.. and remove some debugging code
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@ -183,12 +183,9 @@ void SGSoundSample::set_position( const SGGeod& pos ) {
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void SGSoundSample::update_absolute_position() {
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SGQuatd orient = SGQuatd::fromLonLat(_base_pos) * _orientation;
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_orivec = -toVec3f(orient.rotate(-SGVec3d::e1()));
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printf("ori: %f %f %f\n", _orivec[0], _orivec[1], _orivec[2]);
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printf("vel: %f %f %f\n", _velocity[0], _velocity[1], _velocity[2]);
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orient = SGQuatd::fromRealImag(0, _relative_pos) * _orientation;
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_absolute_pos = -SGVec3d::fromGeod(_base_pos); // -orient.rotate(SGVec3d::e1());
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//printf("pos: %f %f %f\n", _absolute_pos[0], _absolute_pos[1], _absolute_pos[2]);
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}
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string SGSoundSample::random_string() {
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