Canvas: ensure z-index is updated on adding new child.
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@ -193,6 +193,9 @@ namespace canvas
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_transform->addChild( element->getMatrixTransform() );
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_children.push_back( ChildList::value_type(child, element) );
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// ...and ensure correct ordering
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handleZIndexChanged( --_children.end() );
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return;
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}
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@ -239,13 +242,13 @@ namespace canvas
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{
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if( node->getParent()->getParent() == _node
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&& node->getNameString() == "z-index" )
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return handleZIndexChanged(node->getParent(), node->getIntValue());
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return handleZIndexChanged( findChild(node->getParent()),
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node->getIntValue() );
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}
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//----------------------------------------------------------------------------
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void Group::handleZIndexChanged(SGPropertyNode* node, int z_index)
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void Group::handleZIndexChanged(ChildList::iterator child, int z_index)
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{
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ChildList::iterator child = findChild(node);
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if( child == _children.end() )
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return;
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@ -73,7 +73,7 @@ namespace canvas
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virtual void childRemoved(SGPropertyNode * child);
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virtual void childChanged(SGPropertyNode * child);
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void handleZIndexChanged(SGPropertyNode* node, int z_index);
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void handleZIndexChanged(ChildList::iterator child, int z_index = 0);
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ChildList::iterator findChild(const SGPropertyNode* node);
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};
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