Make use of SGReaderWriterOptions::copyOrCreate in SGReaderWriterXML.

This commit is contained in:
Mathias Froehlich 2012-03-04 07:41:56 +01:00
parent 1473eabc7c
commit 4e24095d8b

View File

@ -200,34 +200,26 @@ void makeEffectAnimations(PropertyList& animation_nodes,
static osg::Node *
sgLoad3DModel_internal(const SGPath& path,
const osgDB::Options* options_,
const osgDB::Options* dbOptions,
SGPropertyNode *overlay)
{
if (!path.exists()) {
SG_LOG(SG_INPUT, SG_ALERT, "Failed to load file: \"" << path.str() << "\"");
return NULL;
}
const SGReaderWriterOptions* xmlOptions;
xmlOptions = dynamic_cast<const SGReaderWriterOptions*>(options_);
SGSharedPtr<SGPropertyNode> prop_root;
osg::Node *(*load_panel)(SGPropertyNode *)=0;
osg::ref_ptr<SGModelData> data;
osg::ref_ptr<SGReaderWriterOptions> options;
options = SGReaderWriterOptions::copyOrCreate(dbOptions);
SGPath modelpath(path);
SGPath texturepath(path);
SGPath modelDir(modelpath.dir());
if (xmlOptions) {
prop_root = xmlOptions->getPropertyNode();
load_panel = xmlOptions->getLoadPanel();
data = xmlOptions->getModelData();
}
if (!prop_root) {
SGSharedPtr<SGPropertyNode> prop_root = options->getPropertyNode();
if (!prop_root.valid())
prop_root = new SGPropertyNode;
}
osg::ref_ptr<SGModelData> data = options->getModelData();
osg::ref_ptr<osg::Node> model;
osg::ref_ptr<osg::Group> group;
SGPropertyNode_ptr props = new SGPropertyNode;
@ -269,10 +261,7 @@ sgLoad3DModel_internal(const SGPath& path,
// model without wrapper
}
osg::ref_ptr<SGReaderWriterOptions> options
= new SGReaderWriterOptions(*options_);
options->setPropertyNode(prop_root);
options->setLoadPanel(load_panel);
// Assume that textures are in
// the same location as the XML file.
@ -280,9 +269,11 @@ sgLoad3DModel_internal(const SGPath& path,
if (!texturepath.extension().empty())
texturepath = texturepath.dir();
options->setDatabasePath(texturepath.str());
osg::ref_ptr<SGReaderWriterOptions> options2;
options2 = new SGReaderWriterOptions(*options);
options2->setDatabasePath(texturepath.str());
osgDB::ReaderWriter::ReadResult modelResult;
modelResult = osgDB::readNodeFile(modelpath.str(), options.get());
modelResult = osgDB::readNodeFile(modelpath.str(), options2.get());
if (!modelResult.validNode())
throw sg_io_exception("Failed to load 3D model:" + modelResult.message(),
modelpath.str());
@ -298,7 +289,7 @@ sgLoad3DModel_internal(const SGPath& path,
model->addObserver(databaseReference);
// Update liveries
TextureUpdateVisitor liveryUpdate(options->getDatabasePathList());
TextureUpdateVisitor liveryUpdate(options2->getDatabasePathList());
model->accept(liveryUpdate);
// Copy the userdata fields, still sharing the boundingvolumes,
@ -353,11 +344,6 @@ sgLoad3DModel_internal(const SGPath& path,
continue;
}
osg::ref_ptr<SGReaderWriterOptions> options;
options = new SGReaderWriterOptions(*options_);
options->setPropertyNode(prop_root);
options->setLoadPanel(load_panel);
try {
submodel = sgLoad3DModel_internal(submodelPath, options.get(),
sub_props->getNode("overlay"));
@ -405,6 +391,7 @@ sgLoad3DModel_internal(const SGPath& path,
}
} // end of submodel loading
osg::Node *(*load_panel)(SGPropertyNode *) = options->getLoadPanel();
if ( load_panel ) {
// Load panels
vector<SGPropertyNode_ptr> panel_nodes = props->getChildren("panel");
@ -420,15 +407,17 @@ sgLoad3DModel_internal(const SGPath& path,
std::vector<SGPropertyNode_ptr> particle_nodes;
particle_nodes = props->getChildren("particlesystem");
for (unsigned i = 0; i < particle_nodes.size(); ++i) {
osg::ref_ptr<SGReaderWriterOptions> options2;
options2 = new SGReaderWriterOptions(*options);
if (i==0) {
if (!texturepath.extension().empty())
texturepath = texturepath.dir();
options->setDatabasePath(texturepath.str());
options2->setDatabasePath(texturepath.str());
}
group->addChild(Particles::appendParticles(particle_nodes[i],
prop_root,
options.get()));
options2.get()));
}
std::vector<SGPropertyNode_ptr> text_nodes;