MSVC++ portability changes by Bernie Bright:
Lib/Serial/serial.[ch]xx: Initial Windows support - incomplete. Simulator/Astro/stars.cxx: typo? included <stdio> instead of <cstdio> Simulator/Cockpit/hud.cxx: Added Standard headers Simulator/Cockpit/panel.cxx: Redefinition of default parameter Simulator/Flight/flight.cxx: Replaced cout with FG_LOG. Deleted <stdio.h> Simulator/Main/fg_init.cxx: Simulator/Main/GLUTmain.cxx: Simulator/Main/options.hxx: Shuffled <fg_serial.hxx> dependency Simulator/Objects/material.hxx: Simulator/Time/timestamp.hxx: VC++ friend kludge Simulator/Scenery/tile.[ch]xx: Fixed using std::X declarations Simulator/Main/views.hxx: Added a constant
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@ -22,20 +22,36 @@
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// (Log is kept at end of this file)
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#include <errno.h>
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#include <termios.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <fcntl.h>
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#include <unistd.h>
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#ifdef HAVE_CONFIG_H
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# include <config.h>
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#endif
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#include "Include/compiler.h"
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#ifdef FG_HAVE_STD_INCLUDE
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# include <cerrno>
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#else
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# include <errno.h>
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#endif
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#if defined( WIN32 ) && !defined( __CYGWIN__) && !defined( __CYGWIN32__ )
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// maybe include something???
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#else
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# include <termios.h>
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# include <sys/types.h>
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# include <sys/stat.h>
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# include <fcntl.h>
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# include <unistd.h>
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#endif
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#include <Debug/logstream.hxx>
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#include "serial.hxx"
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fgSERIAL::fgSERIAL() {
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dev_open = false;
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fgSERIAL::fgSERIAL()
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: dev_open(false)
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{
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// empty
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}
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fgSERIAL::fgSERIAL(const string& device, int baud) {
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@ -50,11 +66,44 @@ fgSERIAL::~fgSERIAL() {
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// closing the port here screws us up because if we would even so
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// much as make a copy of an fgSERIAL object and then delete it,
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// the file descriptor gets closed. Doh!!!
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// close(fd);
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}
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bool fgSERIAL::open_port(const string& device) {
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#if defined( WIN32 ) && !defined( __CYGWIN__) && !defined( __CYGWIN32__ )
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fd = CreateFile( device.c_str(),
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GENERIC_READ | GENERIC_WRITE,
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0, // dwShareMode
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NULL, // lpSecurityAttributes
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OPEN_EXISTING,
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FILE_FLAG_OVERLAPPED,
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NULL );
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if ( fd == INVALID_HANDLE_VALUE )
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{
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LPVOID lpMsgBuf;
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FormatMessage(
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FORMAT_MESSAGE_ALLOCATE_BUFFER |
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FORMAT_MESSAGE_FROM_SYSTEM |
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FORMAT_MESSAGE_IGNORE_INSERTS,
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NULL,
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GetLastError(),
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MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), // Default language
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(LPTSTR) &lpMsgBuf,
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0,
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NULL );
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FG_LOG( FG_SERIAL, FG_ALERT, "Error opening serial device \""
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<< device << "\" " << (const char*) lpMsgBuf );
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LocalFree( lpMsgBuf );
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return false;
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}
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dev_open = true;
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return true;
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#else
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struct termios config;
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fd = open(device.c_str(), O_RDWR | O_NONBLOCK);
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@ -97,16 +146,29 @@ bool fgSERIAL::open_port(const string& device) {
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}
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return true;
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#endif
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}
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bool fgSERIAL::close_port() {
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#if defined( WIN32 ) && !defined( __CYGWIN__) && !defined( __CYGWIN32__ )
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CloseHandle( fd );
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#else
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close(fd);
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#endif
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return true;
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}
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bool fgSERIAL::set_baud(int baud) {
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#if defined( WIN32 ) && !defined( __CYGWIN__) && !defined( __CYGWIN32__ )
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return true;
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#else
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struct termios config;
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speed_t speed = B9600;
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@ -158,9 +220,20 @@ bool fgSERIAL::set_baud(int baud) {
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}
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return true;
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#endif
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}
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string fgSERIAL::read_port() {
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#if defined( WIN32 ) && !defined( __CYGWIN__) && !defined( __CYGWIN32__ )
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string result = "";
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return result;
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#else
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const int max_count = 1024;
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char buffer[max_count+1];
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int count;
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@ -183,9 +256,48 @@ string fgSERIAL::read_port() {
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return result;
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}
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#endif
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}
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int fgSERIAL::write_port(const string& value) {
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#if defined( WIN32 ) && !defined( __CYGWIN__) && !defined( __CYGWIN32__ )
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LPCVOID lpBuffer = value.c_str();
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DWORD nNumberOfBytesToWrite = value.length();
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DWORD lpNumberOfBytesWritten;
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OVERLAPPED lpOverlapped;
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if ( WriteFile( fd,
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lpBuffer,
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nNumberOfBytesToWrite,
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&lpNumberOfBytesWritten,
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&lpOverlapped ) == 0 )
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{
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LPVOID lpMsgBuf;
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FormatMessage(
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FORMAT_MESSAGE_ALLOCATE_BUFFER |
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FORMAT_MESSAGE_FROM_SYSTEM |
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FORMAT_MESSAGE_IGNORE_INSERTS,
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NULL,
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GetLastError(),
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MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), // Default language
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(LPTSTR) &lpMsgBuf,
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0,
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NULL );
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FG_LOG( FG_SERIAL, FG_ALERT, "Serial I/O write error: "
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<< (const char*) lpMsgBuf );
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LocalFree( lpMsgBuf );
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return int(lpNumberOfBytesWritten);
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}
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return int(lpNumberOfBytesWritten);
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#else
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static bool error = false;
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int count;
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@ -217,10 +329,29 @@ int fgSERIAL::write_port(const string& value) {
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}
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return count;
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#endif
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}
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// $Log$
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// Revision 1.9 1999/02/02 20:13:23 curt
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// MSVC++ portability changes by Bernie Bright:
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//
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// Lib/Serial/serial.[ch]xx: Initial Windows support - incomplete.
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// Simulator/Astro/stars.cxx: typo? included <stdio> instead of <cstdio>
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// Simulator/Cockpit/hud.cxx: Added Standard headers
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// Simulator/Cockpit/panel.cxx: Redefinition of default parameter
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// Simulator/Flight/flight.cxx: Replaced cout with FG_LOG. Deleted <stdio.h>
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// Simulator/Main/fg_init.cxx:
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// Simulator/Main/GLUTmain.cxx:
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// Simulator/Main/options.hxx: Shuffled <fg_serial.hxx> dependency
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// Simulator/Objects/material.hxx:
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// Simulator/Time/timestamp.hxx: VC++ friend kludge
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// Simulator/Scenery/tile.[ch]xx: Fixed using std::X declarations
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// Simulator/Main/views.hxx: Added a constant
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//
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// Revision 1.8 1999/01/20 13:42:21 curt
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// Tweaked FDM interface.
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// Testing check sum support for NMEA serial output.
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# error This library requires C++
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#endif
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#ifdef HAVE_CONFIG_H
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# include <config.h>
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#endif
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#include "Include/compiler.h"
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#include <string>
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FG_USING_STD(string);
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#if defined( WIN32 ) && !defined( __CYGWIN__) && !defined( __CYGWIN32__ )
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# include <windows.h>
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#endif
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// if someone know how to do this all with C++ streams let me know
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// #include <stdio.h>
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@ -39,10 +48,15 @@
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class fgSERIAL
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{
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#if defined( WIN32 ) && !defined( __CYGWIN__) && !defined( __CYGWIN32__ )
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typedef HANDLE fd_type;
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#else
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typedef int fd_type;
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#endif
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private:
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int fd;
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fd_type fd;
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bool dev_open;
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public:
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@ -66,6 +80,22 @@ public:
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// $Log$
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// Revision 1.3 1999/02/02 20:13:24 curt
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// MSVC++ portability changes by Bernie Bright:
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//
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// Lib/Serial/serial.[ch]xx: Initial Windows support - incomplete.
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// Simulator/Astro/stars.cxx: typo? included <stdio> instead of <cstdio>
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// Simulator/Cockpit/hud.cxx: Added Standard headers
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// Simulator/Cockpit/panel.cxx: Redefinition of default parameter
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// Simulator/Flight/flight.cxx: Replaced cout with FG_LOG. Deleted <stdio.h>
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// Simulator/Main/fg_init.cxx:
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// Simulator/Main/GLUTmain.cxx:
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// Simulator/Main/options.hxx: Shuffled <fg_serial.hxx> dependency
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// Simulator/Objects/material.hxx:
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// Simulator/Time/timestamp.hxx: VC++ friend kludge
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// Simulator/Scenery/tile.[ch]xx: Fixed using std::X declarations
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// Simulator/Main/views.hxx: Added a constant
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//
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// Revision 1.2 1998/11/30 17:15:30 curt
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// Having the class destructor close the fd was a bad idea ... especially if you
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// ever make a copy of the instance and then subsequently destroy either.
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