Bindings: don’t cache the command pointer
Caching it complicates add/remove command logic, so making a simple fix for now, which can be back-ported to 2020.2; ideally we would cache the pointer but have an invalidation scheme, but that’s considerably more work and risk. Relates to Sentry crash: https://sentry.io/organizations/flightgear/issues/1858764364
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@ -18,24 +18,16 @@
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#include <simgear/structure/exception.hxx>
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#include <simgear/structure/exception.hxx>
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SGBinding::SGBinding()
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SGBinding::SGBinding()
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: _command(0),
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: _arg(new SGPropertyNode)
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_arg(new SGPropertyNode),
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_setting(0)
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{
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{
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}
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}
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SGBinding::SGBinding(const std::string& commandName)
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SGBinding::SGBinding(const std::string& commandName)
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: _command(0),
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_arg(0),
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_setting(0)
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{
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{
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_command_name = commandName;
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_command_name = commandName;
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}
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}
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SGBinding::SGBinding(const SGPropertyNode* node, SGPropertyNode* root)
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SGBinding::SGBinding(const SGPropertyNode* node, SGPropertyNode* root)
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: _command(0),
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_arg(0),
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_setting(0)
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{
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{
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read(node, root);
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read(node, root);
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}
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}
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@ -43,8 +35,8 @@ SGBinding::SGBinding(const SGPropertyNode* node, SGPropertyNode* root)
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void
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void
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SGBinding::clear()
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SGBinding::clear()
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{
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{
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_command = NULL;
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_arg.clear();
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_arg.clear();
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_root.clear();
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_setting.clear();
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_setting.clear();
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}
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}
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@ -57,14 +49,12 @@ SGBinding::read(const SGPropertyNode* node, SGPropertyNode* root)
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_command_name = node->getStringValue("command", "");
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_command_name = node->getStringValue("command", "");
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if (_command_name.empty()) {
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if (_command_name.empty()) {
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SG_LOG(SG_INPUT, SG_WARN, "No command supplied for binding.");
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SG_LOG(SG_INPUT, SG_DEV_ALERT, "No command supplied for binding.");
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_command = 0;
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}
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}
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_arg = const_cast<SGPropertyNode*>(node);
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_arg = const_cast<SGPropertyNode*>(node);
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_root = const_cast<SGPropertyNode*>(root);
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_root = const_cast<SGPropertyNode*>(root);
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_setting = 0;
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_setting.clear();
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}
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}
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void
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void
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@ -78,28 +68,27 @@ SGBinding::fire() const
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void
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void
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SGBinding::innerFire () const
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SGBinding::innerFire () const
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{
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{
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if (_command == 0)
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auto cmd = SGCommandMgr::instance()->getCommand(_command_name);
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_command = SGCommandMgr::instance()->getCommand(_command_name);
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if (!cmd) {
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if (_command == 0) {
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SG_LOG(SG_INPUT, SG_WARN, "No command found for binding:" << _command_name);
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SG_LOG(SG_INPUT, SG_WARN, "No command attached to binding:" << _command_name);
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return;
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} else {
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}
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try {
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try {
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if (!(*_command)(_arg, _root)) {
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if (!(*cmd)(_arg, _root)) {
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SG_LOG(SG_INPUT, SG_ALERT, "Failed to execute command "
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SG_LOG(SG_INPUT, SG_ALERT, "Failed to execute command " << _command_name);
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<< _command_name);
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}
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}
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} catch (sg_exception& e) {
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} catch (sg_exception& e) {
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SG_LOG(SG_GENERAL, SG_ALERT, "command '" << _command_name << "' failed with exception\n"
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SG_LOG(SG_GENERAL, SG_ALERT, "command '" << _command_name << "' failed with exception\n"
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<< "\tmessage:" << e.getMessage() << " (from " << e.getOrigin() << ")");
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<< "\tmessage:" << e.getMessage() << " (from " << e.getOrigin() << ")");
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}
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}
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}
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}
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}
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void
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void
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SGBinding::fire (SGPropertyNode* params) const
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SGBinding::fire (SGPropertyNode* params) const
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{
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{
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if (test()) {
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if (test()) {
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if (params != NULL) {
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if (params != nullptr) {
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copyProperties(params, _arg);
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copyProperties(params, _arg);
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}
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}
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@ -122,8 +111,9 @@ SGBinding::fire (double setting) const
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if (test()) {
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if (test()) {
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// A value is automatically added to
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// A value is automatically added to
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// the args
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// the args
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if (_setting == 0) // save the setting node for efficiency
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if (!_setting) { // save the setting node for efficiency
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_setting = _arg->getChild("setting", 0, true);
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_setting = _arg->getChild("setting", 0, true);
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}
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_setting->setDoubleValue(setting);
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_setting->setDoubleValue(setting);
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innerFire();
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innerFire();
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}
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}
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@ -77,16 +77,6 @@ public:
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*/
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*/
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const std::string &getCommandName () const { return _command_name; }
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const std::string &getCommandName () const { return _command_name; }
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/**
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* Get the command itself.
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*
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* @return The command associated with this binding, or 0 if none
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* is present.
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*/
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SGCommandMgr::Command* getCommand () const { return _command; }
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/**
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/**
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* Get the argument that will be passed to the command.
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* Get the argument that will be passed to the command.
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*
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*
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@ -140,7 +130,6 @@ private:
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SGBinding (const SGBinding &binding);
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SGBinding (const SGBinding &binding);
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std::string _command_name;
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std::string _command_name;
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mutable SGCommandMgr::Command* _command;
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mutable SGPropertyNode_ptr _arg;
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mutable SGPropertyNode_ptr _arg;
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mutable SGPropertyNode_ptr _setting;
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mutable SGPropertyNode_ptr _setting;
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mutable SGPropertyNode_ptr _root;
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mutable SGPropertyNode_ptr _root;
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