ODGauge/Canvas: add option "additive-blend" to use additive alpha blending
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@ -445,6 +445,10 @@ namespace canvas
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{
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_sampling_dirty = true;
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}
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else if( node->getNameString() == "additive-blend" )
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{
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_texture.useAdditiveBlend( node->getBoolValue() );
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}
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else if( node->getNameString() == "render-always" )
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{
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_render_always = node->getBoolValue();
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@ -57,12 +57,9 @@ namespace canvas
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_size_y( -1 ),
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_view_width( -1 ),
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_view_height( -1 ),
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_use_image_coords( false ),
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_use_stencil( false ),
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_use_mipmapping( false ),
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_flags(0),
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_coverage_samples( 0 ),
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_color_samples( 0 ),
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rtAvailable( false )
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_color_samples( 0 )
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{
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}
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@ -104,39 +101,34 @@ namespace canvas
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//----------------------------------------------------------------------------
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void ODGauge::useImageCoords(bool use)
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{
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if( use == _use_image_coords )
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return;
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_use_image_coords = use;
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if( texture )
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if( updateFlag(USE_IMAGE_COORDS, use) && texture )
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updateCoordinateFrame();
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}
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//----------------------------------------------------------------------------
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void ODGauge::useStencil(bool use)
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{
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if( use == _use_stencil )
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return;
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_use_stencil = use;
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if( texture )
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if( updateFlag(USE_STENCIL, use) && texture )
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updateStencil();
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}
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//----------------------------------------------------------------------------
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void ODGauge::useAdditiveBlend(bool use)
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{
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if( updateFlag(USE_ADDITIVE_BLEND, use) && camera )
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updateBlendMode();
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}
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//----------------------------------------------------------------------------
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void ODGauge::setSampling( bool mipmapping,
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int coverage_samples,
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int color_samples )
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{
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if( _use_mipmapping == mipmapping
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if( !updateFlag(USE_MIPMAPPING, mipmapping)
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&& _coverage_samples == coverage_samples
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&& _color_samples == color_samples )
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return;
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_use_mipmapping = mipmapping;
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if( color_samples > coverage_samples )
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{
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SG_LOG
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@ -164,7 +156,7 @@ namespace canvas
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//----------------------------------------------------------------------------
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bool ODGauge::serviceable(void)
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{
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return rtAvailable;
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return _flags & AVAILABLE;
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}
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//----------------------------------------------------------------------------
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@ -196,13 +188,10 @@ namespace canvas
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osg::PolygonMode::FILL ),
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osg::StateAttribute::ON );
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stateSet->setAttributeAndModes(
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new osg::AlphaFunc(osg::AlphaFunc::GREATER, 0.0f),
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new osg::AlphaFunc(osg::AlphaFunc::GREATER, 0.001f),
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osg::StateAttribute::ON );
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stateSet->setAttribute(new osg::ShadeModel(osg::ShadeModel::FLAT));
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stateSet->setAttributeAndModes(
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new osg::BlendFunc( osg::BlendFunc::SRC_ALPHA,
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osg::BlendFunc::ONE_MINUS_SRC_ALPHA),
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osg::StateAttribute::ON );
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if( !texture )
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{
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texture = new osg::Texture2D;
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@ -211,11 +200,12 @@ namespace canvas
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}
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updateSampling();
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updateBlendMode();
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if( _system_adapter )
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_system_adapter->addCamera(camera.get());
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rtAvailable = true;
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_flags |= AVAILABLE;
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}
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//----------------------------------------------------------------------------
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@ -234,7 +224,17 @@ namespace canvas
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camera.release();
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texture.release();
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rtAvailable = false;
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_flags &= ~AVAILABLE;
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}
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//----------------------------------------------------------------------------
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bool ODGauge::updateFlag(Flags flag, bool enable)
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{
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if( (_flags & flag) == enable )
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return false;
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_flags ^= flag;
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return true;
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}
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//----------------------------------------------------------------------------
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@ -249,7 +249,7 @@ namespace canvas
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camera->setViewport(0, 0, _size_x, _size_y);
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if( _use_image_coords )
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if( _flags & USE_IMAGE_COORDS )
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camera->setProjectionMatrix(
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osg::Matrix::ortho2D(0, _view_width, _view_height, 0)
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);
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@ -267,7 +267,7 @@ namespace canvas
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GLbitfield mask = GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT;
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if( _use_stencil)
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if( _flags & USE_STENCIL )
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{
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camera->attach( osg::Camera::PACKED_DEPTH_STENCIL_BUFFER,
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GL_DEPTH_STENCIL_EXT );
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@ -289,18 +289,36 @@ namespace canvas
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texture->setFilter(
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osg::Texture2D::MIN_FILTER,
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_use_mipmapping ? osg::Texture2D::LINEAR_MIPMAP_LINEAR
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(_flags & USE_MIPMAPPING) ? osg::Texture2D::LINEAR_MIPMAP_LINEAR
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: osg::Texture2D::LINEAR
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);
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camera->attach(
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osg::Camera::COLOR_BUFFER,
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texture.get(),
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0, 0,
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_use_mipmapping,
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_flags & USE_MIPMAPPING,
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_coverage_samples,
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_color_samples
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);
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}
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//----------------------------------------------------------------------------
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void ODGauge::updateBlendMode()
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{
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assert( camera );
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camera->getOrCreateStateSet()
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->setAttributeAndModes
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(
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(_flags & USE_ADDITIVE_BLEND)
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? new osg::BlendFunc( osg::BlendFunc::SRC_ALPHA,
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osg::BlendFunc::ONE_MINUS_SRC_ALPHA,
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osg::BlendFunc::ONE,
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osg::BlendFunc::ONE )
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: new osg::BlendFunc( osg::BlendFunc::SRC_ALPHA,
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osg::BlendFunc::ONE_MINUS_SRC_ALPHA )
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);
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}
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} // namespace canvas
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} // namespace simgear
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@ -91,6 +91,12 @@ namespace canvas
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*/
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void useStencil(bool use = true);
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/**
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* Enable/Disable additive alpha blending (Can improve results with
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* transparent background)
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*/
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void useAdditiveBlend(bool use = true);
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/**
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* Set sampling parameters for mipmapping and coverage sampling
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* antialiasing.
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@ -134,21 +140,31 @@ namespace canvas
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_size_y,
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_view_width,
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_view_height;
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bool _use_image_coords,
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_use_stencil,
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_use_mipmapping;
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enum Flags
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{
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AVAILABLE = 1,
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USE_IMAGE_COORDS = AVAILABLE << 1,
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USE_STENCIL = USE_IMAGE_COORDS << 1,
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USE_MIPMAPPING = USE_STENCIL << 1,
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USE_ADDITIVE_BLEND = USE_MIPMAPPING << 1
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};
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uint32_t _flags;
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// Multisampling parameters
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int _coverage_samples,
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_color_samples;
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bool rtAvailable;
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osg::ref_ptr<osg::Camera> camera;
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osg::ref_ptr<osg::Texture2D> texture;
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bool updateFlag(Flags flag, bool enable);
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void updateCoordinateFrame();
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void updateStencil();
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void updateSampling();
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void updateBlendMode();
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};
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