Particles: rewrite global manager for thread-safety

Avoid re-registering the global node callback each time a new particle
animation is loaded, and use mutexes to protected all shared data.
This commit is contained in:
James Turner 2020-08-16 12:34:01 +01:00 committed by Automatic Release Builder
parent fd191b51ce
commit 5a1ed52d7c
3 changed files with 382 additions and 313 deletions

View File

@ -490,7 +490,8 @@ sgLoad3DModel_internal(const SGPath& path,
}
}
if (GlobalParticleCallback::getEnabled()){//dbOptions->getPluginStringData("SimGear::PARTICLESYSTEM") != "OFF") {
auto particlesManager = ParticlesGlobalManager::instance();
if (particlesManager->isEnabled()) { //dbOptions->getPluginStringData("SimGear::PARTICLESYSTEM") != "OFF") {
std::vector<SGPropertyNode_ptr> particle_nodes;
particle_nodes = props->getChildren("particlesystem");
for (unsigned i = 0; i < particle_nodes.size(); ++i) {
@ -503,9 +504,9 @@ sgLoad3DModel_internal(const SGPath& path,
options2->setDatabasePath(texturepath.utf8Str());
}
group->addChild(Particles::appendParticles(particle_nodes[i],
prop_root,
options2.get()));
group->addChild(particlesManager->appendParticles(particle_nodes[i],
prop_root,
options2.get()));
}
}

View File

@ -17,9 +17,12 @@
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
//
#ifdef HAVE_CONFIG_H
# include <simgear_config.h>
#endif
#include <simgear_config.h>
#include "particles.hxx"
#include <mutex>
#include <simgear/misc/sg_path.hxx>
#include <simgear/props/props.hxx>
@ -42,53 +45,122 @@
#include <osg/MatrixTransform>
#include <osg/Node>
#include "particles.hxx"
#include <simgear/scene/model/animation.hxx>
namespace simgear
{
void GlobalParticleCallback::operator()(osg::Node* node, osg::NodeVisitor* nv)
{
enabled = !enabledNode || enabledNode->getBoolValue();
if (!enabled)
return;
SGQuatd q
= SGQuatd::fromLonLatDeg(modelRoot->getFloatValue("/position/longitude-deg",0),
modelRoot->getFloatValue("/position/latitude-deg",0));
osg::Matrix om(toOsg(q));
osg::Vec3 v(0,0,9.81);
gravity = om.preMult(v);
// NOTE: THIS WIND COMPUTATION DOESN'T SEEM TO AFFECT PARTICLES
const osg::Vec3& zUpWind = Particles::getWindVector();
osg::Vec3 w(zUpWind.y(), zUpWind.x(), -zUpWind.z());
wind = om.preMult(w);
// SG_LOG(SG_PARTICLES, SG_ALERT,
// "wind vector:" << w[0] << "," <<w[1] << "," << w[2]);
class ParticlesGlobalManager::ParticlesGlobalManagerPrivate : public osg::NodeCallback
{
public:
ParticlesGlobalManagerPrivate() : _updater(new osgParticle::ParticleSystemUpdater),
_commonGeode(new osg::Geode)
{
}
void operator()(osg::Node* node, osg::NodeVisitor* nv) override
{
std::lock_guard<std::mutex> g(_lock);
_enabled = !_enabledNode || _enabledNode->getBoolValue();
if (!_enabled)
return;
const auto q = SGQuatd::fromLonLatDeg(_longitudeNode->getFloatValue(), _latitudeNode->getFloatValue());
osg::Matrix om(toOsg(q));
osg::Vec3 v(0, 0, 9.81);
_gravity = om.preMult(v);
// NOTE: THIS WIND COMPUTATION DOESN'T SEEM TO AFFECT PARTICLES
// const osg::Vec3& zUpWind = _wind;
// osg::Vec3 w(zUpWind.y(), zUpWind.x(), -zUpWind.z());
// _localWind = om.preMult(w);
}
// only call this with the lock held!
osg::Group* internalGetCommonRoot()
{
if (!_commonRoot.valid()) {
SG_LOG(SG_PARTICLES, SG_DEBUG, "Particle common root called.");
_commonRoot = new osg::Group;
_commonRoot->setName("common particle system root");
_commonGeode->setName("common particle system geode");
_commonRoot->addChild(_commonGeode);
_commonRoot->addChild(_updater);
_commonRoot->setNodeMask(~simgear::MODELLIGHT_BIT);
}
return _commonRoot.get();
}
std::mutex _lock;
bool _frozen = false;
osg::ref_ptr<osgParticle::ParticleSystemUpdater> _updater;
osg::ref_ptr<osg::Group> _commonRoot;
osg::ref_ptr<osg::Geode> _commonGeode;
osg::Vec3 _wind;
bool _globalCallbackRegistered = false;
bool _enabled = true;
osg::Vec3 _gravity;
// osg::Vec3 _localWind;
SGConstPropertyNode_ptr _enabledNode;
SGConstPropertyNode_ptr _longitudeNode, _latitudeNode;
};
static std::mutex static_managerLock;
static std::unique_ptr<ParticlesGlobalManager> static_instance;
ParticlesGlobalManager* ParticlesGlobalManager::instance()
{
std::lock_guard<std::mutex> g(static_managerLock);
if (!static_instance) {
static_instance.reset(new ParticlesGlobalManager);
}
return static_instance.get();
}
//static members
osg::Vec3 GlobalParticleCallback::gravity;
osg::Vec3 GlobalParticleCallback::wind;
bool GlobalParticleCallback::enabled = true;
SGConstPropertyNode_ptr GlobalParticleCallback::enabledNode = 0;
osg::ref_ptr<osg::Group> Particles::commonRoot;
osg::ref_ptr<osgParticle::ParticleSystemUpdater> Particles::psu = new osgParticle::ParticleSystemUpdater;
osg::ref_ptr<osg::Geode> Particles::commonGeode = new osg::Geode;
osg::Vec3 Particles::_wind;
bool Particles::_frozen = false;
Particles::Particles() :
useGravity(false),
useWind(false)
void ParticlesGlobalManager::clear()
{
std::lock_guard<std::mutex> g(static_managerLock);
static_instance.reset();
}
ParticlesGlobalManager::ParticlesGlobalManager() : d(new ParticlesGlobalManagerPrivate)
{
}
ParticlesGlobalManager::~ParticlesGlobalManager()
{
if (d->_globalCallbackRegistered) {
// is this actually necessary? possibly not
d->_updater->setUpdateCallback(nullptr);
}
}
bool ParticlesGlobalManager::isEnabled() const
{
std::lock_guard<std::mutex> g(d->_lock);
return d->_enabled;
}
bool ParticlesGlobalManager::isFrozen() const
{
std::lock_guard<std::mutex> g(d->_lock);
return d->_frozen;
}
osg::Vec3 ParticlesGlobalManager::getWindVector() const
{
std::lock_guard<std::mutex> g(d->_lock);
return d->_wind;
}
template <typename Object>
class PointerGuard{
public:
PointerGuard() : _ptr(0) {}
Object* get() { return _ptr; }
Object* operator () ()
{
@ -97,24 +169,9 @@ public:
return _ptr;
}
private:
Object* _ptr;
Object* _ptr = nullptr;
};
osg::Group* Particles::getCommonRoot()
{
if(!commonRoot.valid())
{
SG_LOG(SG_PARTICLES, SG_DEBUG, "Particle common root called.");
commonRoot = new osg::Group;
commonRoot.get()->setName("common particle system root");
commonGeode.get()->setName("common particle system geode");
commonRoot.get()->addChild(commonGeode.get());
commonRoot.get()->addChild(psu.get());
commonRoot->setNodeMask( ~simgear::MODELLIGHT_BIT );
}
return commonRoot.get();
}
void transformParticles(osgParticle::ParticleSystem* particleSys,
const osg::Matrix& mat)
{
@ -129,10 +186,182 @@ void transformParticles(osgParticle::ParticleSystem* particleSys,
}
}
osg::Group * Particles::appendParticles(const SGPropertyNode* configNode,
SGPropertyNode* modelRoot,
const osgDB::Options*
options)
void Particles::operator()(osg::Node* node, osg::NodeVisitor* nv)
{
auto globalManager = ParticlesGlobalManager::instance();
//SG_LOG(SG_PARTICLES, SG_ALERT, "callback!\n");
particleSys->setFrozen(globalManager->isFrozen());
using namespace osg;
if (shooterValue)
shooter->setInitialSpeedRange(shooterValue->getValue(),
(shooterValue->getValue() + shooterExtraRange));
if (counterValue)
counter->setRateRange(counterValue->getValue(),
counterValue->getValue() + counterExtraRange);
else if (counterCond)
counter->setRateRange(counterStaticValue,
counterStaticValue + counterStaticExtraRange);
if (!globalManager->isEnabled() || (counterCond && !counterCond->test()))
counter->setRateRange(0, 0);
bool colorchange = false;
for (int i = 0; i < 8; ++i) {
if (colorComponents[i]) {
staticColorComponents[i] = colorComponents[i]->getValue();
colorchange = true;
}
}
if (colorchange)
particleSys->getDefaultParticleTemplate().setColorRange(osgParticle::rangev4(Vec4(staticColorComponents[0], staticColorComponents[1], staticColorComponents[2], staticColorComponents[3]), Vec4(staticColorComponents[4], staticColorComponents[5], staticColorComponents[6], staticColorComponents[7])));
if (startSizeValue)
startSize = startSizeValue->getValue();
if (endSizeValue)
endSize = endSizeValue->getValue();
if (startSizeValue || endSizeValue)
particleSys->getDefaultParticleTemplate().setSizeRange(osgParticle::rangef(startSize, endSize));
if (lifeValue)
particleSys->getDefaultParticleTemplate().setLifeTime(lifeValue->getValue());
if (particleFrame.valid()) {
MatrixList mlist = node->getWorldMatrices();
if (!mlist.empty()) {
const Matrix& particleMat = particleFrame->getMatrix();
Vec3d emitOrigin(mlist[0](3, 0), mlist[0](3, 1), mlist[0](3, 2));
Vec3d displace = emitOrigin - Vec3d(particleMat(3, 0), particleMat(3, 1),
particleMat(3, 2));
if (displace * displace > 10000.0 * 10000.0) {
// Make new frame for particle system, coincident with
// the emitter frame, but oriented with local Z.
SGGeod geod = SGGeod::fromCart(toSG(emitOrigin));
Matrix newParticleMat = makeZUpFrame(geod);
Matrix changeParticleFrame = particleMat * Matrix::inverse(newParticleMat);
particleFrame->setMatrix(newParticleMat);
transformParticles(particleSys.get(), changeParticleFrame);
}
}
}
if (program.valid() && useWind)
program->setWind(globalManager->getWindVector());
}
void Particles::setupShooterSpeedData(const SGPropertyNode* configNode,
SGPropertyNode* modelRoot)
{
shooterValue = read_value(configNode, modelRoot, "-m",
-SGLimitsd::max(), SGLimitsd::max());
if (!shooterValue) {
SG_LOG(SG_GENERAL, SG_DEV_WARN, "Particles: shooter property error!\n");
}
shooterExtraRange = configNode->getFloatValue("extrarange", 0);
}
void Particles::setupCounterData(const SGPropertyNode* configNode,
SGPropertyNode* modelRoot)
{
counterValue = read_value(configNode, modelRoot, "-m",
-SGLimitsd::max(), SGLimitsd::max());
if (!counterValue) {
SG_LOG(SG_GENERAL, SG_DEV_WARN, "counter property error!\n");
}
counterExtraRange = configNode->getFloatValue("extrarange", 0);
}
void Particles::Particles::setupCounterCondition(const SGPropertyNode* configNode,
SGPropertyNode* modelRoot)
{
counterCond = sgReadCondition(modelRoot, configNode);
}
void Particles::setupCounterCondition(float aCounterStaticValue,
float aCounterStaticExtraRange)
{
counterStaticValue = aCounterStaticValue;
counterStaticExtraRange = aCounterStaticExtraRange;
}
void Particles::setupStartSizeData(const SGPropertyNode* configNode,
SGPropertyNode* modelRoot)
{
startSizeValue = read_value(configNode, modelRoot, "-m",
-SGLimitsd::max(), SGLimitsd::max());
if (!startSizeValue) {
SG_LOG(SG_GENERAL, SG_DEV_WARN, "Particles: startSizeValue error!\n");
}
}
void Particles::setupEndSizeData(const SGPropertyNode* configNode,
SGPropertyNode* modelRoot)
{
endSizeValue = read_value(configNode, modelRoot, "-m",
-SGLimitsd::max(), SGLimitsd::max());
if (!endSizeValue) {
SG_LOG(SG_GENERAL, SG_DEV_WARN, "Particles: startSizeValue error!\n");
}
}
void Particles::setupLifeData(const SGPropertyNode* configNode,
SGPropertyNode* modelRoot)
{
lifeValue = read_value(configNode, modelRoot, "-m",
-SGLimitsd::max(), SGLimitsd::max());
if (!lifeValue) {
SG_LOG(SG_GENERAL, SG_DEV_WARN, "Particles: lifeValue error!\n");
}
}
void Particles::setupColorComponent(const SGPropertyNode* configNode,
SGPropertyNode* modelRoot, int color,
int component)
{
SGSharedPtr<SGExpressiond> colorValue = read_value(configNode, modelRoot, "-m",
-SGLimitsd::max(),
SGLimitsd::max());
if (!colorValue) {
SG_LOG(SG_GENERAL, SG_DEV_WARN, "Particles: color property error!\n");
}
colorComponents[(color * 4) + component] = colorValue;
//number of color components = 4
}
void Particles::setupStaticColorComponent(float r1, float g1, float b1, float a1,
float r2, float g2, float b2, float a2)
{
staticColorComponents[0] = r1;
staticColorComponents[1] = g1;
staticColorComponents[2] = b1;
staticColorComponents[3] = a1;
staticColorComponents[4] = r2;
staticColorComponents[5] = g2;
staticColorComponents[6] = b2;
staticColorComponents[7] = a2;
}
void ParticlesGlobalManager::setWindVector(const osg::Vec3& wind)
{
std::lock_guard<std::mutex> g(d->_lock);
d->_wind = wind;
}
void ParticlesGlobalManager::setWindFrom(const double from_deg, const double speed_kt)
{
double map_rad = -from_deg * SG_DEGREES_TO_RADIANS;
double speed_mps = speed_kt * SG_KT_TO_MPS;
std::lock_guard<std::mutex> g(d->_lock);
d->_wind[0] = cos(map_rad) * speed_mps;
d->_wind[1] = sin(map_rad) * speed_mps;
d->_wind[2] = 0.0;
}
osg::Group* ParticlesGlobalManager::getCommonRoot()
{
std::lock_guard<std::mutex> g(d->_lock);
return d->internalGetCommonRoot();
}
osg::ref_ptr<osg::Group> ParticlesGlobalManager::appendParticles(const SGPropertyNode* configNode, SGPropertyNode* modelRoot, const osgDB::Options* options)
{
SG_LOG(SG_PARTICLES, SG_DEBUG,
"Setting up a particle system." << std::boolalpha
@ -152,7 +381,7 @@ osg::Group * Particles::appendParticles(const SGPropertyNode* configNode,
<< "\n Wind: " << configNode->getChild("program")->getBoolValue("wind", true)
<< std::noboolalpha);
osgParticle::ParticleSystem *particleSys;
osg::ref_ptr<osgParticle::ParticleSystem> particleSys;
//create a generic particle system
std::string type = configNode->getStringValue("type", "normal");
@ -160,11 +389,10 @@ osg::Group * Particles::appendParticles(const SGPropertyNode* configNode,
particleSys = new osgParticle::ParticleSystem;
else
particleSys = new osgParticle::ConnectedParticleSystem;
//may not be used depending on the configuration
PointerGuard<Particles> callback;
getPSU()->addParticleSystem(particleSys);
getPSU()->setUpdateCallback(new GlobalParticleCallback(modelRoot));
//contains counter, placer and shooter by default
osgParticle::ModularEmitter* emitter = new osgParticle::ModularEmitter;
@ -172,7 +400,7 @@ osg::Group * Particles::appendParticles(const SGPropertyNode* configNode,
// Set up the alignment node ("stolen" from animation.cxx)
// XXX Order of rotations is probably not correct.
osg::MatrixTransform *align = new osg::MatrixTransform;
osg::ref_ptr<osg::MatrixTransform> align = new osg::MatrixTransform;
osg::Matrix res_matrix;
res_matrix.makeRotate(
configNode->getFloatValue("offsets/pitch-deg", 0.0)*SG_DEGREES_TO_RADIANS,
@ -187,12 +415,8 @@ osg::Group * Particles::appendParticles(const SGPropertyNode* configNode,
configNode->getFloatValue("offsets/y-m", 0.0),
configNode->getFloatValue("offsets/z-m", 0.0));
align->setMatrix(res_matrix * tmat);
align->setName("particle align");
//if (dynamic_cast<CustomModularEmitter*>(emitter)==0) SG_LOG(SG_PARTICLES, SG_ALERT, "observer error\n");
//align->addObserver(dynamic_cast<CustomModularEmitter*>(emitter));
align->addChild(emitter);
//this name can be used in the XML animation as if it was a submodel
@ -209,7 +433,6 @@ osg::Group * Particles::appendParticles(const SGPropertyNode* configNode,
osg::Geode* g = new osg::Geode;
g->addDrawable(particleSys);
callback()->particleFrame->addChild(g);
getCommonRoot()->addChild(callback()->particleFrame.get());
}
std::string textureFile;
if (configNode->hasValue("texture")) {
@ -505,66 +728,38 @@ osg::Group * Particles::appendParticles(const SGPropertyNode* configNode,
emitter->setUpdateCallback(callback.get());
}
// touch shared data now (and not before)
{
std::lock_guard<std::mutex> g(d->_lock);
d->_updater->addParticleSystem(particleSys);
if (attach != "local") {
d->internalGetCommonRoot()->addChild(callback()->particleFrame);
}
if (!d->_globalCallbackRegistered) {
SG_LOG(SG_PARTICLES, SG_INFO, "Registering global particles callback");
d->_globalCallbackRegistered = true;
d->_longitudeNode = modelRoot->getNode("/position/longitude-deg", true);
d->_latitudeNode = modelRoot->getNode("/position/latitude-deg", true);
d->_updater->setUpdateCallback(d.get());
}
}
return align;
}
void Particles::operator()(osg::Node* node, osg::NodeVisitor* nv)
void ParticlesGlobalManager::setSwitchNode(const SGPropertyNode* n)
{
//SG_LOG(SG_PARTICLES, SG_ALERT, "callback!\n");
this->particleSys->setFrozen(_frozen);
using namespace osg;
if (shooterValue)
shooter->setInitialSpeedRange(shooterValue->getValue(),
(shooterValue->getValue()
+ shooterExtraRange));
if (counterValue)
counter->setRateRange(counterValue->getValue(),
counterValue->getValue() + counterExtraRange);
else if (counterCond)
counter->setRateRange(counterStaticValue,
counterStaticValue + counterStaticExtraRange);
if (!GlobalParticleCallback::getEnabled() || (counterCond && !counterCond->test()))
counter->setRateRange(0, 0);
bool colorchange=false;
for (int i = 0; i < 8; ++i) {
if (colorComponents[i]) {
staticColorComponents[i] = colorComponents[i]->getValue();
colorchange=true;
}
}
if (colorchange)
particleSys->getDefaultParticleTemplate().setColorRange(osgParticle::rangev4( Vec4(staticColorComponents[0], staticColorComponents[1], staticColorComponents[2], staticColorComponents[3]), Vec4(staticColorComponents[4], staticColorComponents[5], staticColorComponents[6], staticColorComponents[7])));
if (startSizeValue)
startSize = startSizeValue->getValue();
if (endSizeValue)
endSize = endSizeValue->getValue();
if (startSizeValue || endSizeValue)
particleSys->getDefaultParticleTemplate().setSizeRange(osgParticle::rangef(startSize, endSize));
if (lifeValue)
particleSys->getDefaultParticleTemplate().setLifeTime(lifeValue->getValue());
if (particleFrame.valid()) {
MatrixList mlist = node->getWorldMatrices();
if (!mlist.empty()) {
const Matrix& particleMat = particleFrame->getMatrix();
Vec3d emitOrigin(mlist[0](3, 0), mlist[0](3, 1), mlist[0](3, 2));
Vec3d displace
= emitOrigin - Vec3d(particleMat(3, 0), particleMat(3, 1),
particleMat(3, 2));
if (displace * displace > 10000.0 * 10000.0) {
// Make new frame for particle system, coincident with
// the emitter frame, but oriented with local Z.
SGGeod geod = SGGeod::fromCart(toSG(emitOrigin));
Matrix newParticleMat = makeZUpFrame(geod);
Matrix changeParticleFrame
= particleMat * Matrix::inverse(newParticleMat);
particleFrame->setMatrix(newParticleMat);
transformParticles(particleSys.get(), changeParticleFrame);
}
}
}
if (program.valid() && useWind)
program->setWind(_wind);
std::lock_guard<std::mutex> g(d->_lock);
d->_enabledNode = n;
}
void ParticlesGlobalManager::setFrozen(bool b)
{
std::lock_guard<std::mutex> g(d->_lock);
d->_frozen = b;
}
} // namespace simgear

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@ -1,5 +1,5 @@
// particles.hxx - classes to manage particles
// Copyright (C) 2008 Tiago Gusmão
// Copyright (C) 2008 Tiago Gusm<EFBFBD>o
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
@ -53,133 +53,37 @@ class ParticleSystemUpdater;
#include <simgear/math/SGMatrix.hxx>
// Has anyone done anything *really* stupid, like making min and max macros?
#ifdef min
#undef min
#endif
#ifdef max
#undef max
#endif
#include "animation.hxx"
namespace simgear
{
class GlobalParticleCallback : public osg::NodeCallback
{
public:
GlobalParticleCallback(const SGPropertyNode* modelRoot)
{
this->modelRoot=modelRoot;
}
virtual void operator()(osg::Node* node, osg::NodeVisitor* nv);
static const osg::Vec3 &getGravityVector()
{
return gravity;
}
static const osg::Vec3 &getWindVector()
{
return wind;
}
static void setSwitch(const SGPropertyNode* n)
{
enabledNode = n;
}
static bool getEnabled()
{
return enabled;
}
private:
static osg::Vec3 gravity;
static osg::Vec3 wind;
SGConstPropertyNode_ptr modelRoot;
static SGConstPropertyNode_ptr enabledNode;
static bool enabled;
};
class ParticlesGlobalManager;
class Particles : public osg::NodeCallback
{
public:
Particles();
Particles() = default;
static osg::Group * appendParticles(const SGPropertyNode* configNode, SGPropertyNode* modelRoot, const osgDB::Options* options);
virtual void operator()(osg::Node* node, osg::NodeVisitor* nv);
void operator()(osg::Node* node, osg::NodeVisitor* nv) override;
void setupShooterSpeedData(const SGPropertyNode* configNode,
SGPropertyNode* modelRoot)
{
shooterValue = read_value(configNode, modelRoot, "-m",
-SGLimitsd::max(), SGLimitsd::max());
if(!shooterValue){
SG_LOG(SG_GENERAL, SG_ALERT, "shooter property error!\n");
}
shooterExtraRange = configNode->getFloatValue("extrarange",0);
}
SGPropertyNode* modelRoot);
void setupCounterData(const SGPropertyNode* configNode,
SGPropertyNode* modelRoot)
{
counterValue = read_value(configNode, modelRoot, "-m",
-SGLimitsd::max(), SGLimitsd::max());
if(!counterValue){
SG_LOG(SG_GENERAL, SG_ALERT, "counter property error!\n");
}
counterExtraRange = configNode->getFloatValue("extrarange",0);
}
SGPropertyNode* modelRoot);
void setupCounterCondition(const SGPropertyNode* configNode,
SGPropertyNode* modelRoot)
{
counterCond = sgReadCondition(modelRoot, configNode);
}
SGPropertyNode* modelRoot);
void setupCounterCondition(float counterStaticValue,
float counterStaticExtraRange)
{
this->counterStaticValue = counterStaticValue;
this->counterStaticExtraRange = counterStaticExtraRange;
}
float counterStaticExtraRange);
void setupStartSizeData(const SGPropertyNode* configNode,
SGPropertyNode* modelRoot)
{
startSizeValue = read_value(configNode, modelRoot, "-m",
-SGLimitsd::max(), SGLimitsd::max());
if(!startSizeValue)
{
SG_LOG(SG_GENERAL, SG_ALERT, "startSizeValue error!\n");
}
}
SGPropertyNode* modelRoot);
void setupEndSizeData(const SGPropertyNode* configNode,
SGPropertyNode* modelRoot)
{
endSizeValue = read_value(configNode, modelRoot, "-m",
-SGLimitsd::max(), SGLimitsd::max());
if(!endSizeValue){
SG_LOG(SG_GENERAL, SG_ALERT, "startSizeValue error!\n");
}
}
SGPropertyNode* modelRoot);
void setupLifeData(const SGPropertyNode* configNode,
SGPropertyNode* modelRoot)
{
lifeValue = read_value(configNode, modelRoot, "-m",
-SGLimitsd::max(), SGLimitsd::max());
if(!lifeValue){
SG_LOG(SG_GENERAL, SG_ALERT, "lifeValue error!\n");
}
}
SGPropertyNode* modelRoot);
void setupStaticSizeData(float startSize, float endSize)
{
@ -212,60 +116,14 @@ public:
//component: r=0, g=1, ... ; color: 0=start color, 1=end color
void setupColorComponent(const SGPropertyNode* configNode,
SGPropertyNode* modelRoot, int color,
int component)
{
SGExpressiond *colorValue = read_value(configNode, modelRoot, "-m",
-SGLimitsd::max(),
SGLimitsd::max());
if(!colorValue){
SG_LOG(SG_GENERAL, SG_ALERT, "color property error!\n");
}
colorComponents[(color*4)+component] = colorValue;
//number of color components = 4
}
int component);
void setupStaticColorComponent(float r1,float g1, float b1, float a1,
float r2, float g2, float b2, float a2)
{
staticColorComponents[0] = r1;
staticColorComponents[1] = g1;
staticColorComponents[2] = b1;
staticColorComponents[3] = a1;
staticColorComponents[4] = r2;
staticColorComponents[5] = g2;
staticColorComponents[6] = b2;
staticColorComponents[7] = a2;
}
void setupStaticColorComponent(float r1, float g1, float b1, float a1,
float r2, float g2, float b2, float a2);
static osg::Group * getCommonRoot();
static osg::Geode * getCommonGeode()
{
return commonGeode.get();
}
static osgParticle::ParticleSystemUpdater * getPSU()
{
return psu.get();
}
static void setFrozen(bool e) { _frozen = e; }
/**
* Set and get the wind vector for particles in the
* atmosphere. This vector is in the Z-up Y-north frame, and the
* magnitude is the velocity in meters per second.
*/
static void setWindVector(const osg::Vec3& wind) { _wind = wind; }
static void setWindFrom(const double from_deg, const double speed_kt) {
double map_rad = -from_deg * SG_DEGREES_TO_RADIANS;
double speed_mps = speed_kt * SG_KT_TO_MPS;
_wind[0] = cos(map_rad) * speed_mps;
_wind[1] = sin(map_rad) * speed_mps;
_wind[2] = 0.0;
}
static const osg::Vec3& getWindVector() { return _wind; }
protected:
friend class ParticlesGlobalManager;
float shooterExtraRange;
float counterExtraRange;
SGSharedPtr<SGExpressiond> shooterValue;
@ -285,39 +143,54 @@ protected:
osg::ref_ptr<osgParticle::ParticleSystem> particleSys;
osg::ref_ptr<osgParticle::FluidProgram> program;
osg::ref_ptr<osg::MatrixTransform> particleFrame;
bool useGravity;
bool useWind;
static bool _frozen;
static osg::ref_ptr<osgParticle::ParticleSystemUpdater> psu;
static osg::ref_ptr<osg::Group> commonRoot;
static osg::ref_ptr<osg::Geode> commonGeode;
static osg::Vec3 _wind;
bool useGravity = false;
bool useWind = false;
};
}
#endif
/*
class CustomModularEmitter : public osgParticle::ModularEmitter, public osg::Observer
class ParticlesGlobalManager
{
public:
~ParticlesGlobalManager();
virtual void objectDeleted (void *)
{
SG_LOG(SG_GENERAL, SG_ALERT, "object deleted!\n");
static ParticlesGlobalManager* instance();
static void clear();
SGParticles::getCommonRoot()->removeChild(this->getParticleSystem()->getParent(0));
SGParticles::getPSU()->removeParticleSystem(this->getParticleSystem());
}
bool isEnabled() const;
osg::ref_ptr<osg::Group> appendParticles(const SGPropertyNode* configNode, SGPropertyNode* modelRoot, const osgDB::Options* options);
// ~CustomModularEmitter()
// {
// SG_LOG(SG_GENERAL, SG_ALERT, "object deleted!\n");
//
// SGParticles::getCommonRoot()->removeChild(this->getParticleSystem()->getParent(0));
// SGParticles::getPSU()->removeParticleSystem(this->getParticleSystem());
// }
osg::Group* getCommonRoot();
osg::Geode* getCommonGeode();
osgParticle::ParticleSystemUpdater* getPSU();
void setFrozen(bool e);
bool isFrozen() const;
void setSwitchNode(const SGPropertyNode* n);
/**
* Set and get the wind vector for particles in the
* atmosphere. This vector is in the Z-up Y-north frame, and the
* magnitude is the velocity in meters per second.
*/
void setWindVector(const osg::Vec3& wind);
void setWindFrom(const double from_deg, const double speed_kt);
osg::Vec3 getWindVector() const;
private:
ParticlesGlobalManager();
class ParticlesGlobalManagerPrivate;
// because Private inherits NodeCallback, we need to own it
// via an osg::ref_ptr
osg::ref_ptr<ParticlesGlobalManagerPrivate> d;
};
*/
} // namespace simgear
#endif