From 20414e6ef4f66aa5b2af75f584372bae94341d21 Mon Sep 17 00:00:00 2001 From: Frederic Bouvier Date: Sat, 4 Feb 2012 21:21:50 +0100 Subject: [PATCH] Smaller point light for vasi --- simgear/scene/tgdb/obj.cxx | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/simgear/scene/tgdb/obj.cxx b/simgear/scene/tgdb/obj.cxx index 2e8b7c58..9b8e75d2 100644 --- a/simgear/scene/tgdb/obj.cxx +++ b/simgear/scene/tgdb/obj.cxx @@ -756,7 +756,7 @@ SGLoadBTG(const std::string& path, const simgear::SGReaderWriterOptions* options if (!tileGeometryBin.vasiLights.empty()) { EffectGeode* vasiGeode = new EffectGeode; Effect* vasiEffect - = getLightEffect(48, osg::Vec3(1, 0.0001, 0.000001), 1, 48, true); + = getLightEffect(32, osg::Vec3(1, 0.0001, 0.000001), 1, 32, true); vasiGeode->setEffect(vasiEffect); SGVec4f red(1, 0, 0, 1); SGMaterial* mat = 0;