Use the double precission pow() function to get Solaris compiling.

This commit is contained in:
ehofman 2005-01-16 08:52:22 +00:00
parent f1fc99f16f
commit 67e9d105cb

View File

@ -809,7 +809,7 @@ SGTexture::make_monochrome(float contrast, GLubyte r, GLubyte g, GLubyte b) {
if (contrast != 1.0) {
float pixcol = -1.0 + (avg/128);
avg = 128 + int(128*powf(pixcol, contrast));
avg = 128 + int(128*pow(pixcol, contrast));
}
ap[0] = avg*r/255;
@ -837,7 +837,7 @@ SGTexture::make_grayscale(float contrast) {
if (contrast != 1.0) {
float pixcol = -1.0 + (avg/128);
avg = 128 + int(128*powf(pixcol, contrast));
avg = 128 + int(128*pow(pixcol, contrast));
}
int pos = (x + y*texture_width)*colors;