Work on making OpenAL a compile-time option.

ENABLE_SOUND=0 now works when configuring SimGear, and libSimGearScene can be linked without OpenAL. However, more testing of FlightGear in this mode is needed before it's officially supported!
next
James Turner 12 years ago
parent fd27e7bd43
commit 24d2431522

@ -177,6 +177,7 @@ else()
if (ENABLE_SOUND)
find_package(OpenAL REQUIRED)
message(STATUS "Sound support: ENABLED")
endif(ENABLE_SOUND)
find_package(OpenSceneGraph 3.0.0 REQUIRED osgText osgSim osgDB osgParticle osgGA osgUtil)

@ -21,7 +21,7 @@ set(SOURCES
simgear_scene_component(sound sound "${SOURCES}" "${HEADERS}")
if(ENABLE_TESTS)
if(ENABLE_TESTS AND ENABLE_SOUND)
if (SIMGEAR_SHARED)
set(SOUND_TEST_LIBS SimGearScene)
@ -45,4 +45,4 @@ create_test(openal_test1)
create_test(openal_test2)
create_test(openal_test3)
create_test(openal_test4)
endif(ENABLE_TESTS)
endif()

@ -284,13 +284,14 @@ ALvoid* loadWAVFromFile(const SGPath& path, ALenum& format, ALsizei& size, ALflo
ALuint createBufferFromFile(const SGPath& path)
{
ALuint buffer = -1;
#ifdef ENABLE_SOUND
ALenum format;
ALsizei size;
ALfloat sampleFrequency;
ALvoid* data = loadWAVFromFile(path, format, size, sampleFrequency);
assert(data);
ALuint buffer;
alGenBuffers(1, &buffer);
if (alGetError() != AL_NO_ERROR) {
free(data);
@ -303,7 +304,7 @@ ALuint createBufferFromFile(const SGPath& path)
free(data);
throw sg_io_exception("OpenAL setting buffer data failed", sg_location(path.str()));
}
#endif
return buffer;
}

@ -148,8 +148,9 @@ SGSoundMgr::~SGSoundMgr() {
}
// initialize the sound manager
void SGSoundMgr::init() {
void SGSoundMgr::init()
{
#ifdef ENABLE_SOUND
if (is_working())
{
SG_LOG( SG_SOUND, SG_ALERT, "Oops, OpenAL sound manager is already initialized." );
@ -247,10 +248,12 @@ void SGSoundMgr::init() {
if (d->_free_sources.empty()) {
SG_LOG(SG_SOUND, SG_ALERT, "Unable to grab any OpenAL sources!");
}
#endif
}
void SGSoundMgr::reinit()
{
#ifndef ENABLE_SOUND
bool was_active = _active;
if (was_active)
@ -263,9 +266,12 @@ void SGSoundMgr::reinit()
if (was_active)
resume();
#endif
}
void SGSoundMgr::activate() {
void SGSoundMgr::activate()
{
#ifdef ENABLE_SOUND
if ( is_working() ) {
_active = true;
@ -276,11 +282,13 @@ void SGSoundMgr::activate() {
sgrp->activate();
}
}
#endif
}
// stop the sound manager
void SGSoundMgr::stop() {
void SGSoundMgr::stop()
{
#ifdef ENABLE_SOUND
// first stop all sample groups
sample_group_map_iterator sample_grp_current = d->_sample_groups.begin();
sample_group_map_iterator sample_grp_end = d->_sample_groups.end();
@ -319,9 +327,12 @@ void SGSoundMgr::stop() {
_renderer = "unknown";
_vendor = "unknown";
}
#endif
}
void SGSoundMgr::suspend() {
void SGSoundMgr::suspend()
{
#ifdef ENABLE_SOUND
if (is_working()) {
sample_group_map_iterator sample_grp_current = d->_sample_groups.begin();
sample_group_map_iterator sample_grp_end = d->_sample_groups.end();
@ -331,9 +342,12 @@ void SGSoundMgr::suspend() {
}
_active = false;
}
#endif
}
void SGSoundMgr::resume() {
void SGSoundMgr::resume()
{
#ifdef ENABLE_SOUND
if (is_working()) {
sample_group_map_iterator sample_grp_current = d->_sample_groups.begin();
sample_group_map_iterator sample_grp_end = d->_sample_groups.end();
@ -343,10 +357,13 @@ void SGSoundMgr::resume() {
}
_active = true;
}
#endif
}
// run the audio scheduler
void SGSoundMgr::update( double dt ) {
void SGSoundMgr::update( double dt )
{
#ifdef ENABLE_SOUND
if (_active) {
alcSuspendContext(d->_context);
@ -389,6 +406,7 @@ if (isNaN(_velocity.data())) printf("NaN in listener velocity\n");
alcProcessContext(d->_context);
}
#endif
}
// add a sample group, return true if successful
@ -486,6 +504,7 @@ void SGSoundMgr::release_source( unsigned int source )
it = std::find(d->_sources_in_use.begin(), d->_sources_in_use.end(), source);
if ( it != d->_sources_in_use.end() ) {
#ifdef ENABLE_SOUND
ALint result;
alGetSourcei( source, AL_SOURCE_STATE, &result );
@ -495,6 +514,7 @@ void SGSoundMgr::release_source( unsigned int source )
alSourcei( source, AL_BUFFER, 0 ); // detach the associated buffer
testForALError("release_source");
#endif
d->_free_sources.push_back( source );
d->_sources_in_use.erase( it );
}
@ -503,7 +523,7 @@ void SGSoundMgr::release_source( unsigned int source )
unsigned int SGSoundMgr::request_buffer(SGSoundSample *sample)
{
ALuint buffer = NO_BUFFER;
#ifdef ENABLE_SOUND
if ( !sample->is_valid_buffer() ) {
// sample was not yet loaded or removed again
string sample_name = sample->get_sample_name();
@ -562,7 +582,7 @@ unsigned int SGSoundMgr::request_buffer(SGSoundSample *sample)
else {
buffer = sample->get_buffer();
}
#endif
return buffer;
}
@ -580,8 +600,10 @@ void SGSoundMgr::release_buffer(SGSoundSample *sample)
sample->no_valid_buffer();
buffer_it->second.refctr--;
if (buffer_it->second.refctr == 0) {
#ifdef ENABLE_SOUND
ALuint buffer = buffer_it->second.id;
alDeleteBuffers(1, &buffer);
#endif
d->_buffers.erase( buffer_it );
testForALError("release buffer");
}
@ -623,6 +645,7 @@ bool SGSoundMgr::load(const string &samplepath, void **dbuf, int *fmt,
vector<const char*> SGSoundMgr::get_available_devices()
{
vector<const char*> devices;
#ifdef ENABLE_SOUND
const ALCchar *s;
if (alcIsExtensionPresent(NULL, "ALC_enumerate_all_EXT") == AL_TRUE) {
@ -642,7 +665,7 @@ vector<const char*> SGSoundMgr::get_available_devices()
}
devices.push_back(ptr);
}
#endif
return devices;
}
@ -659,17 +682,20 @@ bool SGSoundMgr::testForError(void *p, string s)
bool SGSoundMgr::testForALError(string s)
{
#ifdef ENABLE_SOUND
ALenum error = alGetError();
if (error != AL_NO_ERROR) {
SG_LOG( SG_SOUND, SG_ALERT, "AL Error (sound manager): "
<< alGetString(error) << " at " << s);
return true;
}
#endif
return false;
}
bool SGSoundMgr::testForALCError(string s)
{
#ifdef ENABLE_SOUND
ALCenum error;
error = alcGetError(d->_device);
if (error != ALC_NO_ERROR) {
@ -678,6 +704,7 @@ bool SGSoundMgr::testForALCError(string s)
<< s);
return true;
}
#endif
return false;
}

Loading…
Cancel
Save