Write back additional attributes to PropertyList
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e440aba0d2
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@ -45,6 +45,9 @@ using std::endl;
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#define DEFAULT_MODE (SGPropertyNode::READ|SGPropertyNode::WRITE)
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// Name of special node containing unused attributes
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const std::string ATTR = "_attr_";
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////////////////////////////////////////////////////////////////////////
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// Property list visitor, for XML parsing.
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@ -87,7 +90,7 @@ private:
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{
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int n_children = node->nChildren();
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return n_children > 1
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|| (n_children == 1 && node->getChild(0)->getNameString() != "_attr_");
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|| (n_children == 1 && node->getChild(0)->getNameString() != ATTR);
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}
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SGPropertyNode * node;
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string type;
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@ -299,7 +302,7 @@ PropsVisitor::startElement (const char * name, const XMLAttributes &atts)
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{
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// Store all additional attributes in a special node named _attr_
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if( !attr_node )
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attr_node = node->getChild("_attr_", 0, true);
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attr_node = node->getChild(ATTR, 0, true);
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attr_node->setUnspecifiedValue(att_name.c_str(), val.c_str());
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}
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@ -538,13 +541,41 @@ doIndent (ostream &output, int indent)
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static void
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writeAtts (ostream &output, const SGPropertyNode * node, bool forceindex)
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writeAtts( std::ostream &output,
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const SGPropertyNode* node,
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bool forceindex,
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const SGPropertyNode* attr = NULL )
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{
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int index = node->getIndex();
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if (index != 0 || forceindex)
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output << " n=\"" << index << '"';
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if( attr )
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for(int i = 0; i < attr->nChildren(); ++i)
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{
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output << ' ' << attr->getChild(i)->getName() << "=\"";
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const std::string data = attr->getChild(i)->getStringValue();
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for(int j = 0; j < (int)data.size(); ++j)
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{
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switch(data[j])
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{
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case '"':
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output << "\\\"";
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break;
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case '\\':
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output << "\\\\";
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break;
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default:
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output << data[i];
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break;
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}
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}
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output << '"';
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}
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#if 0
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if (!node->getAttribute(SGPropertyNode::READ))
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output << " read=\"n\"";
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@ -579,8 +610,11 @@ isArchivable (const SGPropertyNode * node, SGPropertyNode::Attribute archive_fla
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static bool
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writeNode (ostream &output, const SGPropertyNode * node,
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bool write_all, int indent, SGPropertyNode::Attribute archive_flag)
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writeNode( std::ostream &output,
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const SGPropertyNode * node,
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bool write_all,
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int indent,
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SGPropertyNode::Attribute archive_flag )
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{
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// Don't write the node or any of
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// its descendants unless it is
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@ -590,14 +624,17 @@ writeNode (ostream &output, const SGPropertyNode * node,
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const string name = node->getName();
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int nChildren = node->nChildren();
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bool node_has_value = false;
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const SGPropertyNode* attr_node = node->getChild(ATTR, 0);
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bool attr_written = false,
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node_has_value = false;
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// If there is a literal value,
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// write it first.
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if (node->hasValue() && (write_all || node->getAttribute(archive_flag))) {
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doIndent(output, indent);
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output << '<' << name;
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writeAtts(output, node, nChildren != 0);
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writeAtts(output, node, nChildren != 0, attr_node);
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attr_written = true;
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if (node->isAlias() && node->getAliasTarget() != 0) {
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output << " alias=\"" << node->getAliasTarget()->getPath()
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<< "\"/>" << endl;
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@ -612,13 +649,21 @@ writeNode (ostream &output, const SGPropertyNode * node,
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}
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// If there are children, write them next.
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if (nChildren > 0) {
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if( nChildren > (attr_node ? 1 : 0) )
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{
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doIndent(output, indent);
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output << '<' << name;
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writeAtts(output, node, node_has_value);
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writeAtts(output, node, node_has_value, attr_written ? attr_node : NULL);
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output << '>' << endl;
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for(int i = 0; i < nChildren; i++)
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writeNode(output, node->getChild(i), write_all, indent + INDENT_STEP, archive_flag);
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{
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if( node->getChild(i)->getNameString() != ATTR )
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writeNode( output,
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node->getChild(i),
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write_all,
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indent + INDENT_STEP,
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archive_flag );
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}
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doIndent(output, indent);
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output << "</" << name << '>' << endl;
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}
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