Refresh MSVC6 project file

This commit is contained in:
fredb 2007-01-06 14:45:21 +00:00
parent 8aa8d87781
commit 6a0bb18fca

View File

@ -556,21 +556,6 @@ SOURCE=.\simgear\math\vector.cxx
# End Source File
# Begin Source File
SOURCE=.\simgear\math\fastmath.cxx
!IF "$(CFG)" == "SimGear - Win32 Release"
# PROP Intermediate_Dir "Release\Lib_sgmath"
!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
# PROP Intermediate_Dir "Debug\Lib_sgmath"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\simgear\math\SGGeodesy.cxx
!IF "$(CFG)" == "SimGear - Win32 Release"
@ -1184,21 +1169,6 @@ SOURCE=.\simgear\scene\model\animation.cxx
# End Source File
# Begin Source File
SOURCE=.\simgear\scene\model\custtrans.cxx
!IF "$(CFG)" == "SimGear - Win32 Release"
# PROP Intermediate_Dir "Release\Lib_sgmodel"
!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
# PROP Intermediate_Dir "Debug\Lib_sgmodel"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\simgear\scene\model\location.cxx
!IF "$(CFG)" == "SimGear - Win32 Release"
@ -1244,7 +1214,7 @@ SOURCE=.\simgear\scene\model\modellib.cxx
# End Source File
# Begin Source File
SOURCE=.\simgear\scene\model\personality.cxx
SOURCE=.\simgear\scene\model\persparam.cxx
!IF "$(CFG)" == "SimGear - Win32 Release"
@ -1289,7 +1259,7 @@ SOURCE=.\simgear\scene\model\placementtrans.cxx
# End Source File
# Begin Source File
SOURCE=.\simgear\scene\model\shadowvolume.cxx
SOURCE=.\simgear\scene\model\shadanim.cxx
!IF "$(CFG)" == "SimGear - Win32 Release"
@ -1304,7 +1274,7 @@ SOURCE=.\simgear\scene\model\shadowvolume.cxx
# End Source File
# Begin Source File
SOURCE=.\simgear\scene\model\shadanim.cxx
SOURCE=.\simgear\scene\model\SGMaterialAnimation.cxx
!IF "$(CFG)" == "SimGear - Win32 Release"
@ -1549,6 +1519,40 @@ SOURCE=.\simgear\scene\tgdb\userdata.cxx
!ENDIF
# End Source File
# End Group
# Begin Group "Lib_sgutil"
# PROP Default_Filter ""
# Begin Source File
SOURCE=.\simgear\scene\util\SGStateAttributeVisitor.cxx
!IF "$(CFG)" == "SimGear - Win32 Release"
# PROP Intermediate_Dir "Release\Lib_sgutil"
!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
# PROP Intermediate_Dir "Debug\Lib_sgutil"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\simgear\scene\util\SGTextureStateAttributeVisitor.cxx
!IF "$(CFG)" == "SimGear - Win32 Release"
# PROP Intermediate_Dir "Release\Lib_sgutil"
!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
# PROP Intermediate_Dir "Debug\Lib_sgutil"
!ENDIF
# End Source File
# End Group
# Begin Group "Lib_sgscreen"
@ -1805,6 +1809,36 @@ SOURCE=.\simgear\structure\subsystem_mgr.cxx
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\simgear\structure\SGAtomic.cxx
!IF "$(CFG)" == "SimGear - Win32 Release"
# PROP Intermediate_Dir "Release\Lib_sgstructure"
!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
# PROP Intermediate_Dir "Debug\Lib_sgstructure"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\simgear\structure\SGBinding.cxx
!IF "$(CFG)" == "SimGear - Win32 Release"
# PROP Intermediate_Dir "Release\Lib_sgstructure"
!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"
# PROP Intermediate_Dir "Debug\Lib_sgstructure"
!ENDIF
# End Source File
# End Group
# Begin Group "Lib_sgtiming"