scenery: Accumulate stg files until we find an OBJECT_BASE.
This should recover most of the old scenery loading behavior before the last change. The z-fighting due to model duplication does not happen over solid ground. Sea tiles are still broken.
This commit is contained in:
parent
0a96f4e145
commit
5a5d65134e
@ -32,6 +32,7 @@
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#include <osg/MatrixTransform>
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#include <osg/Math>
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#include <osg/NodeCallback>
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#include <osg/ProxyNode>
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#include <osgDB/FileNameUtils>
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#include <osgDB/ReaderWriter>
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@ -59,7 +60,7 @@
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using std::string;
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using namespace simgear;
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ModelLoadHelper *TileEntry::_modelLoader=0;
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static ModelLoadHelper *_modelLoader=0;
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namespace {
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osgDB::RegisterReaderWriterProxy<ReaderWriterSTG> g_readerWriterSTGProxy;
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@ -80,6 +81,173 @@ static SGBucket getBucketFromFileName(const std::string& fileName)
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return SGBucket(index);
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}
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static bool
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loadStgFile(const std::string& absoluteFileName, osg::Group& group, const osgDB::Options* options)
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{
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if (absoluteFileName.empty())
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return false;
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sg_gzifstream in( absoluteFileName );
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if ( !in.is_open() )
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return false;
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SG_LOG(SG_TERRAIN, SG_INFO, "Loading stg file " << absoluteFileName);
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std::string filePath = osgDB::getFilePath(absoluteFileName);
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osg::ref_ptr<SGReaderWriterOptions> staticOptions;
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staticOptions = SGReaderWriterOptions::copyOrCreate(options);
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staticOptions->getDatabasePathList().clear();
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staticOptions->getDatabasePathList().push_back(filePath);
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staticOptions->setObjectCacheHint(osgDB::Options::CACHE_NONE);
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osg::ref_ptr<SGReaderWriterOptions> sharedOptions;
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sharedOptions = SGReaderWriterOptions::copyOrCreate(options);
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sharedOptions->getDatabasePathList().clear();
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SGPath path = filePath;
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path.append(".."); path.append(".."); path.append("..");
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sharedOptions->getDatabasePathList().push_back(path.str());
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std::string fg_root = options->getPluginStringData("SimGear::FG_ROOT");
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sharedOptions->getDatabasePathList().push_back(fg_root);
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bool has_base = false;
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while ( ! in.eof() ) {
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std::string token;
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in >> token;
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// No comment
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if ( token.empty() || token[0] == '#' ) {
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in >> ::skipeol;
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continue;
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}
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// Then there is always a name
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std::string name;
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in >> name;
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SGPath path = filePath;
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path.append(name);
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osg::ref_ptr<osg::Node> node;
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if ( token == "OBJECT_BASE" ) {
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// Load only once (first found)
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SG_LOG( SG_TERRAIN, SG_BULK, " " << token << " " << name );
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has_base = true;
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node = osgDB::readRefNodeFile(path.str(),
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staticOptions.get());
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if (!node.valid()) {
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SG_LOG( SG_TERRAIN, SG_ALERT, absoluteFileName
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<< ": Failed to load OBJECT_BASE '"
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<< name << "'" );
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}
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} else if ( token == "OBJECT" ) {
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node = osgDB::readRefNodeFile(path.str(),
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staticOptions.get());
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if (!node.valid()) {
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SG_LOG( SG_TERRAIN, SG_ALERT, absoluteFileName
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<< ": Failed to load OBJECT '"
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<< name << "'" );
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}
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} else {
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double lon, lat, elev, hdg;
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in >> lon >> lat >> elev >> hdg;
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// Always OK to load
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if ( token == "OBJECT_STATIC" ) {
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/// Hmm, the findDataFile should happen downstream
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std::string absName = osgDB::findDataFile(name,
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staticOptions.get());
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if(_modelLoader) {
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node = _modelLoader->loadTileModel(absName, false);
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} else {
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osg::ref_ptr<SGReaderWriterOptions> opt;
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opt = new SGReaderWriterOptions(*staticOptions);
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if (SGPath(absName).lower_extension() == "ac")
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opt->setInstantiateEffects(true);
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else
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opt->setInstantiateEffects(false);
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node = osgDB::readRefNodeFile(absName, opt.get());
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}
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if (!node.valid()) {
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SG_LOG( SG_TERRAIN, SG_ALERT, absoluteFileName
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<< ": Failed to load OBJECT_STATIC '"
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<< name << "'" );
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}
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} else if ( token == "OBJECT_SHARED" ) {
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if(_modelLoader) {
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node = _modelLoader->loadTileModel(name, true);
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} else {
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osg::ref_ptr<SGReaderWriterOptions> opt;
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opt = new SGReaderWriterOptions(*sharedOptions);
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/// Hmm, the findDataFile should happen in the downstream readers
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std::string absName = osgDB::findDataFile(name, opt.get());
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osg::ProxyNode* proxyNode = new osg::ProxyNode;
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proxyNode->setLoadingExternalReferenceMode(osg::ProxyNode::DEFER_LOADING_TO_DATABASE_PAGER);
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proxyNode->setFileName(0, absName);
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if (SGPath(absName).lower_extension() == "ac")
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opt->setInstantiateEffects(true);
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else
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opt->setInstantiateEffects(false);
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proxyNode->setDatabaseOptions(opt.get());
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node = proxyNode;
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}
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if (!node.valid()) {
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SG_LOG( SG_TERRAIN, SG_ALERT, absoluteFileName
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<< ": Failed to load OBJECT_SHARED '"
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<< name << "'" );
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}
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} else if ( token == "OBJECT_SIGN" ) {
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node = SGMakeSign(staticOptions->getMaterialLib(), name);
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} else if ( token == "OBJECT_RUNWAY_SIGN" ) {
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node = SGMakeRunwaySign(staticOptions->getMaterialLib(), name);
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} else {
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SG_LOG( SG_TERRAIN, SG_ALERT, absoluteFileName
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<< ": Unknown token '" << token << "'" );
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}
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if (node.valid() && token != "OBJECT") {
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osg::Matrix matrix;
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matrix = makeZUpFrame(SGGeod::fromDegM(lon, lat, elev));
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matrix.preMultRotate(osg::Quat(SGMiscd::deg2rad(hdg),
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osg::Vec3(0, 0, 1)));
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osg::MatrixTransform* matrixTransform;
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matrixTransform = new osg::MatrixTransform(matrix);
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matrixTransform->setDataVariance(osg::Object::STATIC);
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matrixTransform->addChild(node.get());
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node = matrixTransform;
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}
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}
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if (node.valid())
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group.addChild(node.get());
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in >> ::skipeol;
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}
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return has_base;
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}
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void
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TileEntry::setModelLoadHelper(ModelLoadHelper *m)
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{
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_modelLoader=m;
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}
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// Constructor
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TileEntry::TileEntry ( const SGBucket& b )
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: tile_bucket( b ),
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@ -134,10 +302,6 @@ TileEntry::loadTileByFileName(const string& fileName,
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{
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SG_LOG(SG_TERRAIN, SG_INFO, "Loading tile " << fileName);
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// Space for up to two stg file names.
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// There is usually one in the Terrain and one in the Objects subdirectory.
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std::string absoluteFileName[2];
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// We treat 123.stg different than ./123.stg.
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// The difference is that ./123.stg as well as any absolute path
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// really loads the given stg file and only this.
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@ -145,200 +309,42 @@ TileEntry::loadTileByFileName(const string& fileName,
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// files spread across the scenery directories.
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std::string simpleFileName = osgDB::getSimpleFileName(fileName);
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SGBucket bucket = getBucketFromFileName(simpleFileName);
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bool file_mode = false;
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if (simpleFileName == fileName && options) {
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// This is considered a meta file, so apply the scenery path search
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const osgDB::FilePathList& filePathList = options->getDatabasePathList();
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std::string basePath = bucket.gen_base_path();
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for (osgDB::FilePathList::const_iterator i = filePathList.begin();
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i != filePathList.end(); ++i) {
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SGPath terrain(*i);
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terrain.append("Terrain");
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terrain.append(basePath);
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terrain.append(simpleFileName);
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SGPath objects(*i);
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objects.append("Objects");
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objects.append(basePath);
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objects.append(simpleFileName);
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if (terrain.isFile() || objects.isFile()) {
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absoluteFileName[0] = terrain.str();
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absoluteFileName[1] = objects.str();
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break;
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}
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}
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} else {
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osg::ref_ptr<osg::Group> group = new osg::Group;
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if (simpleFileName != fileName || !options) {
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// This is considered a real existing file.
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// We still apply the search path algorithms for relative files.
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absoluteFileName[0] = osgDB::findDataFile(fileName, options);
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// Do not generate an ocean tile if we have no btg
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file_mode = true;
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loadStgFile(osgDB::findDataFile(fileName, options), *group, options);
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return group.release();
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}
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std::string fg_root = options->getPluginStringData("SimGear::FG_ROOT");
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osg::ref_ptr<SGReaderWriterOptions> opt;
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opt = SGReaderWriterOptions::copyOrCreate(options);
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bool found_tile_base = false;
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osg::ref_ptr<osg::Group> group = new osg::Group;
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for (unsigned i = 0; i < 2; ++i) {
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if (absoluteFileName[i].empty())
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continue;
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sg_gzifstream in( absoluteFileName[i] );
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if ( !in.is_open() )
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continue;
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SG_LOG(SG_TERRAIN, SG_INFO, "Loading stg file " << absoluteFileName[i]);
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std::string filePath = osgDB::getFilePath(absoluteFileName[i]);
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osg::ref_ptr<SGReaderWriterOptions> staticOptions;
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staticOptions = SGReaderWriterOptions::copyOrCreate(options);
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staticOptions->getDatabasePathList().clear();
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staticOptions->getDatabasePathList().push_back(filePath);
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staticOptions->setObjectCacheHint(osgDB::Options::CACHE_NONE);
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osg::ref_ptr<SGReaderWriterOptions> sharedOptions;
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sharedOptions = SGReaderWriterOptions::copyOrCreate(options);
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sharedOptions->getDatabasePathList().clear();
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SGPath path = filePath;
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path.append(".."); path.append(".."); path.append("..");
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sharedOptions->getDatabasePathList().push_back(path.str());
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sharedOptions->getDatabasePathList().push_back(fg_root);
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bool has_base = false;
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while ( ! in.eof() ) {
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std::string token;
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in >> token;
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// No comment
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if ( token.empty() || token[0] == '#' ) {
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in >> ::skipeol;
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continue;
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}
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// Then there is always a name
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std::string name;
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in >> name;
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SGPath path = filePath;
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path.append(name);
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osg::ref_ptr<osg::Node> node;
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if ( token == "OBJECT_BASE" ) {
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// Load only once (first found)
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SG_LOG( SG_TERRAIN, SG_BULK, " " << token << " " << name );
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if (!found_tile_base) {
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found_tile_base = true;
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has_base = true;
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node = osgDB::readRefNodeFile(path.str(),
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staticOptions.get());
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if (!node.valid()) {
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SG_LOG( SG_TERRAIN, SG_ALERT, absoluteFileName[i]
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<< ": Failed to load OBJECT_BASE '"
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<< name << "'" );
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}
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} else
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SG_LOG(SG_TERRAIN, SG_BULK, " (skipped)");
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} else if ( token == "OBJECT" ) {
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// Load only if base is not in another file
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if (!found_tile_base || has_base) {
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node = osgDB::readRefNodeFile(path.str(),
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staticOptions.get());
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if (!node.valid()) {
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SG_LOG( SG_TERRAIN, SG_ALERT, absoluteFileName[i]
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<< ": Failed to load OBJECT '"
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<< name << "'" );
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}
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} else {
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SG_LOG(SG_TERRAIN, SG_BULK, " " << token << " "
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<< name << " (skipped)");
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}
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} else {
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double lon, lat, elev, hdg;
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in >> lon >> lat >> elev >> hdg;
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// Always OK to load
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if ( token == "OBJECT_STATIC" ) {
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/// Hmm, the findDataFile should happen downstream
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std::string absName = osgDB::findDataFile(name,
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staticOptions.get());
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if(_modelLoader) {
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node = _modelLoader->loadTileModel(absName, false);
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} else {
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node = osgDB::readRefNodeFile(absName,
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staticOptions.get());
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}
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if (!node.valid()) {
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SG_LOG( SG_TERRAIN, SG_ALERT, absoluteFileName[i]
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<< ": Failed to load OBJECT_STATIC '"
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<< name << "'" );
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}
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} else if ( token == "OBJECT_SHARED" ) {
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if(_modelLoader) {
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node = _modelLoader->loadTileModel(name, true);
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} else {
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/// Hmm, the findDataFile should happen in the downstream readers
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std::string absName = osgDB::findDataFile(name,
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sharedOptions.get());
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node = osgDB::readRefNodeFile(absName,
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sharedOptions.get());
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}
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if (!node.valid()) {
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SG_LOG( SG_TERRAIN, SG_ALERT, absoluteFileName[i]
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<< ": Failed to load OBJECT_SHARED '"
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<< name << "'" );
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}
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} else if ( token == "OBJECT_SIGN" ) {
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node = SGMakeSign(opt->getMaterialLib(), name);
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} else if ( token == "OBJECT_RUNWAY_SIGN" ) {
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node = SGMakeRunwaySign(opt->getMaterialLib(), name);
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} else {
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SG_LOG( SG_TERRAIN, SG_ALERT, absoluteFileName[i]
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<< ": Unknown token '" << token << "'" );
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}
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if (node.valid() && token != "OBJECT") {
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osg::Matrix matrix;
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matrix = makeZUpFrame(SGGeod::fromDegM(lon, lat, elev));
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matrix.preMultRotate(osg::Quat(SGMiscd::deg2rad(hdg),
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osg::Vec3(0, 0, 1)));
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osg::MatrixTransform* matrixTransform;
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matrixTransform = new osg::MatrixTransform(matrix);
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matrixTransform->setDataVariance(osg::Object::STATIC);
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matrixTransform->addChild(node.get());
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node = matrixTransform;
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}
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}
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if (node.valid())
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group->addChild(node.get());
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in >> ::skipeol;
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}
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// This is considered a meta file, so apply the scenery path search
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const osgDB::FilePathList& filePathList = options->getDatabasePathList();
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std::string basePath = bucket.gen_base_path();
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// Stop scanning once an object base is found
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bool foundBase = false;
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for (osgDB::FilePathList::const_iterator i = filePathList.begin();
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i != filePathList.end() && !foundBase; ++i) {
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SGPath objects(*i);
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objects.append("Objects");
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objects.append(basePath);
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objects.append(simpleFileName);
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if (loadStgFile(objects.str(), *group, options))
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foundBase = true;
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SGPath terrain(*i);
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terrain.append("Terrain");
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terrain.append(basePath);
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terrain.append(simpleFileName);
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if (loadStgFile(terrain.str(), *group, options))
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foundBase = true;
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}
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if (!found_tile_base && !file_mode) {
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// ... or generate an ocean tile on the fly
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// ... or generate an ocean tile on the fly
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if (!foundBase) {
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SG_LOG(SG_TERRAIN, SG_INFO, " Generating ocean tile");
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osg::ref_ptr<SGReaderWriterOptions> opt;
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opt = SGReaderWriterOptions::copyOrCreate(options);
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osg::Node* node = SGOceanTile(bucket, opt->getMaterialLib());
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if ( node ) {
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group->addChild(node);
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@ -347,7 +353,6 @@ TileEntry::loadTileByFileName(const string& fileName,
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"Warning: failed to generate ocean tile!" );
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}
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}
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return group.release();
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}
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@ -80,8 +80,6 @@ private:
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/** Time when tile expires. */
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double _time_expired;
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static ModelLoadHelper *_modelLoader;
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public:
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// Constructor
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@ -91,7 +89,7 @@ public:
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// Destructor
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~TileEntry();
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static void setModelLoadHelper(ModelLoadHelper *m) { _modelLoader=m; }
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static void setModelLoadHelper(ModelLoadHelper *m);
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// Update the ssg transform node for this tile so it can be
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// properly drawn relative to our (0,0,0) point
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