EOL cleanups.
This commit is contained in:
parent
5676f96fbf
commit
5c9ca9cbe2
@ -419,5 +419,3 @@ CONFIGURE_FILE(
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IMMEDIATE @ONLY)
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ADD_CUSTOM_TARGET(uninstall
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"${CMAKE_COMMAND}" -P "${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake")
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@ -56,7 +56,7 @@ if(SIMGEAR_SHARED)
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set_property(TARGET SimGearCore PROPERTY SOVERSION ${SIMGEAR_SOVERSION})
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install(TARGETS SimGearCore EXPORT SimGearCoreConfig LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR})
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install(EXPORT SimGearCoreConfig DESTINATION share/SimGearCore)
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if(NOT SIMGEAR_HEADLESS)
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add_library(SimGearScene SHARED ${sceneSources})
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set_property(TARGET SimGearScene PROPERTY LINKER_LANGUAGE CXX)
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@ -67,7 +67,7 @@ if(SIMGEAR_SHARED)
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install(TARGETS SimGearScene LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR} )
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# install(EXPORT SimGearSceneConfig DESTINATION share/SimGearScene)
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endif()
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else()
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message(STATUS "Library building mode: STATIC LIBRARIES")
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@ -91,7 +91,7 @@ else()
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add_library(SimGearCore STATIC ${coreSources} ${localExpatSources})
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install(TARGETS SimGearCore ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR})
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if(NOT SIMGEAR_HEADLESS)
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get_property(FG_GROUPS_SCENE_SOURCES_C GLOBAL PROPERTY FG_GROUPS_SCENE_SOURCES_C)
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string(REPLACE "@" ";" groups ${FG_GROUPS_SCENE_SOURCES_C} )
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@ -95,7 +95,7 @@ public:
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port(DEFAULT_HTTP_PORT)
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{
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}
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virtual ~Connection()
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{
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}
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@ -112,13 +112,13 @@ public:
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state = STATE_GETTING_BODY;
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responseComplete();
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}
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void setServer(const std::string& h, short p)
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{
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host = h;
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port = p;
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}
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// socket-level errors
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virtual void handleError(int error)
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{
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@ -132,42 +132,42 @@ public:
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BOOST_FOREACH(Request_ptr req, sentRequests) {
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req->setFailure(error, errStr);
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}
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BOOST_FOREACH(Request_ptr req, queuedRequests) {
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req->setFailure(error, errStr);
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}
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sentRequests.clear();
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queuedRequests.clear();
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}
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NetChat::handleError(error);
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if (activeRequest) {
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if (activeRequest) {
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activeRequest->setFailure(error, errStr);
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activeRequest = NULL;
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_contentDecoder.reset();
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}
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state = STATE_SOCKET_ERROR;
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}
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virtual void handleClose()
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{
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{
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NetChat::handleClose();
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// closing of the connection from the server side when getting the body,
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bool canCloseState = (state == STATE_GETTING_BODY);
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if (canCloseState && activeRequest) {
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// force state here, so responseComplete can avoid closing the
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// force state here, so responseComplete can avoid closing the
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// socket again
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state = STATE_CLOSED;
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responseComplete();
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} else {
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if (activeRequest) {
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activeRequest->setFailure(500, "server closed connection");
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// remove the failed request from sentRequests, so it does
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// remove the failed request from sentRequests, so it does
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// not get restored
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RequestList::iterator it = std::find(sentRequests.begin(),
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RequestList::iterator it = std::find(sentRequests.begin(),
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sentRequests.end(), activeRequest);
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if (it != sentRequests.end()) {
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sentRequests.erase(it);
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@ -175,21 +175,21 @@ public:
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activeRequest = NULL;
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_contentDecoder.reset();
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}
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state = STATE_CLOSED;
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}
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if (sentRequests.empty()) {
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return;
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}
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// restore sent requests to the queue, so they will be re-sent
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// when the connection opens again
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queuedRequests.insert(queuedRequests.begin(),
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sentRequests.begin(), sentRequests.end());
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sentRequests.clear();
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}
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void handleTimeout()
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{
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NetChat::handleError(ETIMEDOUT);
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@ -199,21 +199,21 @@ public:
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activeRequest = NULL;
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_contentDecoder.reset();
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}
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state = STATE_SOCKET_ERROR;
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}
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void queueRequest(const Request_ptr& r)
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{
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queuedRequests.push_back(r);
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tryStartNextRequest();
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}
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void beginResponse()
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{
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assert(!sentRequests.empty());
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assert(state == STATE_WAITING_FOR_RESPONSE);
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activeRequest = sentRequests.front();
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try {
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activeRequest->responseStart(buffer);
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@ -221,7 +221,7 @@ public:
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handleError(EIO);
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return;
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}
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state = STATE_GETTING_HEADERS;
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buffer.clear();
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if (activeRequest->responseCode() == 204) {
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@ -236,7 +236,7 @@ public:
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chunkedTransfer = false;
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_contentDecoder.reset();
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}
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void tryStartNextRequest()
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{
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while( !queuedRequests.empty()
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@ -247,21 +247,21 @@ public:
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idleTime.stamp();
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return;
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}
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if (sentRequests.size() > MAX_INFLIGHT_REQUESTS) {
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return;
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}
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if (state == STATE_CLOSED) {
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if (!connectToHost()) {
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return;
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}
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setTerminator("\r\n");
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state = STATE_IDLE;
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}
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Request_ptr r = queuedRequests.front();
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r->requestStart();
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@ -270,7 +270,7 @@ public:
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assert(!path.empty());
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std::string query = r->query();
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std::string bodyData;
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if (!client->proxyHost().empty()) {
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path = r->scheme() + "://" + r->host() + r->path();
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}
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@ -288,7 +288,7 @@ public:
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headerData << "Content-Type:" << r->bodyType() << "\r\n";
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}
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}
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headerData << "Host: " << r->hostAndPort() << "\r\n";
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headerData << "User-Agent:" << client->userAgent() << "\r\n";
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headerData << "Accept-Encoding: deflate, gzip\r\n";
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@ -304,7 +304,7 @@ public:
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if (!bodyData.empty()) {
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headerData << bodyData;
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}
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bool ok = push(headerData.str().c_str());
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if (!ok) {
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SG_LOG(SG_IO, SG_WARN, "HTTPClient: over-stuffed the socket");
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@ -338,7 +338,7 @@ public:
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break;
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}
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}
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// SG_LOG(SG_IO, SG_INFO, "did start request:" << r->url() <<
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// "\n\t @ " << reinterpret_cast<void*>(r.ptr()) <<
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// "\n\t on connection " << this);
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@ -346,11 +346,11 @@ public:
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queuedRequests.pop_front();
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sentRequests.push_back(r);
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state = STATE_WAITING_FOR_RESPONSE;
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// pipelining, let's maybe send the next request right away
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tryStartNextRequest();
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}
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virtual void collectIncomingData(const char* s, int n)
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{
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idleTime.stamp();
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@ -370,69 +370,69 @@ public:
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case STATE_WAITING_FOR_RESPONSE:
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beginResponse();
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break;
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case STATE_GETTING_HEADERS:
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processHeader();
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buffer.clear();
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break;
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case STATE_GETTING_BODY:
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responseComplete();
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break;
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case STATE_GETTING_CHUNKED:
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processChunkHeader();
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break;
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case STATE_GETTING_CHUNKED_BYTES:
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setTerminator("\r\n");
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state = STATE_GETTING_CHUNKED;
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buffer.clear();
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break;
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case STATE_GETTING_TRAILER:
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processTrailer();
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buffer.clear();
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break;
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case STATE_IDLE:
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SG_LOG(SG_IO, SG_WARN, "HTTP got data in IDLE state, bad server?");
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default:
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break;
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}
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}
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bool hasIdleTimeout() const
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{
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if (state != STATE_IDLE) {
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return false;
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}
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assert(sentRequests.empty());
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return idleTime.elapsedMSec() > 1000 * 10; // ten seconds
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}
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bool hasErrorTimeout() const
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{
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if (state == STATE_IDLE) {
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return false;
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}
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return idleTime.elapsedMSec() > (1000 * 30); // 30 seconds
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}
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bool hasError() const
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{
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return (state == STATE_SOCKET_ERROR);
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}
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bool shouldStartNext() const
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{
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return !queuedRequests.empty() && (sentRequests.size() < MAX_INFLIGHT_REQUESTS);
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}
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bool isActive() const
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{
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return !queuedRequests.empty() || !sentRequests.empty();
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@ -441,20 +441,20 @@ private:
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bool connectToHost()
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{
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SG_LOG(SG_IO, SG_DEBUG, "HTTP connecting to " << host << ":" << port);
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if (!open()) {
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SG_LOG(SG_ALL, SG_WARN, "HTTP::Connection: connectToHost: open() failed");
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return false;
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}
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if (connect(host.c_str(), port) != 0) {
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return false;
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}
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return true;
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}
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void processHeader()
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{
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std::string h = strutils::simplify(buffer);
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@ -462,18 +462,18 @@ private:
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headersComplete();
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return;
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}
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int colonPos = buffer.find(':');
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if (colonPos < 0) {
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SG_LOG(SG_IO, SG_WARN, "malformed HTTP response header:" << h);
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return;
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}
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std::string key = strutils::simplify(buffer.substr(0, colonPos));
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std::string lkey = boost::to_lower_copy(key);
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std::string value = strutils::strip(buffer.substr(colonPos + 1));
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// only consider these if getting headers (as opposed to trailers
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// only consider these if getting headers (as opposed to trailers
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// of a chunked transfer)
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if (state == STATE_GETTING_HEADERS) {
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if (lkey == "content-length") {
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@ -491,10 +491,10 @@ private:
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_contentDecoder.setEncoding(value);
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}
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}
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activeRequest->responseHeader(lkey, value);
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}
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void processTransferEncoding(const std::string& te)
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{
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if (te == "chunked") {
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@ -504,14 +504,14 @@ private:
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// failure
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}
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}
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void processChunkHeader()
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{
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if (buffer.empty()) {
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// blank line after chunk data
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return;
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}
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int chunkSize = 0;
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int semiPos = buffer.find(';');
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if (semiPos >= 0) {
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@ -520,34 +520,34 @@ private:
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} else {
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chunkSize = strutils::to_int(buffer, 16);
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}
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buffer.clear();
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if (chunkSize == 0) { // trailer start
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state = STATE_GETTING_TRAILER;
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return;
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}
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state = STATE_GETTING_CHUNKED_BYTES;
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setByteCount(chunkSize);
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}
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void processTrailer()
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{
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{
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if (buffer.empty()) {
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// end of trailers
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responseComplete();
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return;
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}
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// process as a normal header
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processHeader();
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}
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void headersComplete()
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{
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activeRequest->responseHeadersComplete();
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_contentDecoder.initWithRequest(activeRequest);
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if (chunkedTransfer) {
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state = STATE_GETTING_CHUNKED;
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} else if (noMessageBody || (bodyTransferSize == 0)) {
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@ -560,41 +560,41 @@ private:
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state = STATE_GETTING_BODY;
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}
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}
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void responseComplete()
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{
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Request_ptr completedRequest = activeRequest;
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_contentDecoder.finish();
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assert(sentRequests.front() == activeRequest);
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sentRequests.pop_front();
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bool doClose = activeRequest->closeAfterComplete();
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activeRequest = NULL;
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if ((state == STATE_GETTING_BODY) || (state == STATE_GETTING_TRAILER)) {
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if (doClose) {
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// this will bring us into handleClose() above, which updates
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// state to STATE_CLOSED
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close();
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// if we have additional requests waiting, try to start them now
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tryStartNextRequest();
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}
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}
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if (state != STATE_CLOSED) {
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state = sentRequests.empty() ? STATE_IDLE : STATE_WAITING_FOR_RESPONSE;
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}
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// notify request after we change state, so this connection is idle
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// if completion triggers other requests (which is likely)
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// SG_LOG(SG_IO, SG_INFO, "*** responseComplete:" << activeRequest->url());
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completedRequest->responseComplete();
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client->requestFinished(this);
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setTerminator("\r\n");
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}
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enum ConnectionState {
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STATE_IDLE = 0,
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STATE_WAITING_FOR_RESPONSE,
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@ -606,7 +606,7 @@ private:
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STATE_SOCKET_ERROR,
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STATE_CLOSED ///< connection should be closed now
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};
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Client* client;
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Request_ptr activeRequest;
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ConnectionState state;
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@ -617,10 +617,10 @@ private:
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SGTimeStamp idleTime;
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bool chunkedTransfer;
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bool noMessageBody;
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RequestList queuedRequests;
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RequestList sentRequests;
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ContentDecoder _contentDecoder;
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};
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@ -657,12 +657,12 @@ void Client::update(int waitTimeout)
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} else {
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d->poller.poll(waitTimeout);
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}
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bool waitingRequests = !d->pendingRequests.empty();
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ConnectionDict::iterator it = d->connections.begin();
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for (; it != d->connections.end(); ) {
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Connection* con = it->second;
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if (con->hasIdleTimeout() ||
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if (con->hasIdleTimeout() ||
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con->hasError() ||
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con->hasErrorTimeout() ||
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(!con->isActive() && waitingRequests))
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@ -671,7 +671,7 @@ void Client::update(int waitTimeout)
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// tell the connection we're timing it out
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con->handleTimeout();
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}
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// connection has been idle for a while, clean it up
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// (or if we have requests waiting for a different host,
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// or an error condition
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@ -685,11 +685,11 @@ void Client::update(int waitTimeout)
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++it;
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}
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} // of connection iteration
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if (waitingRequests && (d->connections.size() < d->maxConnections)) {
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RequestList waiting(d->pendingRequests);
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d->pendingRequests.clear();
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// re-submit all waiting requests in order; this takes care of
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// finding multiple pending items targetted to the same (new)
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// connection
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@ -728,17 +728,17 @@ void Client::makeRequest(const Request_ptr& r)
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bool havePending = !d->pendingRequests.empty();
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bool atConnectionsLimit = d->connections.size() >= d->maxConnections;
|
||||
ConnectionDict::iterator consEnd = d->connections.end();
|
||||
|
||||
|
||||
// assign request to an existing Connection.
|
||||
// various options exist here, examined in order
|
||||
ConnectionDict::iterator it = d->connections.find(connectionId);
|
||||
if (atConnectionsLimit && (it == consEnd)) {
|
||||
// maximum number of connections active, queue this request
|
||||
// when a connection goes inactive, we'll start this one
|
||||
// when a connection goes inactive, we'll start this one
|
||||
d->pendingRequests.push_back(r);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
// scan for an idle Connection to the same host (likely if we're
|
||||
// retrieving multiple resources from the same host in quick succession)
|
||||
// if we have pending requests (waiting for a free Connection), then
|
||||
@ -753,7 +753,7 @@ void Client::makeRequest(const Request_ptr& r)
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if (!con && atConnectionsLimit) {
|
||||
// all current connections are busy (active), and we don't
|
||||
// have free connections to allocate, so let's assign to
|
||||
@ -763,16 +763,16 @@ void Client::makeRequest(const Request_ptr& r)
|
||||
for (it = d->connections.find(connectionId); index > 0; --index) { ; }
|
||||
con = it->second;
|
||||
}
|
||||
|
||||
|
||||
// allocate a new connection object
|
||||
if (!con) {
|
||||
con = new Connection(this);
|
||||
con->setServer(host, port);
|
||||
d->poller.addChannel(con);
|
||||
d->connections.insert(d->connections.end(),
|
||||
d->connections.insert(d->connections.end(),
|
||||
ConnectionDict::value_type(connectionId, con));
|
||||
}
|
||||
|
||||
|
||||
con->queueRequest(r);
|
||||
}
|
||||
|
||||
@ -795,7 +795,7 @@ MemoryRequestRef Client::load(const std::string& url)
|
||||
|
||||
void Client::requestFinished(Connection* con)
|
||||
{
|
||||
|
||||
|
||||
}
|
||||
|
||||
void Client::setUserAgent(const std::string& ua)
|
||||
@ -807,12 +807,12 @@ const std::string& Client::userAgent() const
|
||||
{
|
||||
return d->userAgent;
|
||||
}
|
||||
|
||||
|
||||
const std::string& Client::proxyHost() const
|
||||
{
|
||||
return d->proxy;
|
||||
}
|
||||
|
||||
|
||||
const std::string& Client::proxyAuth() const
|
||||
{
|
||||
return d->proxyAuth;
|
||||
@ -833,7 +833,7 @@ bool Client::hasActiveRequests() const
|
||||
for (; it != d->connections.end(); ++it) {
|
||||
if (it->second->isActive()) return true;
|
||||
}
|
||||
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -842,7 +842,7 @@ void Client::receivedBytes(unsigned int count)
|
||||
d->bytesTransferred += count;
|
||||
d->totalBytesDownloaded += count;
|
||||
}
|
||||
|
||||
|
||||
unsigned int Client::transferRateBytesPerSec() const
|
||||
{
|
||||
unsigned int e = d->timeTransferSample.elapsedMSec();
|
||||
@ -853,16 +853,16 @@ unsigned int Client::transferRateBytesPerSec() const
|
||||
d->lastTransferRate = 0;
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
if (e < 100) { // avoid really narrow windows
|
||||
return d->lastTransferRate;
|
||||
}
|
||||
|
||||
|
||||
unsigned int ratio = (d->bytesTransferred * 1000) / e;
|
||||
// run a low-pass filter
|
||||
unsigned int smoothed = ((400 - e) * d->lastTransferRate) + (e * ratio);
|
||||
smoothed /= 400;
|
||||
|
||||
|
||||
d->timeTransferSample.stamp();
|
||||
d->bytesTransferred = 0;
|
||||
d->lastTransferRate = smoothed;
|
||||
|
@ -38,15 +38,15 @@ namespace HTTP
|
||||
|
||||
// forward decls
|
||||
class Connection;
|
||||
|
||||
|
||||
class Client
|
||||
{
|
||||
public:
|
||||
Client();
|
||||
~Client();
|
||||
|
||||
|
||||
void update(int waitTimeout = 0);
|
||||
|
||||
|
||||
void makeRequest(const Request_ptr& r);
|
||||
|
||||
/**
|
||||
@ -68,31 +68,31 @@ public:
|
||||
|
||||
void setUserAgent(const std::string& ua);
|
||||
void setProxy(const std::string& proxy, int port, const std::string& auth = "");
|
||||
|
||||
|
||||
/**
|
||||
* Specify the maximum permitted simultaneous connections
|
||||
* (default value is 1)
|
||||
*/
|
||||
void setMaxConnections(unsigned int maxCons);
|
||||
|
||||
|
||||
const std::string& userAgent() const;
|
||||
|
||||
|
||||
const std::string& proxyHost() const;
|
||||
|
||||
|
||||
const std::string& proxyAuth() const;
|
||||
|
||||
|
||||
/**
|
||||
* predicate, check if at least one connection is active, with at
|
||||
* least one request active or queued.
|
||||
*/
|
||||
bool hasActiveRequests() const;
|
||||
|
||||
|
||||
/**
|
||||
* crude tracking of bytes-per-second transferred over the socket.
|
||||
* suitable for user feedback and rough profiling, nothing more.
|
||||
*/
|
||||
unsigned int transferRateBytesPerSec() const;
|
||||
|
||||
|
||||
/**
|
||||
* total bytes downloaded by this HTTP client, for bandwidth usage
|
||||
* monitoring
|
||||
@ -100,12 +100,12 @@ public:
|
||||
uint64_t totalBytesDownloaded() const;
|
||||
private:
|
||||
void requestFinished(Connection* con);
|
||||
|
||||
|
||||
void receivedBytes(unsigned int count);
|
||||
|
||||
|
||||
friend class Connection;
|
||||
friend class Request;
|
||||
|
||||
|
||||
class ClientPrivate;
|
||||
std::auto_ptr<ClientPrivate> d;
|
||||
};
|
||||
|
@ -124,19 +124,19 @@ public:
|
||||
void setBodyData( const SGPropertyNode* data );
|
||||
|
||||
virtual void setUrl(const std::string& url);
|
||||
|
||||
|
||||
virtual std::string method() const
|
||||
{ return _method; }
|
||||
virtual std::string url() const
|
||||
{ return _url; }
|
||||
|
||||
|
||||
virtual std::string scheme() const;
|
||||
virtual std::string path() const;
|
||||
virtual std::string host() const;
|
||||
virtual std::string hostAndPort() const;
|
||||
virtual unsigned short port() const;
|
||||
virtual std::string query() const;
|
||||
|
||||
|
||||
StringMap const& responseHeaders() const
|
||||
{ return _responseHeaders; }
|
||||
|
||||
@ -144,13 +144,13 @@ public:
|
||||
|
||||
virtual int responseCode() const
|
||||
{ return _responseStatus; }
|
||||
|
||||
|
||||
virtual std::string responseReason() const
|
||||
{ return _responseReason; }
|
||||
|
||||
|
||||
void setResponseLength(unsigned int l);
|
||||
virtual unsigned int responseLength() const;
|
||||
|
||||
|
||||
/**
|
||||
* Check if request contains body data.
|
||||
*/
|
||||
@ -165,32 +165,32 @@ public:
|
||||
* Retrieve the size of the request body.
|
||||
*/
|
||||
virtual size_t bodyLength() const;
|
||||
|
||||
|
||||
/**
|
||||
* Retrieve the body data bytes. Will be passed the maximum body bytes
|
||||
* to return in the buffer, and must return the actual number
|
||||
* of bytes written.
|
||||
* of bytes written.
|
||||
*/
|
||||
virtual size_t getBodyData(char* s, size_t offset, size_t max_count) const;
|
||||
|
||||
|
||||
/**
|
||||
* running total of body bytes received so far. Can be used
|
||||
* to generate a completion percentage, if the response length is
|
||||
* known.
|
||||
* known.
|
||||
*/
|
||||
unsigned int responseBytesReceived() const
|
||||
{ return _receivedBodyBytes; }
|
||||
|
||||
|
||||
enum HTTPVersion {
|
||||
HTTP_VERSION_UNKNOWN = 0,
|
||||
HTTP_0_x, // 0.9 or similar
|
||||
HTTP_1_0,
|
||||
HTTP_1_1
|
||||
};
|
||||
|
||||
|
||||
HTTPVersion responseVersion() const
|
||||
{ return _responseVersion; }
|
||||
|
||||
|
||||
ReadyState readyState() const { return _ready_state; }
|
||||
|
||||
/**
|
||||
@ -226,7 +226,7 @@ private:
|
||||
friend class Client;
|
||||
friend class Connection;
|
||||
friend class ContentDecoder;
|
||||
|
||||
|
||||
Request(const Request&); // = delete;
|
||||
Request& operator=(const Request&); // = delete;
|
||||
|
||||
|
@ -1,6 +1,6 @@
|
||||
/* -*-c++-*-
|
||||
*
|
||||
* Copyright (C) 2005-2006 Mathias Froehlich
|
||||
* Copyright (C) 2005-2006 Mathias Froehlich
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License as
|
||||
|
Loading…
Reference in New Issue
Block a user