A small update to the fog punch through code

This commit is contained in:
ehofman 2003-08-14 12:32:58 +00:00
parent e5e1e165b9
commit 21c16b4a51

View File

@ -341,11 +341,7 @@ bool SGSun::repaint( double sun_angle, double new_visibility ) {
if ( visibility != new_visibility ) {
static double sqrt_m_log01 = sqrt( -log( 0.01 ) );
visibility = new_visibility;
if ( visibility < 8000 ) {
sun_exp2_punch_through = sqrt_m_log01 / (visibility * 10);
} else {
sun_exp2_punch_through = sqrt_m_log01 / (8000 * 10);
}
sun_exp2_punch_through = sqrt_m_log01 / (visibility * 15);
}
if (prev_sun_angle != sun_angle)