SGPath(): make realpath() suitable for fgValidatePath
Handle non-existent files, drop obsolete workaround
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10e6bbc2c5
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4104f7d18f
@ -835,11 +835,6 @@ SGPath SGPath::documents(const SGPath& def)
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//------------------------------------------------------------------------------
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std::string SGPath::realpath() const
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{
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#if (defined(__APPLE__) && MAC_OS_X_VERSION_MAX_ALLOWED <= 1050)
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// Workaround for Mac OS 10.5. Somehow fgfs crashes on Mac at ::realpath.
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// This means relative paths cannot be used on Mac OS <= 10.5
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return path;
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#else
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#if defined(_MSC_VER) /*for MS compilers */ || defined(_WIN32) /*needed for non MS windows compilers like MingW*/
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// with absPath NULL, will allocate, and ignore length
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char *buf = _fullpath( NULL, path.c_str(), _MAX_PATH );
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@ -847,13 +842,32 @@ std::string SGPath::realpath() const
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// POSIX
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char* buf = ::realpath(path.c_str(), NULL);
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#endif
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if (!buf)
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if (!buf) // File does not exist: return the realpath it would have if created now
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// (needed for fgValidatePath security)
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{
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SG_LOG(SG_IO, SG_WARN, "ERROR: The path '" << path << "' does not exist in the file system.");
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return path;
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if (path.empty()) {
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return SGPath(".").realpath(); // current directory
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}
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std::string this_dir = dir();
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if (isAbsolute() && this_dir.empty()) { // top level
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this_dir = "/";
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}
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if (file() == "..") {
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this_dir = SGPath(SGPath(this_dir).realpath()).dir();
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if (this_dir.empty()) { // invalid path: .. above root
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return "";
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}
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return SGPath(this_dir).realpath(); // use native path separator,
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// and handle 'existing/nonexisting/../symlink' paths
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}
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return SGPath(this_dir).realpath() +
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#if defined(_MSC_VER) || defined(_WIN32)
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"\\" + file();
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#else
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"/" + file();
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#endif
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}
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std::string p(buf);
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free(buf);
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return p;
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#endif
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}
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