Tweaks.
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simgear/config.h
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simgear/config.h
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/* simgear/config.h. Generated automatically by configure. */
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/* simgear/config.h.in. Generated automatically from configure.in by autoheader. */
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/* Define to empty if the keyword does not work. */
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/* #undef const */
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/* Define if you don't have vprintf but do have _doprnt. */
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/* #undef HAVE_DOPRNT */
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/* Define if you have the vprintf function. */
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#define HAVE_VPRINTF 1
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/* Define as the return type of signal handlers (int or void). */
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#define RETSIGTYPE void
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/* Define to `unsigned' if <sys/types.h> doesn't define. */
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/* #undef size_t */
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/* Define if you have the ANSI C header files. */
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#define STDC_HEADERS 1
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/* Define if you can safely include both <sys/time.h> and <time.h>. */
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#define TIME_WITH_SYS_TIME 1
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/* Define if your <sys/time.h> declares struct tm. */
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/* #undef TM_IN_SYS_TIME */
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/* Define if the X Window System is missing or not being used. */
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/* #undef X_DISPLAY_MISSING */
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/* Define to empty if the keyword does not work. */
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/* #undef const */
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/* Define to eliminate all trace of debugging messages such as for a
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release build */
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/* #undef FG_NDEBUG */
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/* Define to enable 3dfx/glide render in a window hack under unix.
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This probably won't work under windows. */
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/* #undef XMESA */
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/* #undef FX */
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/* Define if you don't have vprintf but do have _doprnt. */
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/* #undef HAVE_DOPRNT */
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/* Define if you have the vprintf function. */
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#define HAVE_VPRINTF 1
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/* Define if you have gdbm installed system wide. */
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#define HAVE_GDBM 1
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/* Define if you have zlib installed system wide. */
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#define HAVE_ZLIB 1
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/* Define as the return type of signal handlers (int or void). */
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#define RETSIGTYPE void
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/* Define to `unsigned' if <sys/types.h> doesn't define. */
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/* #undef size_t */
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/* Define if you have the ANSI C header files. */
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#define STDC_HEADERS 1
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/* Define if you can safely include both <sys/time.h> and <time.h>. */
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#define TIME_WITH_SYS_TIME 1
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/* Define if your <sys/time.h> declares struct tm. */
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/* #undef TM_IN_SYS_TIME */
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/* Define if compiling on a Winbloze (95, NT, etc.) platform */
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/* #undef WIN32 */
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/* Define if the X Window System is missing or not being used. */
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/* #undef X_DISPLAY_MISSING */
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/* Define if you have the GetLocalTime function. */
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/* #undef HAVE_GETLOCALTIME */
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/* Define if you have the bcopy function. */
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#define HAVE_BCOPY 1
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/* Define if you have the ftime function. */
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#define HAVE_FTIME 1
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/* Define if you have the getitimer function. */
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#define HAVE_GETITIMER 1
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/* Define if you have the getrusage function. */
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#define HAVE_GETRUSAGE 1
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/* Define if you have the gettimeofday function. */
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#define HAVE_GETTIMEOFDAY 1
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/* Define if you have the memcpy function. */
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#define HAVE_MEMCPY 1
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/* Define if you have the mktime function. */
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#define HAVE_MKTIME 1
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/* Define if you have the rand function. */
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#define HAVE_RAND 1
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/* Define if you have the random function. */
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#define HAVE_RANDOM 1
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/* Define if you have the rint function. */
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#define HAVE_RINT 1
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/* Define if you have the setitimer function. */
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#define HAVE_SETITIMER 1
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/* Define if you have the signal function. */
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#define HAVE_SIGNAL 1
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/* Define if you have the strstr function. */
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#define HAVE_STRSTR 1
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/* Define if you have the timegm function. */
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#define HAVE_TIMEGM 1
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/* Define if you have the <fcntl.h> header file. */
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#define HAVE_FCNTL_H 1
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/* Define if you have the <getopt.h> header file. */
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#define HAVE_GETOPT_H 1
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/* Define if you have the <malloc.h> header file. */
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#define HAVE_MALLOC_H 1
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/* Define if you have the <memory.h> header file. */
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#define HAVE_MEMORY_H 1
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/* Define if you have the <stdlib.h> header file. */
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#define HAVE_STDLIB_H 1
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/* Define if you have the <sys/param.h> header file. */
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#define HAVE_SYS_PARAM_H 1
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/* Define if you have the <sys/stat.h> header file. */
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#define HAVE_SYS_STAT_H 1
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/* Define if you have the <sys/time.h> header file. */
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#define HAVE_SYS_TIME_H 1
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/* Define if you have the <sys/timeb.h> header file. */
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#define HAVE_SYS_TIMEB_H 1
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/* Define if you have the <unistd.h> header file. */
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#define HAVE_UNISTD_H 1
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/* Define if you have the <values.h> header file. */
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#define HAVE_VALUES_H 1
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/* Define if you have the <winbase.h> header file. */
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/* #undef HAVE_WINBASE_H */
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/* Define if you have the <windows.h> header file. */
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/* #undef HAVE_WINDOWS_H */
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/* Define if you have the GL library (-lGL). */
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#define HAVE_LIBGL 1
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/* Define if you have the GLU library (-lGLU). */
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/* #undef HAVE_LIBGLU */
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/* Define if you have the GLcore library (-lGLcore). */
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/* #undef HAVE_LIBGLCORE */
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/* Define if you have the ICE library (-lICE). */
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#define HAVE_LIBICE 1
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/* Define if you have the MesaGL library (-lMesaGL). */
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/* #undef HAVE_LIBMESAGL */
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/* Define if you have the MesaGLU library (-lMesaGLU). */
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#define HAVE_LIBMESAGLU 1
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/* Define if you have the SM library (-lSM). */
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#define HAVE_LIBSM 1
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/* Define if you have the X11 library (-lX11). */
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#define HAVE_LIBX11 1
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/* Define if you have the Xext library (-lXext). */
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#define HAVE_LIBXEXT 1
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/* Define if you have the Xi library (-lXi). */
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#define HAVE_LIBXI 1
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/* Define if you have the Xmu library (-lXmu). */
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#define HAVE_LIBXMU 1
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/* Define if you have the Xt library (-lXt). */
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#define HAVE_LIBXT 1
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/* Define if you have the glut library (-lglut). */
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#define HAVE_LIBGLUT 1
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/* Define if you have the m library (-lm). */
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#define HAVE_LIBM 1
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/* Define if you have the socket library (-lsocket). */
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/* #undef HAVE_LIBSOCKET */
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/* Name of package */
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#define PACKAGE "SimGear"
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/* Version number of package */
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#define VERSION "0.0.7"
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