Silence an alert message
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@ -283,7 +283,6 @@ SGLightFactory::getLights(const SGDirectionalLightBin& lights)
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static SGSceneFeatures* sceneFeatures = SGSceneFeatures::instance();
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static SGSceneFeatures* sceneFeatures = SGSceneFeatures::instance();
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bool useTriangles = sceneFeatures->getEnableTriangleDirectionalLights();
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bool useTriangles = sceneFeatures->getEnableTriangleDirectionalLights();
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SG_LOG(SG_TERRAIN, SG_ALERT, "using triangles for lights " << useTriangles);
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osg::DrawArrays* drawArrays;
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osg::DrawArrays* drawArrays;
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if (useTriangles)
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if (useTriangles)
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