Remove explicit LINKER_LANGUAGE when compiling TinyGLTF

This commit is contained in:
Fernando García Liñán 2021-08-17 12:01:54 +02:00
parent 6d3089ad6b
commit 2b9933c0b5

View File

@ -5,8 +5,6 @@ target_include_directories(FGTinyGLTF
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}>
$<INSTALL_INTERFACE:include>)
set_target_properties(FGTinyGLTF PROPERTIES LINKER_LANGUAGE CXX)
# in the non-shared case, we need to export these as well
if (NOT SIMGEAR_SHARED)
install(TARGETS FGTinyGLTF