Write back additional attributes to PropertyList

This commit is contained in:
Thomas Geymayer 2014-02-13 18:21:42 +01:00
parent e440aba0d2
commit 6b9ce935cd

View File

@ -45,6 +45,9 @@ using std::endl;
#define DEFAULT_MODE (SGPropertyNode::READ|SGPropertyNode::WRITE)
// Name of special node containing unused attributes
const std::string ATTR = "_attr_";
////////////////////////////////////////////////////////////////////////
// Property list visitor, for XML parsing.
@ -87,7 +90,7 @@ private:
{
int n_children = node->nChildren();
return n_children > 1
|| (n_children == 1 && node->getChild(0)->getNameString() != "_attr_");
|| (n_children == 1 && node->getChild(0)->getNameString() != ATTR);
}
SGPropertyNode * node;
string type;
@ -299,7 +302,7 @@ PropsVisitor::startElement (const char * name, const XMLAttributes &atts)
{
// Store all additional attributes in a special node named _attr_
if( !attr_node )
attr_node = node->getChild("_attr_", 0, true);
attr_node = node->getChild(ATTR, 0, true);
attr_node->setUnspecifiedValue(att_name.c_str(), val.c_str());
}
@ -538,13 +541,41 @@ doIndent (ostream &output, int indent)
static void
writeAtts (ostream &output, const SGPropertyNode * node, bool forceindex)
writeAtts( std::ostream &output,
const SGPropertyNode* node,
bool forceindex,
const SGPropertyNode* attr = NULL )
{
int index = node->getIndex();
if (index != 0 || forceindex)
output << " n=\"" << index << '"';
if( attr )
for(int i = 0; i < attr->nChildren(); ++i)
{
output << ' ' << attr->getChild(i)->getName() << "=\"";
const std::string data = attr->getChild(i)->getStringValue();
for(int j = 0; j < (int)data.size(); ++j)
{
switch(data[j])
{
case '"':
output << "\\\"";
break;
case '\\':
output << "\\\\";
break;
default:
output << data[i];
break;
}
}
output << '"';
}
#if 0
if (!node->getAttribute(SGPropertyNode::READ))
output << " read=\"n\"";
@ -579,31 +610,37 @@ isArchivable (const SGPropertyNode * node, SGPropertyNode::Attribute archive_fla
static bool
writeNode (ostream &output, const SGPropertyNode * node,
bool write_all, int indent, SGPropertyNode::Attribute archive_flag)
writeNode( std::ostream &output,
const SGPropertyNode * node,
bool write_all,
int indent,
SGPropertyNode::Attribute archive_flag )
{
// Don't write the node or any of
// its descendants unless it is
// allowed to be archived.
// Don't write the node or any of
// its descendants unless it is
// allowed to be archived.
if (!write_all && !isArchivable(node, archive_flag))
return true; // Everything's OK, but we won't write.
return true; // Everything's OK, but we won't write.
const string name = node->getName();
int nChildren = node->nChildren();
bool node_has_value = false;
const SGPropertyNode* attr_node = node->getChild(ATTR, 0);
bool attr_written = false,
node_has_value = false;
// If there is a literal value,
// write it first.
// If there is a literal value,
// write it first.
if (node->hasValue() && (write_all || node->getAttribute(archive_flag))) {
doIndent(output, indent);
output << '<' << name;
writeAtts(output, node, nChildren != 0);
writeAtts(output, node, nChildren != 0, attr_node);
attr_written = true;
if (node->isAlias() && node->getAliasTarget() != 0) {
output << " alias=\"" << node->getAliasTarget()->getPath()
<< "\"/>" << endl;
<< "\"/>" << endl;
} else {
if (node->getType() != simgear::props::UNSPECIFIED)
output << " type=\"" << getTypeName(node->getType()) << '"';
output << " type=\"" << getTypeName(node->getType()) << '"';
output << '>';
writeData(output, node->getStringValue());
output << "</" << name << '>' << endl;
@ -611,14 +648,22 @@ writeNode (ostream &output, const SGPropertyNode * node,
node_has_value = true;
}
// If there are children, write them next.
if (nChildren > 0) {
// If there are children, write them next.
if( nChildren > (attr_node ? 1 : 0) )
{
doIndent(output, indent);
output << '<' << name;
writeAtts(output, node, node_has_value);
writeAtts(output, node, node_has_value, attr_written ? attr_node : NULL);
output << '>' << endl;
for (int i = 0; i < nChildren; i++)
writeNode(output, node->getChild(i), write_all, indent + INDENT_STEP, archive_flag);
for(int i = 0; i < nChildren; i++)
{
if( node->getChild(i)->getNameString() != ATTR )
writeNode( output,
node->getChild(i),
write_all,
indent + INDENT_STEP,
archive_flag );
}
doIndent(output, indent);
output << "</" << name << '>' << endl;
}