Canvas: Improve checks to mark events as handled.

This commit is contained in:
Thomas Geymayer 2013-06-29 14:16:39 +02:00
parent b5dfaf170a
commit 2d23c5351f
2 changed files with 26 additions and 18 deletions

View File

@ -71,6 +71,7 @@ namespace canvas
bool EventManager::handleEvent( const MouseEventPtr& event,
const EventPropagationPath& path )
{
bool handled = false;
switch( event->type )
{
case Event::MOUSE_DOWN:
@ -82,22 +83,23 @@ namespace canvas
// need to notify the original element that the mouse has left it, and
// the new element that it has been entered
if( _last_mouse_down.path != path )
handleMove(event, path);
handled |= handleMove(event, path);
// normal mouseup
propagateEvent(event, path);
handled |= propagateEvent(event, path);
if( _last_mouse_down.path.empty() )
// Ignore mouse up without any previous mouse down
return false;
return handled;
// now handle click/dblclick
if( checkClickDistance(path, _last_mouse_down.path) )
handleClick(event, getCommonAncestor(_last_mouse_down.path, path));
handled |=
handleClick(event, getCommonAncestor(_last_mouse_down.path, path));
_last_mouse_down.clear();
return true;
return handled;
}
case Event::DRAG:
if( !_last_mouse_down.valid() )
@ -105,7 +107,7 @@ namespace canvas
else
return propagateEvent(event, _last_mouse_down.path);
case Event::MOUSE_MOVE:
handleMove(event, path);
handled |= handleMove(event, path);
break;
case Event::MOUSE_LEAVE:
// Mouse leaves window and therefore also current mouseover element
@ -117,11 +119,11 @@ namespace canvas
return false;
}
return propagateEvent(event, path);
return handled | propagateEvent(event, path);
}
//----------------------------------------------------------------------------
void EventManager::handleClick( const MouseEventPtr& event,
bool EventManager::handleClick( const MouseEventPtr& event,
const EventPropagationPath& path )
{
MouseEventPtr click(new MouseEvent(*event));
@ -151,28 +153,33 @@ namespace canvas
dbl_click->type = Event::DBL_CLICK;
}
propagateEvent(click, path);
bool handled = propagateEvent(click, path);
if( dbl_click )
propagateEvent(dbl_click, getCommonAncestor(_last_click.path, path));
handled |= propagateEvent( dbl_click,
getCommonAncestor(_last_click.path, path) );
_last_click = StampedPropagationPath(path, event->getTime());
return handled;
}
//----------------------------------------------------------------------------
void EventManager::handleMove( const MouseEventPtr& event,
bool EventManager::handleMove( const MouseEventPtr& event,
const EventPropagationPath& path )
{
EventPropagationPath& last_path = _last_mouse_over.path;
if( last_path == path )
return;
return false;
bool handled = false;
// Leave old element
if( !last_path.empty() )
{
MouseEventPtr mouseout(new MouseEvent(*event));
mouseout->type = Event::MOUSE_OUT;
propagateEvent(mouseout, last_path);
handled |= propagateEvent(mouseout, last_path);
// Send a mouseleave event to all ancestors of the currently left element
// which are not ancestor of the new element currently entered
@ -184,7 +191,7 @@ namespace canvas
MouseEventPtr mouseleave(new MouseEvent(*event));
mouseleave->type = Event::MOUSE_LEAVE;
propagateEvent(mouseleave, path_leave);
handled |= propagateEvent(mouseleave, path_leave);
path_leave.pop_back();
}
@ -195,7 +202,7 @@ namespace canvas
{
MouseEventPtr mouseover(new MouseEvent(*event));
mouseover->type = Event::MOUSE_OVER;
propagateEvent(mouseover, path);
handled |= propagateEvent(mouseover, path);
// Send a mouseenter event to all ancestors of the currently entered
// element which are not ancestor of the old element currently being
@ -210,11 +217,12 @@ namespace canvas
MouseEventPtr mouseenter(new MouseEvent(*event));
mouseenter->type = Event::MOUSE_ENTER;
propagateEvent(mouseenter, path_enter);
handled |= propagateEvent(mouseenter, path_enter);
}
}
_last_mouse_over.path = path;
return handled;
}
//----------------------------------------------------------------------------

View File

@ -70,13 +70,13 @@ namespace canvas
/**
* Propagate click event and handle multi-click (eg. create dblclick)
*/
void handleClick( const MouseEventPtr& event,
bool handleClick( const MouseEventPtr& event,
const EventPropagationPath& path );
/**
* Handle mouseover/enter/out/leave
*/
void handleMove( const MouseEventPtr& event,
bool handleMove( const MouseEventPtr& event,
const EventPropagationPath& path );
bool propagateEvent( const EventPtr& event,