Reset glBlendFunc() here to.
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@ -392,6 +392,7 @@ void Moon::newImage()
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glDisable(GL_BLEND); // BLEND DISABLED
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glDisable(GL_BLEND); // BLEND DISABLED
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}
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}
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xglPopMatrix();
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xglPopMatrix();
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glBlendFunc ( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA ) ;
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glDisable(GL_LIGHTING); // Lighting Disabled.
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glDisable(GL_LIGHTING); // Lighting Disabled.
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}
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}
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