Move noise functions from scene/material to scene/util
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@ -1299,14 +1299,6 @@
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RelativePath="..\..\simgear\scene\material\mipmap.hxx"
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RelativePath="..\..\simgear\scene\material\mipmap.hxx"
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</File>
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</File>
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<File
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RelativePath="..\..\simgear\scene\material\Noise.cxx"
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</File>
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<File
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RelativePath="..\..\simgear\scene\material\Noise.hxx"
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</File>
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<File
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<File
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RelativePath="..\..\simgear\scene\material\Pass.cxx"
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RelativePath="..\..\simgear\scene\material\Pass.cxx"
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@ -1797,6 +1789,14 @@
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RelativePath="..\..\simgear\scene\util\NodeAndDrawableVisitor.hxx"
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RelativePath="..\..\simgear\scene\util\NodeAndDrawableVisitor.hxx"
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</File>
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</File>
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<File
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RelativePath="..\..\simgear\scene\util\Noise.cxx"
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</File>
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<File
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RelativePath="..\..\simgear\scene\util\Noise.hxx"
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>
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</File>
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<File
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<File
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RelativePath="..\..\simgear\scene\util\PrimitiveUtils.cxx"
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RelativePath="..\..\simgear\scene\util\PrimitiveUtils.cxx"
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@ -3,6 +3,7 @@ include (SimGearComponent)
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set(HEADERS
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set(HEADERS
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CopyOp.hxx
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CopyOp.hxx
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NodeAndDrawableVisitor.hxx
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NodeAndDrawableVisitor.hxx
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Noise.hxx
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OsgMath.hxx
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OsgMath.hxx
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OsgSingleton.hxx
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OsgSingleton.hxx
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PrimitiveUtils.hxx
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PrimitiveUtils.hxx
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@ -28,6 +29,7 @@ set(HEADERS
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set(SOURCES
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set(SOURCES
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CopyOp.cxx
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CopyOp.cxx
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NodeAndDrawableVisitor.cxx
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NodeAndDrawableVisitor.cxx
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Noise.cxx
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PrimitiveUtils.cxx
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PrimitiveUtils.cxx
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QuadTreeBuilder.cxx
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QuadTreeBuilder.cxx
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SGEnlargeBoundingBox.cxx
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SGEnlargeBoundingBox.cxx
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