Use bool instead of int to represent boolean values

This commit is contained in:
fredb 2008-05-31 10:02:43 +00:00
parent f4f5ab2392
commit 373a0e4a7d
4 changed files with 5 additions and 5 deletions

View File

@ -303,7 +303,7 @@ void SGMaterial::set_state( osg::StateSet *s )
}
void SGMaterial::assignTexture( osg::StateSet *state, const std::string &fname,
int _wrapu, int _wrapv, int _mipmap )
bool _wrapu, bool _wrapv, bool _mipmap )
{
osg::Texture2D* texture = SGLoadTexture2D(fname, 0, _wrapu, _wrapv,
mipmap ? -1 : 0);

View File

@ -299,7 +299,7 @@ private:
bool wrapu, wrapv;
// use mipmapping?
int mipmap;
bool mipmap;
// coverage of night lighting.
double light_coverage;
@ -359,7 +359,7 @@ private:
void build_state( bool defer_tex_load );
void set_state( osg::StateSet *s );
void assignTexture( osg::StateSet *state, const std::string &fname, int _wrapu = TRUE, int _wrapv = TRUE, int _mipmap = TRUE );
void assignTexture( osg::StateSet *state, const std::string &fname, bool _wrapu = true, bool _wrapv = true, bool _mipmap = true );
};

View File

@ -237,7 +237,7 @@ bool TileEntry::obj_load( const string& path,
if (node)
geometry->addChild(node);
return node;
return node != 0;
}

View File

@ -63,7 +63,7 @@ static bool print_openal_error(const string &s = "unknown") {
} else {
SG_LOG( SG_GENERAL, SG_ALERT, "Unhandled error code = " << error );
}
return error;
return error != 0;
}
// empry constructor