Canvas: fix property inheritance.
- Do not override style of children if they have own values set. - Retrieve style of parent if own style value has been removed.
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6962de4b1f
@ -21,6 +21,7 @@
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#include <simgear/canvas/CanvasEventListener.hxx>
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#include <simgear/canvas/CanvasEventListener.hxx>
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#include <simgear/canvas/CanvasEventVisitor.hxx>
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#include <simgear/canvas/CanvasEventVisitor.hxx>
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#include <simgear/canvas/MouseEvent.hxx>
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#include <simgear/canvas/MouseEvent.hxx>
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#include <simgear/misc/strutils.hxx>
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#include <simgear/scene/material/parseBlendFunc.hxx>
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#include <simgear/scene/material/parseBlendFunc.hxx>
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#include <osg/Drawable>
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#include <osg/Drawable>
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@ -315,7 +316,9 @@ namespace canvas
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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void Element::childRemoved(SGPropertyNode* parent, SGPropertyNode* child)
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void Element::childRemoved(SGPropertyNode* parent, SGPropertyNode* child)
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{
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{
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if( parent == _node && child->getNameString() == NAME_TRANSFORM )
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if( parent == _node )
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{
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if( child->getNameString() == NAME_TRANSFORM )
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{
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{
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if( !_transform.valid() )
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if( !_transform.valid() )
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return;
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return;
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@ -339,6 +342,13 @@ namespace canvas
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_transform_dirty = true;
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_transform_dirty = true;
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return;
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return;
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}
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}
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else if( StyleSetter const* setter =
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getStyleSetter(child->getNameString()) )
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{
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setStyle(getParentStyle(child), setter);
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return;
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}
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}
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childRemoved(child);
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childRemoved(child);
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}
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}
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@ -350,8 +360,17 @@ namespace canvas
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if( parent == _node )
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if( parent == _node )
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{
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{
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const std::string& name = child->getNameString();
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const std::string& name = child->getNameString();
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if( setStyle(child) )
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if( StyleSetter const* setter = getStyleSetter(name) )
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{
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SGPropertyNode const* style = child;
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if( isStyleEmpty(child) )
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{
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child->clearValue();
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style = getParentStyle(child);
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}
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setStyle(style, setter);
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return;
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return;
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}
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else if( name == "update" )
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else if( name == "update" )
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return update(0);
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return update(0);
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else if( name == "visible" )
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else if( name == "visible" )
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@ -371,21 +390,10 @@ namespace canvas
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}
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}
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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bool Element::setStyle(const SGPropertyNode* child)
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bool Element::setStyle( const SGPropertyNode* child,
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const StyleSetter* setter )
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{
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{
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StyleSetters::const_iterator setter =
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return canApplyStyle(child) && setStyleImpl(child, setter);
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_style_setters.find(child->getNameString());
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if( setter == _style_setters.end() )
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return false;
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const StyleSetter* style_setter = &setter->second.setter;
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while( style_setter )
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{
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if( style_setter->func(*this, child) )
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return true;
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style_setter = style_setter->next;
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}
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return false;
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}
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}
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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@ -516,6 +524,67 @@ namespace canvas
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}
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}
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}
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}
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//----------------------------------------------------------------------------
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bool Element::isStyleEmpty(const SGPropertyNode* child) const
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{
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return !child
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|| simgear::strutils::strip(child->getStringValue()).empty();
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}
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//----------------------------------------------------------------------------
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bool Element::canApplyStyle(const SGPropertyNode* child) const
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{
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if( _node == child->getParent() )
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return true;
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// Parent values do not override if element has own value
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return isStyleEmpty( _node->getChild(child->getName()) );
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}
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//----------------------------------------------------------------------------
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bool Element::setStyleImpl( const SGPropertyNode* child,
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const StyleSetter* setter )
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{
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const StyleSetter* style_setter = setter
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? setter
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: getStyleSetter(child->getNameString());
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while( style_setter )
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{
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if( style_setter->func(*this, child) )
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return true;
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style_setter = style_setter->next;
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}
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return false;
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}
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//----------------------------------------------------------------------------
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const Element::StyleSetter*
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Element::getStyleSetter(const std::string& name) const
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{
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StyleSetters::const_iterator setter = _style_setters.find(name);
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if( setter == _style_setters.end() )
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return 0;
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return &setter->second.setter;
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}
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//----------------------------------------------------------------------------
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const SGPropertyNode*
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Element::getParentStyle(const SGPropertyNode* child) const
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{
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// Try to get value from parent...
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if( _parent )
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{
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Style::const_iterator style =
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_parent->_style.find(child->getNameString());
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if( style != _parent->_style.end() )
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return style->second;
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}
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// ...or reset to default if none is available
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return child; // TODO somehow get default value for each style?
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}
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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void Element::setDrawable( osg::Drawable* drawable )
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void Element::setDrawable( osg::Drawable* drawable )
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{
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{
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@ -117,7 +117,8 @@ namespace canvas
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SGPropertyNode * child );
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SGPropertyNode * child );
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virtual void valueChanged(SGPropertyNode * child);
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virtual void valueChanged(SGPropertyNode * child);
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virtual bool setStyle(const SGPropertyNode* child);
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virtual bool setStyle( const SGPropertyNode* child,
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const StyleSetter* setter = 0 );
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/**
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/**
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* Set clipping shape
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* Set clipping shape
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@ -441,6 +442,14 @@ namespace canvas
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);
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);
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}
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}
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bool isStyleEmpty(const SGPropertyNode* child) const;
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bool canApplyStyle(const SGPropertyNode* child) const;
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bool setStyleImpl( const SGPropertyNode* child,
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const StyleSetter* setter = 0 );
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const StyleSetter* getStyleSetter(const std::string& name) const;
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const SGPropertyNode* getParentStyle(const SGPropertyNode* child) const;
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virtual void childAdded(SGPropertyNode * child) {}
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virtual void childAdded(SGPropertyNode * child) {}
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virtual void childRemoved(SGPropertyNode * child){}
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virtual void childRemoved(SGPropertyNode * child){}
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virtual void childChanged(SGPropertyNode * child){}
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virtual void childChanged(SGPropertyNode * child){}
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@ -174,20 +174,20 @@ namespace canvas
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}
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}
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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bool Group::setStyle(const SGPropertyNode* style)
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bool Group::setStyle( const SGPropertyNode* style,
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const StyleSetter* setter )
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{
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{
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// Don't propagate styles directly applicable to this group
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if( !canApplyStyle(style) )
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if( Element::setStyle(style) )
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return true;
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if( style->getParent() != _node
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&& _style.find(style->getNameString()) != _style.end() )
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return false;
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return false;
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// Don't propagate styles directly applicable to this group
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if( setStyleImpl(style, setter) )
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return true;
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bool handled = false;
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bool handled = false;
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for(size_t i = 0; i < _transform->getNumChildren(); ++i)
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for(size_t i = 0; i < _transform->getNumChildren(); ++i)
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{
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{
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if( getChildByIndex(i)->setStyle(style) )
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if( getChildByIndex(i)->setStyle(style, setter) )
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handled = true;
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handled = true;
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}
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}
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@ -92,7 +92,8 @@ namespace canvas
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virtual bool traverse(EventVisitor& visitor);
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virtual bool traverse(EventVisitor& visitor);
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virtual bool setStyle(const SGPropertyNode* child);
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virtual bool setStyle( const SGPropertyNode* child,
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const StyleSetter* setter = 0 );
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virtual osg::BoundingBox getTransformedBounds(const osg::Matrix& m) const;
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virtual osg::BoundingBox getTransformedBounds(const osg::Matrix& m) const;
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@ -400,8 +400,9 @@ namespace canvas
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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void Image::setFill(const std::string& fill)
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void Image::setFill(const std::string& fill)
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{
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{
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osg::Vec4 color;
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osg::Vec4 color(1,1,1,1);
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if( !parseColor(fill, color) )
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if( !fill.empty() // If no color is given default to white
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&& !parseColor(fill, color) )
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return;
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return;
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_colors->front() = color;
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_colors->front() = color;
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@ -110,7 +110,7 @@ namespace canvas
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*/
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*/
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void setFill(const std::string& fill)
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void setFill(const std::string& fill)
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{
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{
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if( fill == "none" )
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if( fill.empty() || fill == "none" )
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{
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{
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_mode &= ~VG_FILL_PATH;
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_mode &= ~VG_FILL_PATH;
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}
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}
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@ -150,7 +150,7 @@ namespace canvas
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*/
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*/
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void setStroke(const std::string& stroke)
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void setStroke(const std::string& stroke)
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{
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{
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if( stroke == "none" )
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if( stroke.empty() || stroke == "none" )
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{
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{
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_mode &= ~VG_STROKE_PATH;
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_mode &= ~VG_STROKE_PATH;
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}
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}
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