Remove a mistake, GLEW is not required when including the correct headers
This commit is contained in:
parent
bb18c59530
commit
6a32b758af
@ -95,7 +95,7 @@ option(ENABLE_RTI "Set to ON to build SimGear with RTI support" OFF)
|
|||||||
option(ENABLE_GDAL "Set to ON to build SimGear with GDAL support" OFF)
|
option(ENABLE_GDAL "Set to ON to build SimGear with GDAL support" OFF)
|
||||||
option(ENABLE_TESTS "Set to OFF to disable building SimGear's test applications" ON)
|
option(ENABLE_TESTS "Set to OFF to disable building SimGear's test applications" ON)
|
||||||
option(ENABLE_SOUND "Set to OFF to disable building SimGear's sound support" ON)
|
option(ENABLE_SOUND "Set to OFF to disable building SimGear's sound support" ON)
|
||||||
option(USE_SHADERVG "Set to ON to use SHaderVG instead of ShivaVG" OFF)
|
option(USE_SHADERVG "Set to ON to use SHaderVG instead of ShivaVG" ON)
|
||||||
option(USE_AEONWAVE "Set to ON to use AeonWave instead of OpenAL" ON)
|
option(USE_AEONWAVE "Set to ON to use AeonWave instead of OpenAL" ON)
|
||||||
option(USE_OPENALSOFT "Set to ON to use OpenAL from OpenAL-soft" OFF)
|
option(USE_OPENALSOFT "Set to ON to use OpenAL from OpenAL-soft" OFF)
|
||||||
|
|
||||||
@ -111,7 +111,6 @@ endif()
|
|||||||
|
|
||||||
if (USE_SHADERVG)
|
if (USE_SHADERVG)
|
||||||
set(OPENVG ShaderVG)
|
set(OPENVG ShaderVG)
|
||||||
find_package(GLEW REQUIRED)
|
|
||||||
else()
|
else()
|
||||||
set(OPENVG ShivaVG)
|
set(OPENVG ShivaVG)
|
||||||
endif()
|
endif()
|
||||||
|
@ -14,7 +14,6 @@ set(SG_SOUND_USES_OPENALSOFT @SG_SOUND_USES_OPENALSOFT@)
|
|||||||
|
|
||||||
set(USE_SHADERVG @USE_SHADERVG@)
|
set(USE_SHADERVG @USE_SHADERVG@)
|
||||||
if (USE_SHADERVG)
|
if (USE_SHADERVG)
|
||||||
find_dependency(GLEW REQUIRED)
|
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
set(ENABLE_ASAN @ENABLE_ASAN@)
|
set(ENABLE_ASAN @ENABLE_ASAN@)
|
||||||
|
@ -173,10 +173,6 @@ if(NOT SIMGEAR_HEADLESS)
|
|||||||
${FFMPEG_LIBRARIES}
|
${FFMPEG_LIBRARIES}
|
||||||
FGTinyGLTF)
|
FGTinyGLTF)
|
||||||
|
|
||||||
if (USE_SHADERVG)
|
|
||||||
target_link_libraries(SimGearScene PRIVATE GLEW::GLEW)
|
|
||||||
endif()
|
|
||||||
|
|
||||||
# ToDo: define an ALIAS target for the sound backend, to get
|
# ToDo: define an ALIAS target for the sound backend, to get
|
||||||
# rid of this logic here
|
# rid of this logic here
|
||||||
if (ENABLE_SOUND)
|
if (ENABLE_SOUND)
|
||||||
|
Loading…
Reference in New Issue
Block a user