TerraSync: fix Windows behaviour
SGDir on Windows returns dot-files by default, which includes our hash-cache, causing it to be orphaned.
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@ -313,7 +313,15 @@ public:
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simgear::Dir d(absolutePath());
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PathList fsChildren = d.children(0);
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PathList orphans = d.children(0);
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PathList orphans = fsChildren;
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// on Windows, children() will return our .hashes and .dirIndex
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// entries; skip them.
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orphans.erase(std::remove_if(orphans.begin(), orphans.end(),
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[](const SGPath &p) {
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return p.file().front() == '.';
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}),
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orphans.end());
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for (const auto &c : children) {
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// Check if the file exists
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