ts;
clock_gettime(getClockId(), &ts);