canvas::Map: Preserve default values without new values
Ensure default values are used (instead of 0) if no values are specified.
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cba07157d5
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711a4fe0c8
@ -199,10 +199,18 @@ namespace canvas
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_projection = std::make_shared<SansonFlamsteedProjection>();
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_projection = std::make_shared<SansonFlamsteedProjection>();
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_projection->setWorldPosition(_node->getDoubleValue(REF_LAT),
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_projection->setWorldPosition(_node->getDoubleValue(REF_LAT),
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_node->getDoubleValue(REF_LON) );
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_node->getDoubleValue(REF_LON));
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_projection->setOrientation(_node->getFloatValue(HDG));
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_projection->setScreenRange(_node->getDoubleValue(SCREEN_RANGE));
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// Only set existing properties to prevent using 0 instead of default values
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_projection->setRange(_node->getDoubleValue(RANGE));
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if( auto heading = _node->getChild(HDG) )
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_projection->setOrientation(heading->getFloatValue());
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if( auto screen_range = _node->getChild(SCREEN_RANGE) )
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_projection->setScreenRange(screen_range->getDoubleValue());
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if( auto range = _node->getChild(RANGE) )
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_projection->setRange(range->getDoubleValue());
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_projection_dirty = true;
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_projection_dirty = true;
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}
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}
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