Canvas: backdrop/stroke option for text (based on Gijs patch).
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@ -38,6 +38,7 @@ namespace canvas
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void setCharacterAspect(float aspect);
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void setCharacterAspect(float aspect);
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void setLineHeight(float factor);
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void setLineHeight(float factor);
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void setFill(const std::string& fill);
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void setFill(const std::string& fill);
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void setStroke(const std::string& color);
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void setBackgroundColor(const std::string& fill);
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void setBackgroundColor(const std::string& fill);
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SGVec2i sizeForWidth(int w) const;
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SGVec2i sizeForWidth(int w) const;
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@ -88,6 +89,19 @@ namespace canvas
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setColor( color );
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setColor( color );
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}
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}
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//----------------------------------------------------------------------------
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void Text::TextOSG::setStroke(const std::string& stroke)
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{
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osg::Vec4 color;
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if( stroke == "none" || !parseColor(stroke, color) )
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setBackdropType(NONE);
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else
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{
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setBackdropType(OUTLINE);
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setBackdropColor(color);
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}
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}
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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void Text::TextOSG::setBackgroundColor(const std::string& fill)
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void Text::TextOSG::setBackgroundColor(const std::string& fill)
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{
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{
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@ -546,6 +560,7 @@ namespace canvas
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addStyle("fill", "color", &TextOSG::setFill, text);
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addStyle("fill", "color", &TextOSG::setFill, text);
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addStyle("background", "color", &TextOSG::setBackgroundColor, text);
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addStyle("background", "color", &TextOSG::setBackgroundColor, text);
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addStyle("stroke", "color", &TextOSG::setStroke, text);
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addStyle("character-size",
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addStyle("character-size",
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"numeric",
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"numeric",
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static_cast<
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static_cast<
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