Reset: clear some property references.
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@ -883,6 +883,10 @@ void SGTerraSync::unbind()
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_tiedProperties.Untie();
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_tiedProperties.Untie();
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_bound = false;
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_bound = false;
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_inited = false;
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_inited = false;
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_terraRoot.clear();
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_stalledNode.clear();
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_cacheHits.clear();
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}
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}
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void SGTerraSync::update(double)
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void SGTerraSync::update(double)
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