Commit Benoit Laniel's patch which converts more SimGear pieces to use

OpenThreads primitives directly.
This commit is contained in:
jmt 2009-01-15 14:34:33 +00:00 committed by Tim Moore
parent 7c14453b5a
commit 47575fe357
3 changed files with 26 additions and 20 deletions

View File

@ -31,9 +31,10 @@
#include <osg/PointSprite>
#include <osg/Texture>
#include <OpenThreads/Mutex>
#include <OpenThreads/ScopedLock>
#include <simgear/structure/SGSharedPtr.hxx>
#include <simgear/threads/SGThread.hxx>
#include <simgear/threads/SGGuard.hxx>
SGSceneFeatures::SGSceneFeatures() :
_textureCompression(UseARBCompression),
@ -44,14 +45,14 @@ SGSceneFeatures::SGSceneFeatures() :
{
}
static SGMutex mutexSGSceneFeatures_instance;
static OpenThreads::Mutex mutexSGSceneFeatures_instance;
SGSceneFeatures*
SGSceneFeatures::instance()
{
static SGSharedPtr<SGSceneFeatures> sceneFeatures;
if (sceneFeatures)
return sceneFeatures;
SGGuard<SGMutex> guard(mutexSGSceneFeatures_instance);
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(mutexSGSceneFeatures_instance);
if (sceneFeatures)
return sceneFeatures;
sceneFeatures = new SGSceneFeatures;

View File

@ -22,6 +22,8 @@
#ifndef SG_SCENE_FEATURES_HXX
#define SG_SCENE_FEATURES_HXX
#include <OpenThreads/Mutex>
#include <simgear/structure/SGReferenced.hxx>
namespace osg { class Texture; }
@ -94,6 +96,8 @@ private:
bool _pointSpriteLights;
bool _distanceAttenuationLights;
int _textureFilter;
static OpenThreads::Mutex _instanceMutex;
};
#endif

View File

@ -5,8 +5,9 @@
#include <cassert>
#include <queue>
#include "SGThread.hxx"
#include "SGGuard.hxx"
#include <OpenThreads/Mutex>
#include <OpenThreads/ScopedLock>
#include <OpenThreads/Condition>
/**
* SGQueue defines an interface for a FIFO.
@ -73,7 +74,7 @@ protected:
/**
* A simple thread safe queue. All access functions are guarded with a mutex.
*/
template<class T, class SGLOCK=SGMutex>
template<class T, class SGLOCK=OpenThreads::Mutex>
class SGLockedQueue : public SGQueue<T>
{
public:
@ -94,7 +95,7 @@ public:
* @return bool True if queue is empty, otherwisr false.
*/
virtual bool empty() {
SGGuard<SGLOCK> g(mutex);
OpenThreads::ScopedLock<SGLOCK> g(mutex);
return this->fifo.empty();
}
@ -104,7 +105,7 @@ public:
* @param T object to add.
*/
virtual void push( const T& item ) {
SGGuard<SGLOCK> g(mutex);
OpenThreads::ScopedLock<SGLOCK> g(mutex);
this->fifo.push( item );
}
@ -114,7 +115,7 @@ public:
* @return T next available object.
*/
virtual T front() {
SGGuard<SGLOCK> g(mutex);
OpenThreads::ScopedLock<SGLOCK> g(mutex);
assert( ! this->fifo.empty() );
T item = this->fifo.front();
return item;
@ -126,7 +127,7 @@ public:
* @return T next available object.
*/
virtual T pop() {
SGGuard<SGLOCK> g(mutex);
OpenThreads::ScopedLock<SGLOCK> g(mutex);
//if (fifo.empty()) throw NoSuchElementException();
assert( ! this->fifo.empty() );
// if (fifo.empty())
@ -145,7 +146,7 @@ public:
* @return size_t size of queue.
*/
virtual size_t size() {
SGGuard<SGLOCK> g(mutex);
OpenThreads::ScopedLock<SGLOCK> g(mutex);
return this->fifo.size();
}
@ -184,7 +185,7 @@ public:
*
*/
virtual bool empty() {
SGGuard<SGMutex> g(mutex);
OpenThreads::ScopedLock<OpenThreads::Mutex> g(mutex);
return this->fifo.empty();
}
@ -194,7 +195,7 @@ public:
* @param T object to add.
*/
virtual void push( const T& item ) {
SGGuard<SGMutex> g(mutex);
OpenThreads::ScopedLock<OpenThreads::Mutex> g(mutex);
this->fifo.push( item );
not_empty.signal();
}
@ -206,7 +207,7 @@ public:
* @return T next available object.
*/
virtual T front() {
SGGuard<SGMutex> g(mutex);
OpenThreads::ScopedLock<OpenThreads::Mutex> g(mutex);
assert(this->fifo.empty() != true);
//if (fifo.empty()) throw ??
@ -222,10 +223,10 @@ public:
* @return T next available object.
*/
virtual T pop() {
SGGuard<SGMutex> g(mutex);
OpenThreads::ScopedLock<OpenThreads::Mutex> g(mutex);
while (this->fifo.empty())
not_empty.wait(mutex);
not_empty.wait(&mutex);
assert(this->fifo.empty() != true);
//if (fifo.empty()) throw ??
@ -241,7 +242,7 @@ public:
* @return size_t size of queue.
*/
virtual size_t size() {
SGGuard<SGMutex> g(mutex);
OpenThreads::ScopedLock<OpenThreads::Mutex> g(mutex);
return this->fifo.size();
}
@ -250,12 +251,12 @@ private:
/**
* Mutex to serialise access.
*/
SGMutex mutex;
OpenThreads::Mutex mutex;
/**
* Condition to signal when queue not empty.
*/
SGPthreadCond not_empty;
OpenThreads::Condition not_empty;
private:
// Prevent copying.